Duncan Barton work email
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Duncan Barton personal email
I am an experienced creative professional in the game industry who has worked for three companies on more than 15 titles. I have experience making art and concepts to project management and to the role of Creative Director. My experience in all phases of the production process helps me visualize end results and create teams and plans to consistently achieve goals. My aim is to ensure art excites players and meshes seamlessly with production and schedules. I do this through excellent communication both within my teams and across the broader organization.
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Art DirectorUx Is FineSeattle, Wa, Us -
Senior Ui ArtistUx Is Fine Jan 2024 - PresentAustin, Texas, Us -
Creative DirectorPerfect Storm Studios Sep 2021 - May 2023I helped conduct early research and preproduction for a MOBA game with a cryptocurrency economy. I led a team that created 2D and 3D art for research and internal alpha evaluations. I worked with the leadership team to create and present the project’s fundraising pitchbook. The unforeseen failure of FTX and the broader cryptocurrency market caused the company to rethink and retrench. -
Creative DirectorRocket Games, Inc. Nov 2013 - Apr 2017San Francisco, California, UsAs employee number three at Rocket Games, I filled several roles. Initially I created concept art to help us find the right market segment for our focus. The company was driven by non-stop research and testing, requiring incredibly short production cycles (often less than four weeks) across more than a dozen games. We found our niche, and I grew into the position of Art Director while building a process and team to cost-effectively deliver assets as needed. After three years of profitable revenue growth, we attracted the attention of Penn National (now Penn Entertainment), which acquired the company as its first move into electronic entertainment. -
Art LeadZynga May 2012 - Nov 2013San Francisco, California, UsI worked with multiple teams on several games built off the popular FarmVille franchise. I created all types of assets, including characters, environments, logos, animations, UI, and illustrations. Titles included Frontierville, ChefVille, and the unreleased PirateVille. All three projects involved me integrating, navigating, and negotiating with different departments and management levels across a large organization. -
2D/3D ArtistZynga Dec 2010 - May 2012San Francisco, California, Us -
Creative DeveloperAmerican Greetings Jul 2009 - Nov 2010Cleveland, Oh, Us -
Adjunct FacultyCuyahoga Community College Jan 2010 - Jun 2010Cleveland, Oh, Us -
IllustratorFreelance Jan 2008 - Oct 2009
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IllustratorCreative Arts Unlimited, Inc. Jun 2006 - Jan 2008Pinellas Park, Florida, Us
Duncan Barton Skills
Duncan Barton Education Details
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Ringling College Of Art And DesignIllustration
Frequently Asked Questions about Duncan Barton
What company does Duncan Barton work for?
Duncan Barton works for Ux Is Fine
What is Duncan Barton's role at the current company?
Duncan Barton's current role is Art Director.
What is Duncan Barton's email address?
Duncan Barton's email address is du****@****mes.com
What schools did Duncan Barton attend?
Duncan Barton attended Ringling College Of Art And Design.
What skills is Duncan Barton known for?
Duncan Barton has skills like Illustration, Storyboarding, Animation, Concept Design, Art Direction, Digital Painting, Character Animation, Sketching, Graphic Design, Creative Direction, Logo Design, Game Development.
Who are Duncan Barton's colleagues?
Duncan Barton's colleagues are Nic Regis, Dave Inscore, Cat Chapman Smith, Sarah Julsrud, Jerome Tieh, Roofi Mulya, Evan Cheng.
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