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Creative DirectorInnovative Skincare/Isclinical Aug 2017 - PresentBurbank, Ca -
Art Director, Animator; Educational MaterialsInnovative Skincare/Isclinical Nov 2012 - PresentBurbank, CaI'm creating beautiful and informative animations that mirror the quality of the company’s luxury skincare line. I'm illustrating various skin conditions and the damaging effects of the environment to physicians and consumers. This project includes technical art direction, visual design, and graphics for corporate branding. I'm also assisting the marketing department with graphics and website assets, and have recently launched the educational site I designed for them (www.isuniversity.org). - Organic 3D modeling and animation - Motion graphics and 2D animation - Special effects, particle systems, simulation - Video editing -
Art Direction, Animation, Visual DesignInnovative Skincare Aug 2017 - PresentBurbank, Ca -
Product Design Lead, Ui And Ux Design (Consultant)Institute For Scientific Literacy Jan 2010 - Oct 2014Washington, DcI provided visual and experience design leadership to an academic team bringing a high level of scientific education to schools and universities through mobile, tablet and web technologies. This project included 2D and 3D interactive animation and complete product definition. - Created 2D and 3D content for entire product suite - Guided the implementation of content throughout production life cycle - Directed technical art for 3D animations and simulations - Concept and product R&D using Unity3D and virtual world technologies
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Senior Artist, Xulu UniverseXulu Entertainment Sep 2008 - Mar 2012Milpitas, CaI created interactive environments, content and marketing materials for this boundary-pushing open-world, game and simulation platform. This was a start-up founded by Silicon Valley pioneer Jim Solomon and staffed with technical and art talent from Lucasfilm, Pixar and Disney Animation. - Produced corporate promotional videos and presentations - Technical artist for in-game and tertiary animations and collateral - Developed training and tutorial videos - Managed and mentored art and technical teams - Development and R&D of user profile system, UX and UI for game platform - Created game title animations and motion graphics - Directed and produced game trailers for all company properties
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Founder, Creative DirectorEcmedia Jun 2006 - Sep 2009Larkspur, CaI lead art teams on a number of projects involving video, animation, scripting, and texture development. I modeled and animated logos and other client assets in 3D. Combining the immersive power of real-time 3D environments with animation, my teams and I created awesome interactive experiences and marketing materials for educational and business clients around the world. - Guided technical and aesthetic development of Sera Korea; Korea’s national portal to the virtual world platform of Second Life - Pioneered real-time video capture techniques in virtual world/virtual reality platforms - Supervised construction and implementation of the virtual National University of Singapore, and directed promotional videos and animation - Directed and produced animations and videos for clients that include Linden Lab, Text100, AMEX Small Business, T-Entertainment, NUS, and more - Trained and mentored artists in 2D and 3D digital art and video production
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Senior Artist And Launch Team, Second LifeLinden Lab Oct 2002 - Jul 2007San Francisco Bay AreaCreated eye-popping interactive environments and content for the launch of legendary virtual world Second Life. Defined art, animation, and video standards and pipelines – including tool-chains for internal and consumer use. Designed presentation graphics, animations and videos, and supported rapid expansion of content over a period of extremely fast growth. - Wrote, directed and produced the award-winning Silver Bells and Golden Spurs – the first narrative movie made using virtual world technology - Provided technical art expertise on terrain development, foliage, and atmospheres - 3D modeling, special effects, shader development, simulation and animation development - Lectured globally on animation technique, process and tools - Wrote consumer reference and documentation for real-time video capture and production - Directed Linden Lab’s Second Life Video Tutorial Series - Defined internal and end-user content creation tools to improve the standard of user-created content in Second Life - Designed title screens, icons, user interfaces and user experience features
Eric Call Education Details
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Graphic Design & Advertising -
Mesmer Animation LabsMaya: Character Rigging And Animation
Frequently Asked Questions about Eric Call
What company does Eric Call work for?
Eric Call works for Innovative Skincare/isclinical
What is Eric Call's role at the current company?
Eric Call's current role is Creative Director.
What schools did Eric Call attend?
Eric Call attended Boise State University, Mesmer Animation Labs.
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