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Eugene Lee Email & Phone Number

DevOps Engineer at Nintendo Technology Development at Nintendo
Location: Sammamish, Washington, United States 7 work roles 2 schools
1 work email found @nintendo.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email e****@nintendo.com
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Current company
Role
DevOps Engineer at Nintendo Technology Development
Location
Sammamish, Washington, United States
Company size

Who is Eugene Lee? Overview

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Quick answer

Eugene Lee is listed as DevOps Engineer at Nintendo Technology Development at Nintendo, a company with 3831 employees, based in Sammamish, Washington, United States. AeroLeads shows a work email signal at nintendo.com and a matched LinkedIn profile for Eugene Lee.

Eugene Lee previously worked as DevOps Engineer at Nintendo and Associate DevOps Engineer at Nintendo. Eugene Lee holds Bachelor Of Science In Engineering - Mde, Visual Design Engineering from Purdue University.

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Email format at Nintendo

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{first}@nintendo.com
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Profile bio

About Eugene Lee

I'm currently a DevOps Engineer for Nintendo Technology Development, and I work daily with developers and project managers to establish best practices for testing, troubleshoot infrastructure and code, and maintain environments suitable for testing a wide array of products and scenarios. Through Nintendo, I've become thoroughly familiar with CI/CD practices, extended my knowledge and confidence with PowerShell, and widened my horizons on C++ and C# projects alike. Bash is also a daily learning experience. I also enjoy writing technical documentation, designing complex maps and graphs, and otherwise providing helpful content to make my colleagues' lives easier.I graduated in 2020 from Purdue University with a Bachelor of Science in Multidisciplinary Engineering, focusing on Visual Design. I studied CAD drafting, product research approaches and design considerations, and most importantly, how to communicate across the divide between different disciplines. I applied code to collect data from real world devices, designed and manufactured parts for toys, and served as Design Lead in a project manager position.

Listed skills include Windows Presentation Foundation, Arduino, Illustrator, Xaml, and 29 others.

Current workplace

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Nintendo
Nintendo
DevOps Engineer at Nintendo Technology Development
redmond, washington, united states
Website
Employees
3831
AeroLeads page
7 roles

Eugene Lee work experience

A career timeline built from the work history available for this profile.

Devops Engineer

Current

Redmond, Washington, United States

Jul 2023 - Present

Associate Devops Engineer

Redmond, Washington, United States

As a DevOps engineer for Nintendo Technology Development (NTD), I ensure critical CI processes and machines operate smoothly for developers. From on-premise hardware support to detailed software debugging, I work alongside teams to create physical configurations and CI/CD jobs that suit their QA and testing needs. I also create detailed documentation about.

May 2021 - Jul 2023

Technical Writer

Self-Employed

Published a narrative essay with technical insights to developing a full-stack IoT project, from hardware to app (2020). Won the June 2020 Best Article Second Place Award (2020). Wrote three technical tutorials as part of a series for using Microsoft Azure IoT Devices with a Raspberry Pi (2018). Received two competition awards from CodeProject’s Summer of.

Jul 2018 - May 2021

Technical Illustration And Storyboarding For Purdue’S C Design Lab

Purdue C Design Lab

West Lafayette, Indiana

Created several illustrative storyboards and architectural diagrams for their project ideation, descriptions, and documentation. Two were included as key visuals in their National Science Foundation Convergence Accelerator (NSF C-Accel) proposal. Adapted complex AR/VR project details for easy communication with reviewers, potential customers, and end users.

Jan 2020 - Jun 2020

Purdue Multidisciplinary Engineering Senior Capstone

Developed a device that detects for excessive auditory noise and warns user of unsafe environment for up to 48 hours of continuous uptime without charging. Assembled and soldered the circuitry, and programmed a low-power Arduino-based microcontroller in C++ to use a calibrated model to estimate noise pressure levels using a microphone.

Jan 2020 - May 2020

Hardware Design Lead

Ongoing project focused on tracking bicycle traffic throughout campus, in collaboration with Purdue Alternative Transportation Services, and to encourage healthy habits for Purdue staff. Part of Purdue’s Engineering Projects In Community Service (EPICS) program. Completed the first prototype with upgraded specifications from previous iterations of the.

Aug 2019 - May 2020

Rc Vehicle Design In Purdue Mechanical Engineering

Won first place in competition against eight other teams due to superior control and speed advantage. Designed steering mechanism in Creo Parametric, optimized for assembly of 3D-printed parts. Arranged circuitry and programmed an ESP-32 microcontroller in C++ to use Blynk.io’s IoT platform.

Jan 2020 - Mar 2020
Team & coworkers

Colleagues at Nintendo

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2 education records

Eugene Lee education

Bachelor Of Science In Engineering - Mde, Visual Design Engineering

Activities and Societies: Purdue EPICS - SRTS/SCAN, Penny Press

FAQ

Frequently asked questions about Eugene Lee

Quick answers generated from the profile data available on this page.

What company does Eugene Lee work for?

Eugene Lee works for Nintendo.

What is Eugene Lee's role at Nintendo?

Eugene Lee is listed as DevOps Engineer at Nintendo Technology Development at Nintendo.

What is Eugene Lee's email address?

AeroLeads has found 1 work email signal at @nintendo.com for Eugene Lee at Nintendo.

Where is Eugene Lee based?

Eugene Lee is based in Sammamish, Washington, United States while working with Nintendo.

What companies has Eugene Lee worked for?

Eugene Lee has worked for Nintendo, Self-Employed, Purdue C Design Lab, and Purdue University College Of Engineering.

Who are Eugene Lee's colleagues at Nintendo?

Eugene Lee's colleagues at Nintendo include Jorge Duarte, Miguel Angel Garcia Segovia, Karol Palencia, Chihiro Sekiguchi, and Marisol González Esparza.

How can I contact Eugene Lee?

You can use AeroLeads to view verified contact signals for Eugene Lee at Nintendo, including work email, phone, and LinkedIn data when available.

What schools did Eugene Lee attend?

Eugene Lee holds Bachelor Of Science In Engineering - Mde, Visual Design Engineering from Purdue University.

What skills is Eugene Lee known for?

Eugene Lee is listed with skills including Windows Presentation Foundation, Arduino, Illustrator, Xaml, Graphic Design, Catia, Photoshop, and Visual Studio.

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