Software Engineer
* Full-stack work (Hack/PHP, C++, Java, Python, SQL) with a focus on frontend (React, JS)* Code quality improvements to increase readability, maintainability, and decrease bugs. Performed interviews and helped mentor new team members* Project Highlights: * Abuse Report on Oculus Rift (PC) in system-level UI and internal API used by Oculus Home. Challenge was making it scale to work with all apps. Refactored code for quality and cross-platform reuse with our Android stack. Worked cross-functionally to drive integration with 7 other teams. Approximately doubled the number of reports. Also built video muxer and uploader (Android) * Helped build unannounced product. Optimized loading times by ~3x * User blocking on Oculus Gear VR (Android) and Oculus Rift (PC) * Shipped highly-demanded feature Oculus Parties (in-game VOIP calling) UI on PC (Unity3D) * Built notifications logging and debugged lost notifications, worked on miscellaneous social features