Passionate Game Designer with extensive experience in Unreal Engine, specializing in virtual reality developments.Proven expertise in project management, team leadership, and video game/application development, alongside sound design, recording, and the integration of sound effects and soundtracks.Highly motivated to specialize in creating immersive experiences and video games within Extended Realities (Augmented Reality, Virtual Reality and Mixed Reality), with a strong focus on continuous learning and professional growth as a video game designer.I aim to contribute my knowledge not only within Chile but also to the global video game industry, inspiring more developers to explore and grow in this field.
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Coordinador Área EntrenamientoDts Mar 2024 - PresentChileAs the Training Area Coordinator at DTS, I lead the development of immersive applications in collaboration with my team, utilizing Extended Reality technologies (Augmented Reality, Virtual Reality and Mixed Reality) to provide advanced solutions for training and development across various professional environments. -
Programador En Unreal Engine, Especializado En VrDts Apr 2023 - PresentChileAs a Programmer in Unreal Engine, specializing in Virtual Reality, I gained expertise in multiplayer programming, hand tracking, standalone optimization, and the development of mechanics and interactions. Simultaneously, I enhanced my soft skills in communication, teamwork, and client presentations. -
Mechanics Programmer And Support In Base SystemsBrillo Aug 2022 - Jan 2024ChileDuring the development of Infinitas, I supported the programming of the base systems (game framework) and was responsible for programming the key mechanics that sustain the interactive experience. Additionally, I integrated music and sound effects (SFX) using Fmod, ensuring smooth synchronization between audio and game dynamics to enhance user immersion. -
Profesor Ayudante De Programación C# En UnityUniversidad Andrés Bello Mar 2023 - Jun 2023Región Metropolitana De Santiago, ChileAs a Teaching Assistant for the first-year C# Programming course, my role involved supporting the main instructor by complementing classroom content, addressing student questions both inside and outside the classroom, and grading assignments. Additionally, I had the opportunity to deliver several lectures throughout the semester, covering key topics such as third-person character movement programming and various methods for triggering actions in Unity, including Trigger Enter, Stay, and Exit events in C#.
Ignacio Arriagada Skills
Ignacio Arriagada Education Details
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Computer Games And Programming Skills
Frequently Asked Questions about Ignacio Arriagada
What company does Ignacio Arriagada work for?
Ignacio Arriagada works for Dts
What is Ignacio Arriagada's role at the current company?
Ignacio Arriagada's current role is Game Designer | Unreal Engine & Unity programmer.
What schools did Ignacio Arriagada attend?
Ignacio Arriagada attended Universidad Andrés Bello.
What skills is Ignacio Arriagada known for?
Ignacio Arriagada has skills like Marketing, Redes Sociales En Internet, Espiritu Empresarial, Trabajo En Equipo.
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Ignacio Arriagada
Real Time Software Engineer / Project Engineer / Automation Engineer / Electronics EngineerCoquimbo1goodyear.com1 +569665XXXXX
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