I'm a game designer focused on combat, narrative, and systems design.I have been honing my skills as a game designer since 2018 on my own, and have more recently worked with teams to create games and prototypes. I believe that by focusing not just on systems design, but also combat and narrative, I can create player experiences that are more mechanically impactful.I also have experience in graphic design. I have worked as a marketing intern for 2 years where many of my tasks focused on graphic design. I've been doing graphic design since 2018, designing both print and digital materials. I am passionate about learning new skills and improving mastery of my current skills.