Jared Greene Email & Phone Number
@riotgames.com
2 phones found area 562 and 206
LinkedIn matched
Who is Jared Greene? Overview
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Jared Greene is listed as QA Manager at Testronic, a company with 1363 employees, based in Maple Valley, Washington, United States. AeroLeads shows a work email signal at riotgames.com, phone signal with area code 562, 206, and a matched LinkedIn profile for Jared Greene.
Jared Greene previously worked as QA Manager at Mountaintop Studios and QA Project Manager at Testronic. Jared Greene holds Bachelor Of Science, Computer Science from California State University-Long Beach.
Email format at Testronic
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AeroLeads found 1 current-domain work email signal for Jared Greene. Compare company email patterns before reaching out.
About Jared Greene
I am a game quality assurance expert with over four years of experience in managing QA teams on console, mobile, and PC for leading game studios such as Riot Games and Electronic Arts, with a focus on live service titles and managing both embedded QA as well as coordinating vendor test teams. I have a Bachelor of Science degree in Computer Science and a SAS-CSU Global Academic Specialization in Predictive Analytics Management, which enable me to apply analytical skills to ensure the quality and performance of game products and features.As a Senior QA Manager at Riot Games, I led the QA team for VALORANT's Core Game space, which covered Agents, Maps, Modes, Gameplay Technology, and the Game Analysis Team. I oversaw and coached QA managers and quality engineers on the testing strategy, execution, and reporting for the game to ensure we were delivering high quality features and maintaining a healthy product for the highly passionate players. This included collaborating with cross-functional teams, including production, design, art, and engineering on multiple large endeavors, such as reducing a massive bug backlog over the course of a year and introducing effective qualitative feedback initiatives. Prior to Riot Games I was a QA Manager at Electronic Arts, where I managed QA efforts on Anthem and Star Wars: The Old Republic.I am passionate about supporting teams and individuals in delivering high quality and engaging experiences as well as making it as easy as possible for teams to reach their goals. I am proficient in various QA tools and platforms, such as the Xbox and PlayStation console family, iOS and Android platforms, PC, Jira, and TestRail. I am also a strong leader and problem-solver who can work effectively with internal and external stakeholders.
Listed skills include Development, Ps3, Test Planning, Computer Games, and 23 others.
Jared Greene's current company
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Jared Greene work experience
A career timeline built from the work history available for this profile.
Qa Manager
Current
Qa Project Manager
Senior Quality Assurance Manager
I collaborated with multiple teams with multiple disciplines and unique needs to lower their sizeable bug backlog and establish a sustainable strategy to prevent further spikes in bug count.I worked with different product teams, designers, and recruiting to create and staff a team of individuals who are highly skilled at the game in order to provide.
Quality Assurance Manager
I joined Riot after a career at Electronic Arts, joining the VALORANT team, which had launched worldwide roughly 7 months prior to my joining the team.I led four different teams in supporting new feature creation as well as maintaining a high quality experience for our players.I coached our staff in finding ways to level up our test vendor partners by.
Qa Project Manager
I joined the BioWare Austin studio one month prior to the launch of Anthem, their four player PvE shooter and live service title.This was my biggest effort to date focusing on a live service title, adapting my QA craft and management skills from shipping a product to maintaining and updating a live product.I directly managed three individuals who were on.
Program Manager
I made the transition from traditional QA to a program management role on the Central Development Services organization, which covered Quality Assurance, Quality Engineering, Localization, and First Party Certification.One of my biggest focuses was in integrating a vendor service, Applause, into our mobile development efforts. My responsibilities included.
Sr. Qa Project Lead
I initially joined PopCap shortly after they were acquired by Electronic Arts to support their QA department in transitioning to EA processes. A big portion of this was getting their mobile titles involved with the certification process to prepare for first party submissions to Apple and Google.This was my introduction to the mobile platform where I.
Qa Sr. Test Lead
I joined the Medal of Honor: Warfighter product about 7 months before it released. My initial responsibilities were focused on leading the QA efforts for various pre-release playtests. This involved creating test plans for smaller portions of the game on isolated networks to ensure event attendees would have a high quality experience.I was also responsible.
Qa Test Lead
I relocated to Salt Lake City shortly after the studio was acquired by Electronic Arts to build their QA department. This involved coaching their existing QA staff as well as recruiting new QA staff as the studio grew.I worked with internal EA certification teams and first party contacts to submit games to Sony, Microsoft, and Nintendo.Primary.
Test Lead
My introduction to this career and the industry, this is where it all started for me. I began as a tester on Goldeneye: Rogue Agent for the Nintendo GameCube. From there I worked as a tester on several other titles, taking instruction from leads and managers on how to test, find and report bugs, and regress changes made to the title in development.After.
Colleagues at Testronic
Other employees you can reach at testroniclabs.com. View company contacts for 1363 employees →
Mahafuz Hossain
Colleague at Testronic
Warsaw, Mazowieckie, Poland, Poland
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AA
Atef Amri
Colleague at Testronic
Warsaw, Mazowieckie, Poland, Poland
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JW
Jared Webb
Colleague at Testronic
Belle Chasse, Louisiana, United States, United States
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GG
Graham Guillory
Colleague at Testronic
Greater New Orleans Region, United States
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SP
Sanj P
Colleague at Testronic
Warsaw, Mazowieckie, Poland, Poland
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LS
Lauren Sumner
Colleague at Testronic
Greater New Orleans Region, United States
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BW
Brock Wright
Colleague at Testronic
New Orleans, Louisiana, United States, United States
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AH
Ann Hurley
Colleague at Testronic
Llanfechell, Wales, United Kingdom, United Kingdom
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TH
Tsun Hin Chow
Colleague at Testronic
Warsaw, Mazowieckie, Poland, Poland
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MJ
Mark Jeansonne
Colleague at Testronic
Covington, Louisiana, United States, United States
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Jared Greene education
Frequently asked questions about Jared Greene
Quick answers generated from the profile data available on this page.
What company does Jared Greene work for?
Jared Greene works for Testronic.
What is Jared Greene's role at Testronic?
Jared Greene is listed as QA Manager at Testronic.
What is Jared Greene's email address?
AeroLeads has found 1 work email signal at @riotgames.com for Jared Greene at Testronic.
What is Jared Greene's phone number?
AeroLeads has found 2 phone signal(s) with area code 562, 206 for Jared Greene at Testronic.
Where is Jared Greene based?
Jared Greene is based in Maple Valley, Washington, United States while working with Testronic.
What companies has Jared Greene worked for?
Jared Greene has worked for Testronic, Mountaintop Studios, Riot Games, Electronic Arts (Ea), and Popcap Games.
Who are Jared Greene's colleagues at Testronic?
Jared Greene's colleagues at Testronic include Mahafuz Hossain, Atef Amri, Jared Webb, Graham Guillory, and Sanj P.
How can I contact Jared Greene?
You can use AeroLeads to view verified contact signals for Jared Greene at Testronic, including work email, phone, and LinkedIn data when available.
What schools did Jared Greene attend?
Jared Greene holds Bachelor Of Science, Computer Science from California State University-Long Beach.
What skills is Jared Greene known for?
Jared Greene is listed with skills including Development, Ps3, Test Planning, Computer Games, Multiplayer, Mmo, Devtrack, and Black Box Testing.
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