Jay Luo

Jay Luo Email and Phone Number

Software Group Manager at InVeris Training Solutions @ InVeris Training Solutions
suwanee, georgia, united states
Jay Luo's Location
Norcross, Georgia, United States, United States
Jay Luo's Contact Details

Jay Luo personal email

Jay Luo phone numbers

About Jay Luo

Experienced software engineer, strong in clearly defining the correct problems to solve, and then solving them.

Jay Luo's Current Company Details
InVeris Training Solutions

Inveris Training Solutions

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Software Group Manager at InVeris Training Solutions
suwanee, georgia, united states
Employees:
36
Jay Luo Work Experience Details
  • Inveris Training Solutions
    Software Group Manager
    Inveris Training Solutions Aug 2017 - Present
    Suwanee, Ga
    (InVeris formerly known as Meggitt Training Systems, formerly known as Firearms Training Systems)
  • Inveris Training Solutions
    Principal Software Engineer
    Inveris Training Solutions 2002 - Aug 2017
    Skills: C++, MS Visual Studio, 3D math, 3D ballistics, Waterfall and Agile developmentCore responsibilities: software development, mentoring junior engineers, problem solvingOther responsibilities include: proposal estimates, derived requirements and use cases, architectural design, detailed design, creating and presenting design documentation to customers, resolving design conflicts, performing code reviews, defining and performing test cases, software integration, release and warranty supportLeads development team for 3D Marksmanship, a key component using CryEngine and C++ for two multi-million dollar military contracts for virtual firearms training. Worked with developers, SMEs, testers and artists to analyze requirements, design solutions, define and assign tasks.Leads Software Business Improvement team. Pioneered Agile development at MTSI. Currently serving as Scrum Master for 12-person software development team using Jira Agile.Application architect for 2D Marksmanship, a virtual firearms training application written in C++ with Direct3D. Designed and developed Simulation/IG architecture for improved scalability, increasing architectural limitation from 3 to 14 graphic channels. Designed architecture for multiple trainees to share a virtual firing lane. Designed and developed injected sight features for immersive virtual rifle scope training.
  • Independent Ios Developer
    Designer/Developer
    Independent Ios Developer Oct 2013 - Jul 2023
    Taught myself Objective C, SpriteKit, iOS programming, Unity game engine. Designed, developed and published 6 iPhone apps in the App Store and 2 Android apps in Google Play.
  • Emerald Empire Facebook Game
    Designer/Developer
    Emerald Empire Facebook Game Jul 2010 - Jul 2012
    Taught myself php and designed, developed and published a Facebook game using php, mySQL, and the Facebook integration API. Developed content creation tools allowing game content to be more easily updated and expanded. At its peak, the game had over 2500 regular users.
  • Embedded Systems Design, Inc.
    Software Consultant
    Embedded Systems Design, Inc. 1999 - 2001
    Designed and developed high volume telecom server for originating and terminating voice-over-IP calls. Server performed handshaking with telecom switches, call routing, customer authentication and billing. Developed web-based customer interface to review call logs, billing and account information.
  • Equifax
    Sr. Software Engineer
    Equifax 1995 - 1999
    Developed logic for parsing and analyzing consumer credit files, calculating a credit offering using customized criteria specified by financial institutions, delivering results to customers in real time via interactive voice response solution. Identified common requirements shared by many customers and developed a parameterized off-the-shelf solution, considerably reducing development costs.
  • Georgia Institute Of Technology
    Research Assistant
    Georgia Institute Of Technology 1991 - 1995
    Studied formal models of computer security, wrote technical papers.Coded simulations of computer security and performance analysis.
  • Ford Aerospace
    Systems Engineer
    Ford Aerospace 1988 - 1990
    Developed formal models of system activity on a near real time system tracking, classifying and analyzing sensitive data collected by reconnaissance aircraft. Developed secure file server for handling classified data.
  • Johns Hopkins University
    Instructor Of Computer Science
    Johns Hopkins University 1986 - 1987
    Center for Talented Youth (CTY) summer programTaught computer science concepts to classes of 12 to 20 students. Subjects included: formal logic, automata theory, Pascal, compiler theory.

Jay Luo Skills

Software Design Software Engineering Software Development Simulations C++ Visual Studio Object Oriented Design Mysql Uml Military Testing Systems Engineering Web Applications Php Debugging C Analysis Computer Gaming Ios Development Objective C Agile Methodologies Scrum Business Process Improvement Mathematics Ballistics

Jay Luo Education Details

Frequently Asked Questions about Jay Luo

What company does Jay Luo work for?

Jay Luo works for Inveris Training Solutions

What is Jay Luo's role at the current company?

Jay Luo's current role is Software Group Manager at InVeris Training Solutions.

What is Jay Luo's email address?

Jay Luo's email address is ja****@****itt.com

What is Jay Luo's direct phone number?

Jay Luo's direct phone number is +140444*****

What schools did Jay Luo attend?

Jay Luo attended Stanford University, Stanford University, Boise State University.

What are some of Jay Luo's interests?

Jay Luo has interest in Ios Development, Ballroom Dance, Computer Games, Tai Chi, Fencing.

What skills is Jay Luo known for?

Jay Luo has skills like Software Design, Software Engineering, Software Development, Simulations, C++, Visual Studio, Object Oriented Design, Mysql, Uml, Military, Testing, Systems Engineering.

Who are Jay Luo's colleagues?

Jay Luo's colleagues are Ninto Varghese, Mark Ernst, Billy Dove, Hennessy Gutierrez, Matthew Moore, Kyle Barger, Sean Kilsby.

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