James Clark
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James Clark Email & Phone Number

Senior Environment Artist and Technical Director at Well Played Studios
Location: Las Vegas, Nevada, United States 7 work roles 1 school
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Current company
Role
Senior Environment Artist and Technical Director
Location
Las Vegas, Nevada, United States
Company size

Who is James Clark? Overview

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Quick answer

James Clark is listed as Senior Environment Artist and Technical Director at Well Played Studios, a company with 11 employees, based in Las Vegas, Nevada, United States. AeroLeads shows a matched LinkedIn profile for James Clark.

James Clark previously worked as Senior Environment Artist / Technical Director at Well Played Studios and Director of Technical Art at Levar. James Clark holds Bachelors Of Science, 3D Artist from The Art Institute Of California-Orange County.

Company email context

Email format at Well Played Studios

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Well Played Studios

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Profile bio

About James Clark

I Graduated college with a passion for video games. I know, doesn't everyone? I went a step further and choose a career in making them come to life! The 3D world is limitless, and so is my imagination. I love to explore and learn new aspects of digital art creation. I excel at 3D character modeling, environments, props, lighting, texturing and rendering. I enjoy collaborative team work and the thrill of watching individual thoughts and ideas translate into a masterpiece.

Listed skills include 3D Modeling, Zbrush, Photoshop, Mudbox, and 15 others.

Current workplace

James Clark's current company

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Well Played Studios
Well Played Studios
Senior Environment Artist and Technical Director
Las Vegas, NV, US
Employees
11
AeroLeads page
7 roles

James Clark work experience

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Senior Environment Artist / Technical Director

Current
Oct 2019 - Present

Director Of Technical Art

California, United States

May 2020 - Apr 2024

Environment Artist

Another Reality Studios

Creating 3d artwork for a wide variety of projects covering: architecture, games, and simulations. 90% of the time in a virtual/augmented reality platform.

Oct 2017 - May 2020

Environment Artist

San Francisco Bay Area

I am responsible for creating initial concept art and developing 3D assets through modeling and PBR texturing. Once placed in engine, I create any necessary particle simulations, generate the scene lighting, and adjust post processing effects.

May 2016 - Oct 2017

3D Artist

Freelance 3D Artist

Redondo, CA

Taking projects from concept designs all the way to completed models. All parts of the process from: Modeling, Texturing, Rigging, Rendering, and Compositing to a final shot or game engine ready.

Oct 2014 - Sep 2017

Author

Softwarevideo.Com

Anaheim, CA

Created tutorial videos for 3d design software such as 3ds Max and Autodesk Maya.

Apr 2012 - Aug 2012
1 education record

James Clark education

FAQ

Frequently asked questions about James Clark

Quick answers generated from the profile data available on this page.

What company does James Clark work for?

James Clark works for Well Played Studios.

What is James Clark's role at Well Played Studios?

James Clark is listed as Senior Environment Artist and Technical Director at Well Played Studios.

Where is James Clark based?

James Clark is based in Las Vegas, Nevada, United States while working with Well Played Studios.

What companies has James Clark worked for?

James Clark has worked for Well Played Studios, Levar, Another Reality Studios, Revolvr Corporation, and Freelance 3D Artist.

Who are James Clark's colleagues at Well Played Studios?

James Clark's colleagues at Well Played Studios include Kody Dennis and Shahram Akhavan.

How can I contact James Clark?

You can use AeroLeads to view verified contact signals for James Clark at Well Played Studios, including work email, phone, and LinkedIn data when available.

What schools did James Clark attend?

James Clark holds Bachelors Of Science, 3D Artist from The Art Institute Of California-Orange County.

What skills is James Clark known for?

James Clark is listed with skills including 3D Modeling, Zbrush, Photoshop, Mudbox, 3D Studio Max, Art, Maya, and After Effects.

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