As a Narrative Designer at Ascend Learning, I create immersive and impactful content that teaches soft and hard skills through interactive simulations and visual novels. I have shipped 10+ pieces as the primary narrative designer, pitching content scenarios, writing non-linear scripts, creating characters and worldbuilding, and utilizing complex logic structures and conditional flowcharts.I hold a Master of Fine Arts in Games and Interactive Media Design from American University, where I also worked as a Graduate Assistant for the Game Center, assisting with research projects, community outreach, center operations, and contracted work with the ESA and HEVGA. I have co-authored research papers, managed game jams and events, and spoken at Games for Change and PAX Online about game design, narrative, mental health, and streaming. I have experience with multiple authoring and design tools, including Unity, Unreal, C#, C++, Java, Python, Twine, Celtx, RenPy, Construct 3, Audacity, and Adobe Suite. I am passionate about creative writing, storytelling, and narrative design, and I strive to create engaging and meaningful experiences for diverse audiences.
Listed skills include Microsoft Office, Customer Service, Management, Microsoft Word, and 17 others.