Jon Evans Email and Phone Number
Jon Evans is a Technical Sound Designer @ OtherSide Entertainment | Prev. Independent, Piranha Games at OtherSide Entertainment. He is proficient in French. Colleagues describe him as "I met Jonathan when he enrolled in the Profession Recording Arts program at The Art Institute of Vancouver. I very quickly noticed that Jon's dedication, work ethic and obsession with detail set him apart from the multitude of his PRA classmates and alumni. Further, it is difficult to discern which is of his attributes show greater strength; the application of his technical audio-engineering knowledge, or his limitless creative abilities in sound design and production. His arsenal of 'can-do-it-all' skills and qualities earned him the nick-name 'Jack-knife Jon' while working on recording sessions at The Warehouse Studios, Esher Media Studios and The Art Institute of Vancouver. Jonathan has worked for me as a free-lance lead engineer, mix-assistant, and synthesis programmer for every record or single I have produced in the past 9 months. I highly recommend this devoted and ambitious up-and-comer for anything and everything audio related."
Otherside Entertainment
View- Website:
- othersideentertainment.com
- Employees:
- 25
-
Technical Sound DesignerOtherside Entertainment Sep 2024 - PresentVancouver, British Columbia, Canada -
ProgrammerGame Audio Tools Dec 2021 - PresentVancouver, British Columbia, Canada- Developed workflow tools that integrate with game audio software, including Reaper, Wwise, and Unreal Engine 5.- Authored an AI model using Python and Tensorflow for automatic UCS categorization of recorded sounds.- Created full GUI desktop applications using Python with the PyQt5, PySide6, and Flet UI frameworks.- Designed websites using Python and Flet. -
Technical Sound DesignerJon Evans Audio Dec 2023 - Aug 2024Vancouver, British Columbia, Canada- Designed audio systems and in-game acoustic solutions with Wwise and Unreal Engine 5.- Implemented CPU and memory optimizations, making informed decisions from Unreal Insights and profiling in Wwise.- Prototyped custom spatial audio features, using audio objects, AkGeometry, surface reflectors, audio portals, and spatial volumes to create highly immersive soundscapes.- Created and mixed SFX using surround sound formats and HDR mixing techniques- Collaborated with game designers, artists, and programmers to assess the best avenue for audio integration into other department features.- Authored workflow tools in Python with PySide6 UI Framework and Wwise Authoring API.- Optimized audio workflows in Unreal by writing blueprint utility scripts and widgets.- RnD'd audio features, creating technical documentation for engineering review.- Submitted blueprints for code reviews and followed up on feedback from senior engineering. -
Sound Designer IiPiranha Games 2021 - Dec 2023Vancouver, British Columbia, CanadaMechWarrior 5: Clans (coming 2024)- Owned the conceptual sound design, documentation, and prototyping.- Lead the sound design of mechs, vehicles, weapons, physics, and environments.- Designed audio logic systems with UE Blueprints and Wwise.- Created best-practice workflow examples and documentation for the team.- Developed specialized, project-specific tools in Python.Argos: Riders On The Storm (4-month co-development with Otherside Entertainment)- Owned the technical design, prototyping, and documentation of audio-logic systems in UE5- Sound design for environments, abilities, and UI with Wwise.MechWarrior 5: Mercenaries- Additional sound design of vehicles, environmental ambiance, UI, and weapons.- Technical implementation of audio logic systems with UE4 Blueprints and Wwise -
Sound Designer - AdvertisingRed93.1Fm 2016 - 2021Vancouver, Canada Area- Designed sounds for advertising, station branding, contests, live events, social media and show material- Collaborated with the creative team to assess the best avenue for sound and music for all audio content- Worked on advertising for the station's clientele including Bell Media, BMW, City of Surrey and numerous local businesses- Mastered working with multiple tight deadlines across different time zones for stations in Vancouver, Calgary and Toronto- Implemented Trello into the workplace for task tracking- Authored a tool in Python that reports daily progress on employee tasks to management using the Trello API -
Sound DesignerConfused Studios 2015 - 2016Vancouver, Canada AreaSound designer on Deep Below, a student-led video game. Released to steam.
Jon Evans Education Details
-
4.0 Gpa -
Computer Programming -
Professional Recording Arts
Frequently Asked Questions about Jon Evans
What company does Jon Evans work for?
Jon Evans works for Otherside Entertainment
What is Jon Evans's role at the current company?
Jon Evans's current role is Technical Sound Designer @ OtherSide Entertainment | Prev. Independent, Piranha Games.
What schools did Jon Evans attend?
Jon Evans attended Stanford University, British Columbia Institute Of Technology, The Art Institutes.
Who are Jon Evans's colleagues?
Jon Evans's colleagues are Arab Abdulrahim Firoz, Victoria Sanico, Loretta Deckard, Jean-Marie Scheid, Nengsih Liu, Kylen Petrus, Damaris Muthui.
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