Jon Mayfield
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Jon Mayfield Email & Phone Number

Co-Founder and Head of Product at Zwift
Location: Los Angeles Metropolitan Area, United States, United States 10 work roles 1 school
1 work email found @zwift.com 3 phones found area 415 and 212 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email j****@zwift.com
Direct phone (415) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Co-Founder and Head of Product
Location
Los Angeles Metropolitan Area, United States, United States
Company size

Who is Jon Mayfield? Overview

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Quick answer

Jon Mayfield is listed as Co-Founder and Head of Product at Zwift, a company with 368 employees, based in Los Angeles Metropolitan Area, United States, United States. AeroLeads shows a work email signal at zwift.com, phone signal with area code 415, 212, and a matched LinkedIn profile for Jon Mayfield.

Jon Mayfield previously worked as Co-Founder & Head of Product at Zwift and Software Engineer at Applied Minds. Jon Mayfield holds No Degree, Some Ee/Cs from The University Of Texas At Austin.

Company email context

Email format at Zwift

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{first}@zwift.com
89% confidence

AeroLeads found 1 current-domain work email signal for Jon Mayfield. Compare company email patterns before reaching out.

Profile bio

About Jon Mayfield

Console games industry veteran, ex-demoscener, currently living the start-up life in Southern California.

Listed skills include Xbox 360, Gameplay, Ps3, Game Development, and 9 others.

Current workplace

Jon Mayfield's current company

Company context helps verify the profile and gives searchers a useful next step.

Zwift
Zwift
Co-Founder and Head of Product
Los Angeles, CA, US
Website
Employees
368
AeroLeads page
10 roles

Jon Mayfield work experience

A career timeline built from the work history available for this profile.

Co-Founder And Head Of Product

Los Angeles, CA, US

Co-Founder & Head Of Product

Current

CA, US

My hobby project turned pro! During the early years I did everything from buying the office snacks to shooting the investor sizzle reel, doing all the office IT, and programming the engine, game, tools and tech. Now I head up Product for our game and companion apps. Responsibilities include all product team hiring and interviews, being Product Owner of the.

Feb 2014 - Present

Software Engineer

My work at Applied Minds was as exciting (or more) as game development, but unfortunately I can't talk too specifically about it. I spent significant time on graphics programming, VR, depth camera experimentation, Windows WPF, and Android NDK during my time here. C++ and C# were the languages of choice.I chose to leave Applied Minds to pursue my hobby.

Oct 2012 - Feb 2014

Programmer / Owner

Jmx Digital Productions, Inc

Started an entity to work under for various game/graphics programming contracts. * Wrote a software rasterizer that used a GL-esque api for a custom mobile device in 2004* Designed, manufactured and sold a small electronic sensor for 1997-2004 Corvettes to work around an issue GM failed to address. These were sold online and at various 'hot rod' shops.

Aug 2004 - Feb 2014

Sr Graphics Programmer

Burbank, California, US

I was responsible for much of the tools and tech here, including the data processing and rendering for instanced and static models, lighting, data streaming systems, and performance optimization.Shipped:Ratchet and Clank: Size Matters (PSP/PS3)Secret Agent Clank (PSP)Jak and Daxter (PSP/PS2)Phineas and Ferb (PS3)Dreamworks Kartz (360/PS3)Disney Princess.

Sep 2005 - Oct 2012

Senior Programmer

Knockabout Games

Joined this fun little mobile games company just before they shut down. Programmed mobile games using BREW and J2ME, and made the level editor for a game in MFC/Win32.

Mar 2005 - Sep 2005

Engine Programmer

US

I mostly dealt with engine programming during my time at Acclaim, and was engine platform lead for Gamecube.Shipped:Southpark (N64/PC)Southpark: Chef's Luv Shack (N64/Dreamcast/PC/PS1)Turok4 (GC/XBox/PS2)Vexx (GC/Xbox/PS2)Red Star (PS2)

Apr 1998 - Sep 2004

Programmer

Acclaim Entertainment
Apr 1998 - Sep 2004
Team & coworkers

Colleagues at Zwift

Other employees you can reach at zwift.com. View company contacts for 368 employees →

1 education record

Jon Mayfield education

  • The University Of Texas At Austin
    The University Of Texas At Austin
    Some Ee/Cs
FAQ

Frequently asked questions about Jon Mayfield

Quick answers generated from the profile data available on this page.

What company does Jon Mayfield work for?

Jon Mayfield works for Zwift.

What is Jon Mayfield's role at Zwift?

Jon Mayfield is listed as Co-Founder and Head of Product at Zwift.

What is Jon Mayfield's email address?

AeroLeads has found 1 work email signal at @zwift.com for Jon Mayfield at Zwift.

What is Jon Mayfield's phone number?

AeroLeads has found 3 phone signal(s) with area code 415, 212 for Jon Mayfield at Zwift.

Where is Jon Mayfield based?

Jon Mayfield is based in Los Angeles Metropolitan Area, United States, United States while working with Zwift.

What companies has Jon Mayfield worked for?

Jon Mayfield has worked for Zwift, Applied Minds, Jmx Digital Productions, Inc, High Impact Games, and Knockabout Games.

Who are Jon Mayfield's colleagues at Zwift?

Jon Mayfield's colleagues at Zwift include Tom Hrbek, Aracelli Doescher, Tristan Panora, Emily Bailey, and Viet "Vicc" Pham.

How can I contact Jon Mayfield?

You can use AeroLeads to view verified contact signals for Jon Mayfield at Zwift, including work email, phone, and LinkedIn data when available.

What schools did Jon Mayfield attend?

Jon Mayfield holds No Degree, Some Ee/Cs from The University Of Texas At Austin.

What skills is Jon Mayfield known for?

Jon Mayfield is listed with skills including Xbox 360, Gameplay, Ps3, Game Development, Mobile Games, Game Engines, Programming, and Psp.

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