Joseph Estrada Email & Phone Number
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Joseph Estrada is listed as Director of Engineering at Culture Amp at Culture Amp, a with 1060 employees, based in Menlo Park, California, United States. AeroLeads shows a matched LinkedIn profile for Joseph Estrada.
Joseph Estrada previously worked as Director of Engineering at Culture Amp and Principal Engineer at Culture Amp. Joseph Estrada holds Bs, Software Engineering from San José State University.
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About Joseph Estrada
Joseph Estrada is a Director of Engineering at Culture Amp at Culture Amp.
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Joseph Estrada work experience
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Director Of Engineering
CurrentLed critical initiatives to enhance Culture Amp's engineering capabilities and processes. Served as a key contributor to the platformization of internal back-end stacks through leadership of the communications service. Led the development of an internal communications service that provides all communications needs for internal product teams. Guided multiple teams in creating a unified notifications back-end, which became a crucial element of the overall platform capability.Collaborated with engineering leadership to revamp the hiring process by identifying gaps in the existing system. Co-designed and implemented a new interview process ensuring comprehensive technical coverage. Improved decision-making protocols, resulting in a significantly enhanced hiring system.Developed and rolled out a low-effort, low-overhead delivery system for updating stakeholders on key initiatives. Ensured product teams clearly understood their target outcomes. This system has become the standard for tracking quarterly initiatives across product teams.Provided engineering leadership by guiding several teams towards achieving strategic technical goals. Fostered a culture of innovation and continuous improvement within the engineering department.These efforts have contributed to streamlining operations, improving communication, and enhancing the overall efficiency of the engineering and product development processes at Culture Amp.
Principal Engineer
Led the strategic rebuild of Disco within the Culture Amp platform as a Principal Engineer, following Culture Amp's acquisition of Disco in October 2021. Key achievements and responsibilities include:Spearheaded the development of a unified Flow of Work platform, enabling seamless integration with Microsoft Teams, Slack, and other workplace apps.Architected a uniform interface for internal product teams, simplifying access to flow of work applications and facilitating the development of rich, platform-specific experiences across Culture Amp's product suite.Oversaw the launch of the Shoutouts app, Culture Amp's first product built on top of the Flow of Work platform, now offered to customers as part of the company's employee recognition solutions.Collaborated with cross-functional teams throughout the organization to drive adoption and expansion of the Flow of Work platform, enhancing Culture Amp's ability to deliver comprehensive employee experience solutions.Leveraged expertise gained as Disco's CTO to ensure smooth integration of Disco's innovative recognition capabilities into Culture Amp's broader employee experience ecosystem.Contributed to Culture Amp's mission of creating a better world of work by enabling more pervasive and impactful employee recognition and engagement tools.This role builds upon my experience as Co-Founder and CTO of Disco, where I led product and engineering teams in developing employee recognition solutions used daily by over 2,000 companies in Slack and Microsoft Teams.
Co-Founder
CTO & Co-founder at Disco. Led product and engineering teams to reach over 2,000 companies using Disco daily for employee recognition in Slack and Microsoft Teams.About DiscoDisco helped thousands of companies celebrate and digitize their culture and values through real-time recognition in the flow of work. Founded in San Francisco in 2015 by Jeremy Vandehey, Justin Vandehey, and Joseph Estrada, Disco was an essential app in Slack and Microsoft Teams that helped employees feel more appreciated for their work while streamlining HR workflows and culture programs. Disco provided employee experience and people managers powerful reporting to identify employees driving and/or disconnecting from the culture.Acquisition by Culture AmpIn October 2021, Disco was acquired by Culture Amp, a leading employee experience platform. The acquisition allowed Disco's innovative solutions to be integrated into Culture Amp's comprehensive suite of tools, enhancing their ability to help organizations build and maintain a positive and productive workplace culture.
Lead Ios Engineer
Shipped the 4.5 star MessageMe app used by 6m+ users. MessageMe has been featured by Apple numerous times and reached top 10 in the US store.
Cto And Co-Founder
Co-founded DogBff which was focused on using technology to enhance and facilitate the experience of owning a dog. Our first product focused on improving capturing photos of your dog through a variety of nifty features including a squeak button that gets your dogs attention when a photo is taken. We also built a product review site to help dog owners find products based on their dogs breed.
Engineering Contractor
At ngmoco, I built admin tools for the game designers to quickly and efficiently balance games. Before the tools were, game designers were manually editing JSON!I used ExtJS to provide a uniform toolset across the different datasets that needed balancing. I also used charts to provide a better view into the dataset.I built in-game admin tools as well, which allowed the team to quickly jump game states and modify their characters without having to play all the way through.
Engineering Contractor
I built a jQuery calendar module designed for students and teachers. The jQuery calendar used backbone.js to connect w/ a .NET REST back-end.
Software Engineer
full-stack development: javascript, actionscript, pylons, python, sqlalchemy, mysqlFlash Games-3rd engineer on the Garden Life team. Garden Life was lolapps first flash game.-Built the Garden Life block stacking feature which allowed users to build customized houses and created a competitive environment where users tried to build the best Garden environments. The results were amazing.-One of the initial engineers on the Critter Island team, lolapps second flash game and the first flash game built on Sean Coopers' Fliso engine.
Software Engineer
MySpace Developer Platform-Built the MySpace Actionscript framework to support third-party applications on the MySpace Developer Platform.-Attended oAuth specification meetings to give feedback on the oAuth design.-Designed the framework to have an identical API to its Javascript counterpart to ensure API consistency across languages.MySpace IM-Built a real-time IM client that supported generic messages all without jQuery.-The client had to support IE6+ and be able to work on all MySpace properties (including the properties that did not support quirksmode).-Evangelized MySpace IM as a generic real-time client that could support other use cases (such as games).-Evangelized the adoption of jQuery across all MySpace to increase front-end development speed (Before a unified code base, each property chose what they liked to use with a soft connection to the common MySpace libraries that was loosely based on Microsoft's JS library).
Intern
Wrote VBA scripts to automate the creation of DoD simulation models as well as scripts to run the models and write the simulation results to excel files. The scripts allowed the analysis team to improve their degree of analysis improving the quality of the investment options researched.I also heard there was a new position created shortly after I left to continue automating their processes.At Mitre, I worked to full-fill my internship requirements for a GEM Fellowship (http://www.gemfellowship.org/). I later decided to pursue work experience over earning a masters.
Colleagues at Culture Amp
Other employees you can reach at cultureamp.com. View company contacts for 1060 employees →
Tom Monaghan
Colleague at Culture AmpFitzroy North, Victoria, Australia
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Sara Belotti
Colleague at Culture AmpGreater Cambridge Area, United Kingdom
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Kateryna Deputat
Colleague at Culture AmpSan Francisco Bay Area, United States
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Hannah Gibson
Colleague at Culture AmpGreater Melbourne Area, Australia
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Abeje Bembury
Colleague at Culture AmpLos Angeles Metropolitan Area, United States
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Georgina Cameron
Colleague at Culture AmpAustralia
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Kailey Marshall
Colleague at Culture AmpBrooklyn, New York, United States
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Anna P.
Colleague at Culture AmpGreater Sydney Area, Australia
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Christine Rosenthal
Colleague at Culture AmpSeattle, Washington, United States
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Yulieth Gallardo
Colleague at Culture AmpPasto, Nariño, Colombia
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Joseph Estrada education
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San José State University
Frequently asked questions about Joseph Estrada
Quick answers generated from the profile data available on this page.
What company does Joseph Estrada work for?
Joseph Estrada works for Culture Amp.
What is Joseph Estrada's role at Culture Amp?
Joseph Estrada is listed as Director of Engineering at Culture Amp at Culture Amp.
Where is Joseph Estrada based?
Joseph Estrada is based in Menlo Park, California, United States while working with Culture Amp.
What companies has Joseph Estrada worked for?
Joseph Estrada has worked for Culture Amp, Disco, Messageme (Acquired By Yahoo), Dogbff, and Ngmoco.
Who are Joseph Estrada's colleagues at Culture Amp?
Joseph Estrada's colleagues at Culture Amp include Tom Monaghan, Sara Belotti, Kateryna Deputat, Hannah Gibson, and Abeje Bembury.
How can I contact Joseph Estrada?
You can use AeroLeads to view verified contact signals for Joseph Estrada at Culture Amp, including work email, phone, and LinkedIn data when available.
What schools did Joseph Estrada attend?
Joseph Estrada holds Bs, Software Engineering from San José State University.
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