Joseph Tice Email & Phone Number
Who is Joseph Tice? Overview
A concise factual answer block for searchers comparing this professional profile.
Joseph Tice is listed as Sr Product Manager - Infrastructure Team at Oddball, a with 346 employees, based in Evans, Georgia, United States. AeroLeads shows a matched LinkedIn profile for Joseph Tice.
Joseph Tice previously worked as Sr Product Manager at Oddball and Product Manager at Oddball. Joseph Tice holds Associate Degree, Computer Animation/Multi-Media from Art Institute Of Pittsburgh.
Email format at Oddball
This section adds company-level context without repeating Joseph Tice's masked contact details.
Review company-level records connected to Joseph Tice before choosing the right outreach path.
About Joseph Tice
I'm a leader with over 25 years of production & management experience in a range of fields including training simulations, serious games, app/software development, prototyping, and marketing for clients such as the United States Military, Microsoft, Toyota, General Dynamics and more. I believe great teams center around open communication, clear expectations, and the understanding that as a leader, the members of the team are always your most valuable asset.
Joseph Tice's current company
Company context helps verify the profile and gives searchers a useful next step.
Joseph Tice work experience
A career timeline built from the work history available for this profile.
Sr Product Manager
Product Manager
Producer/Project Manager
In collaboration with the Owner/Creative Director, I lead distributed production teams and managed customer relationships across all efforts from discovery to delivery. I initiated efforts through discovery, costing, and proposals through to final delivery, managing production teams daily using Scrum or Kanban methodologies, and serving as the conduit between clients, management and the production teams in support of major clients like Microsoft, Toyota, Bell Aviation, ISC-International, and numerous additional clients.► Increased gross revenue by 500% in the first 12 months► Formalized business/production processes to streamline production & improve efficiency► Managed all external contractors on productions► All projects completed on-time & on-budget► Part of the winning team in Phase 1 of DARPA’s Sub-T Challenge, in collaboration with Carnegie Mellon/Microsoft
Owner
Leading a team of talented creative/development/marketing specialists to serve our client's needs in the commercial and defense sectors.
Project Manager/Producer
Led effort to design and develop a mobile and desktop application which modernized the approach and increased operational effectiveness for a service contract in support of the United States Marine Corp and on behalf of our client General Dynamics. I directly managed the client relationship, led the discovery, user research, and UX/UI portions of the effort, and managed a distributed cross-functional team of designers, artists, programmers, and testers through daily scrum meetings.► Led UX/UI efforts including User Research, User Personas, User Testing, Wireframe Designs► Formalized business/production processes for the company► Established testing processes and led testing efforts on the project► All deliverables/projects completed on-time & on-budget► Advised and assisted on the creation of marketing materials and proposal writingLed UX/UI efforts successfully
Lead Artist/Producer (Cinematics)
Working with division leadership I directed multiple cross disciplined teams made up of local and remote staff in creating pre-rendered cinematics for military, government and commercial clients including the United States Army, USSOCOM, Defense Intelligence Agency, and SpaceX among others. I met with clients to understand their requirements and vision, worked with them to craft their message, and then managed the production from start to finish with daily reviews and scrum meetings as we worked to produce iterative releases for our clients. Directly oversaw other team leads and trained/mentored new leads under my supervision.► Created this team/capability from the ground up, projects led to greater exposure and growth for the company► Defined/documented formal processes and responsibilities for this team and others► All projects completed on-time & on-budget
Art Department Manager
Directed a team of 20+ local/remote staff producing 3D training simulations and serious games for military/government clients. Coordinated with project leads to ensure efforts were staffed and on track. Performed interviews/hiring, evaluations, mentoring, and disciplinary/termination actions as needed.► Grew department from a team of 1 to a team of 21 full-time employees and contractors.► Increased department skill sets to support numerous additional functional needs, types of work and capabilities
Senior Artist
Produced low poly models, textures, environments for 3D training software and serious games for the United States Army. Developed standards and processes for improved visual quality and technical performance of the products that we created. Collaborated with development and instructional design teams to ensure all needs were addressed. Led data capture efforts and managed asset libraries.► Spearheaded a major upgrade in visual quality/performance that contributed to major growth in simulation work► Singlehandedly produced models/scenes for entire systems on multiple projects
Senior 3D Artist (Contract)
Produced low poly models, textures, and environments for 3D simulation training applications for the United States Army and United States Navy. Led effort to improve visual/technical quality of the models and scenes that had been created previously,► Improved aesthetic and technical quality of a simulation effort that was in jeopardy and allowed for a successful delivery
Lead Designer
Headed the design, production, and delivery of multiple recurring regional publications. Managed the relationships with advertising clients and printers.► Delivered multiple publications for various regional clients successfully
Senior Artist
Led effort to create low poly 3D assets and environments, in support of numerous E-learning simulations, and developing standards.► Established production pipeline and technical standards for new company and team
Senior Artist
Produced low poly 3D models and textures for an array of E-Commerce products and virtual tours. Led efforts to research solutions for technical issues and implement new standards across the organization.Key Accomplishments► Headed up the effort to improve visual quality and use more effective production techniques and pipelines
3D Artist
Collaborated on the production of conceptual artwork, participating in design/brainstorming sessions, created low poly 3D models.► Published Titles: Savage Skies
3D Artist
Produced 2D graphics for sprite-based WW2 game, and animation for a trivia game. Provided 3D assets in support of multiple demos and proofs of concept.► Shipped Titles: Avalon Hill’s Advanced Squad Leader, Rules of the Game, (additional cancelled titles)
Graphic Designer
Collaborated with the Art Director and team to understand requirements and then design publications and ads, conduct preflight and press checks for numerous monthly, bimonthly, quarterly, and annual regional publications.Key Accomplishments► All publications delivered on time and successfully for various publications
Colleagues at Oddball
Other employees you can reach at oddball.io. View company contacts for 346 employees →
Naomi Marcussen
Colleague at OddballLos Angeles Metropolitan Area, United States
View →
AB
Anne Baynes
Colleague at OddballAlexandria, Virginia, United States
View →
AM
Allen Mack
Colleague at OddballAtlanta, Georgia, United States
View →
AD
Andrew Day
Colleague at OddballDaleville, Virginia, United States
View →
AS
Anne Stickley
Colleague at OddballRichmond, Virginia, United States
View →
AM
Amber Malcolm
Colleague at OddballLewisville, Texas, United States
View →
GM
Gavin Macbrien
Colleague at OddballBlue Ridge, Virginia, United States
View →
AH
Andrea Hewitt
Colleague at OddballKansas City, Missouri, United States
View →
HC
Heather Caudle
Colleague at OddballWashington Dc-Baltimore Area, United States
View →
LW
Landon W
Colleague at OddballAustin, Texas, United States
View →
Joseph Tice education
Frequently asked questions about Joseph Tice
Quick answers generated from the profile data available on this page.
What company does Joseph Tice work for?
Joseph Tice works for Oddball.
What is Joseph Tice's role at Oddball?
Joseph Tice is listed as Sr Product Manager - Infrastructure Team at Oddball.
Where is Joseph Tice based?
Joseph Tice is based in Evans, Georgia, United States while working with Oddball.
What companies has Joseph Tice worked for?
Joseph Tice has worked for Oddball, North Powder, Hone Alliance, Llc, Sanction Studios, and Janus Research Group.
Who are Joseph Tice's colleagues at Oddball?
Joseph Tice's colleagues at Oddball include Naomi Marcussen, Anne Baynes, Allen Mack, Andrew Day, and Anne Stickley.
How can I contact Joseph Tice?
You can use AeroLeads to view verified contact signals for Joseph Tice at Oddball, including work email, phone, and LinkedIn data when available.
What schools did Joseph Tice attend?
Joseph Tice holds Associate Degree, Computer Animation/Multi-Media from Art Institute Of Pittsburgh.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Joseph Tice you were looking for.
View similar profiles