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Justin Murphy Email & Phone Number

Department Chair at Full Sail University
Location: Orlando, Florida, United States 12 work roles 2 schools
1 work email found @fullsail.edu 2 phones found area 734 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email j****@fullsail.edu
Direct phone (734) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Department Chair
Location
Orlando, Florida, United States

Who is Justin Murphy? Overview

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Quick answer

Justin Murphy is listed as Department Chair at Full Sail University, based in Orlando, Florida, United States. AeroLeads shows a work email signal at fullsail.edu, phone signal with area code 734, and a matched LinkedIn profile for Justin Murphy.

Justin Murphy previously worked as Course Director at Full Sail University and Lead Simulation Developer at Full Sail University. Justin Murphy holds Bachelor Of Science, Game Development from Full Sail Real World Education.

Company email context

Email format at Full Sail University

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{first_initial}{last}@fullsail.edu
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AeroLeads found 1 current-domain work email signal for Justin Murphy. Compare company email patterns before reaching out.

Profile bio

About Justin Murphy

Managing the coding/scripting classes for the Game design degree at Full Sail and programming team lead in my free time, busy but rewarding to get that lightbulb moment with students and still work to bring games to life.Specialties: Team management, C, C++, C#, Visual Studio, Gameplay, Rendering, Unreal, Unity.

Listed skills include Game Development, Directx, Video Games, Gameplay, and 13 others.

Current workplace

Justin Murphy's current company

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Full Sail University
Full Sail University
Department Chair
Cocoa, FL, US
AeroLeads page
12 roles

Justin Murphy work experience

A career timeline built from the work history available for this profile.

Department Chair

Winter Park, Florida, United States

Managing and Instructing for the coding/scripting classes for the Game design degree at Full Sail. Teaching a course and managing those that teach others is always rewarding; getting to see that lightbulb moment from students when they connect a logic chain in their head drives me forward, and anyway I can help facilitate that will be done.

Lead Simulation Developer

Full Sail University

Simlab At Full Sail University

Developing simulators using Unreal Engine 4, Arduinos, Phidgets, Neopixels, and fabricated platforms. From Cyber Surfing through icy mountains and beyond.

Mar 2015 - Mar 2017

Game Project External Producer

Full Sail University

Winter Park, Fl

Team Management, Game Development, 5 Month Projects, Programming Assistance

Jan 2011 - Jun 2015

Programmer

Crazy Rock Creative, Llc

3843 Rock Hill Loop

Optimized and bug fixed existing game logic code and rendering settings written in C# using Unity3D for the Android, IOS, and PC operating systems.

Senior Software Engineer

Prototype a Unreal Engine 5 networked flight simulator and sync data for realtime sharing with other simulators such as unity custom, and Microsoft Flight Simulator

Apr 2023 - Jun 2023

Programming Team Lead

Winter Park, Fl

Manage a small team of programmers (~5) to keep priorities in order and work with other teams to keep striving toward the overall project goal.

Jan 2020 - Dec 2022

Software Engineer

Depth First Games

Fix rendering for multiplayer on ps4

Nov 2014 - Nov 2015

Gameplay Lead

Brainscare

I'm the gameplay lead for my final project team, and deal with anything gameplay related. The team I am on "Brainscare" is making a wolf-based RTS called "TotEM: Tribes of the Eternal Moon", for a copy of the most stable/up to date build send me a message.

Apr 2009 - Sep 2009

Student

I learned all the necessary skills needed to develop video games, even made 3 throughout my time at Full Sail. I mainly focused on C++ development and learned the basics of both OpenGL and DirectX I did some independent study to further my knowledge of Direct3D. We dabbled a little into networking creating a simple chat system and multiplayer pong-like game. Please message me if you want the installs or you would like to know more about the games I created TotEM, Halo Fun, or Hack & Slash: Then Go To Chili's.

Nov 2007 - Sep 2009

Interface Officer

Wet Floor

A two month project where we developed a game called Hack & Slash: Then Go To Chili's, it was a castle crashers replica. I was responsible for the input, some of the menus, the rendering, the particle system with an editor to complement it, the muliplayer aspects, the store, and most of the character interaction.

Aug 2008 - Oct 2008
2 education records

Justin Murphy education

Bachelor Of Science, Game Development

Full Sail Real World Education

Activities and Societies: RockBand club (vocals) During my time at the school it gained university status.

Bachelor Of Science Degree, Game Development

Full Sail University
FAQ

Frequently asked questions about Justin Murphy

Quick answers generated from the profile data available on this page.

What company does Justin Murphy work for?

Justin Murphy works for Full Sail University.

What is Justin Murphy's role at Full Sail University?

Justin Murphy is listed as Department Chair at Full Sail University.

What is Justin Murphy's email address?

AeroLeads has found 1 work email signal at @fullsail.edu for Justin Murphy at Full Sail University.

What is Justin Murphy's phone number?

AeroLeads has found 2 phone signal(s) with area code 734 for Justin Murphy at Full Sail University.

Where is Justin Murphy based?

Justin Murphy is based in Orlando, Florida, United States while working with Full Sail University.

What companies has Justin Murphy worked for?

Justin Murphy has worked for Full Sail University, Crazy Rock Creative, Llc, Saic, Broad Strokes, Llc, and Depth First Games.

How can I contact Justin Murphy?

You can use AeroLeads to view verified contact signals for Justin Murphy at Full Sail University, including work email, phone, and LinkedIn data when available.

What schools did Justin Murphy attend?

Justin Murphy holds Bachelor Of Science, Game Development from Full Sail Real World Education.

What skills is Justin Murphy known for?

Justin Murphy is listed with skills including Game Development, Directx, Video Games, Gameplay, Unity3D, C++, Rendering, and Opengl.

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