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Kyle Van Meurs Email & Phone Number

Art Director at Tether Studios
Location: Sunnyvale, California, United States 7 work roles 1 school
1 phone found area 530 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 phone

Direct phone (530) ***-****
LinkedIn Profile matched
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Current company
Role
Art Director
Location
Sunnyvale, California, United States
Company size

Who is Kyle Van Meurs? Overview

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Quick answer

Kyle Van Meurs is listed as Art Director at Tether Studios, a with 11 employees, based in Sunnyvale, California, United States. AeroLeads shows phone signal with area code 530 and a matched LinkedIn profile for Kyle Van Meurs.

Kyle Van Meurs previously worked as Freelance Artist at Color Switch Llc and VFX Artist (Contract) at Gree International Entertainment, Inc.. Kyle Van Meurs holds Bachelor'S Degree, Digital Art And Animation With Concentration In 3D Modeling. from Cogswell Polytechnical College.

Company email context

Email format at Tether Studios

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Tether Studios

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Profile bio

About Kyle Van Meurs

I have 10 years of professional experience in the Games Industry. I'm currently assisting in the relaunch of Color Switch on Android and iOS, where my responsibilities include art, animation, UI and more. My ideal role as an artist is to be the bridge between Art and Design. I want to use my skills as an artist, and understanding of UX to help conceptualize and develop core features of the games I work on.

Listed skills include Game Development, Video Games, Unity3D, Photoshop, and 13 others.

Current workplace

Kyle Van Meurs's current company

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Tether Studios
Tether Studios
Art Director
oakland, california, united states
Employees
11
AeroLeads page
7 roles

Kyle Van Meurs work experience

A career timeline built from the work history available for this profile.

Freelance Artist

Assisted in the relaunch of Color Switch on Android and iOS. Responsibilities included vector art, Unity animation, UI integration, VFX, and marketing asset creation.

Dec 2017 - Sep 2018

Vfx Artist (Contract)

San Francisco Bay Area

Worked remotely with GREE’s Melbourne studio to refine and develop VFX in Unity for an unreleased military-themed mobile game.

Nov 2016 - Apr 2017

Lead Artist

Dena West

San Francisco Bay Area

Unannounced - Environment lead, working with the designers to develop the look and feel of the game world at the meta level down to the mini game.Robotic Warriors - Leadership role helping to develop and manage sprint goals for the art team. Produced environment concepts, skill effects, created style guides and worked with outsourcing on various types of game assets.Blood Brothers 2 - VFX artist, working on character and skill effects.New IP's - Worked on several new IP's to develop early gameplay prototypes and art styles.

Nov 2014 - Oct 2016

Co-Founder And Art Director

Galaxy Dash (mobile) - Developed in Unity, I led the creative vision for the project as well as created all the 2D and 3D assets and implemented them into the game. Supporting our sim-platform launch, I created numerous marketing related images for ad platforms and media outlets including ChartBoost, Google Play, and Apple’s App Store.

Nov 2013 - Nov 2014

Senior Artist

Mafia Wars - Digital illustrations for items, characters and missions. Led the art team on producing the new properties pages for the Vegas, Italy and Brazil expansions.Hidden Chronicles - Scene concepts, 3D block-outs and final scene polish.Hidden Shadows - Scene concepts, 3D block-outs and outsource art refinements/critiques.War of The Fallen - Card concepts, art polish and created the art for the intro sequence.New IP's - Helped create the look and feel for 5+ new IP's.

Nov 2009 - Oct 2013

Artist

Thresh Wars - Responsible for creating unit concepts, 3D models, illustrations, and 2D level designs.

Jul 2008 - Apr 2009
Team & coworkers

Colleagues at Tether Studios

Other employees you can reach at tetherstudios.com. View company contacts for 11 employees →

1 education record

Kyle Van Meurs education

FAQ

Frequently asked questions about Kyle Van Meurs

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What company does Kyle Van Meurs work for?

Kyle Van Meurs works for Tether Studios.

What is Kyle Van Meurs's role at Tether Studios?

Kyle Van Meurs is listed as Art Director at Tether Studios.

What is Kyle Van Meurs's phone number?

AeroLeads has found 1 phone signal(s) with area code 530 for Kyle Van Meurs at Tether Studios.

Where is Kyle Van Meurs based?

Kyle Van Meurs is based in Sunnyvale, California, United States while working with Tether Studios.

What companies has Kyle Van Meurs worked for?

Kyle Van Meurs has worked for Tether Studios, Color Switch Llc, Gree International Entertainment, Inc., Dena West, and Supermoon Games, Llc.

Who are Kyle Van Meurs's colleagues at Tether Studios?

Kyle Van Meurs's colleagues at Tether Studios include Sam Jenkins, Tim O'Neil, Scott Chubb, Morgan Frerking, and Johnny A. Bentacu.

How can I contact Kyle Van Meurs?

You can use AeroLeads to view verified contact signals for Kyle Van Meurs at Tether Studios, including work email, phone, and LinkedIn data when available.

What schools did Kyle Van Meurs attend?

Kyle Van Meurs holds Bachelor'S Degree, Digital Art And Animation With Concentration In 3D Modeling. from Cogswell Polytechnical College.

What skills is Kyle Van Meurs known for?

Kyle Van Meurs is listed with skills including Game Development, Video Games, Unity3D, Photoshop, Maya, Modo, Zbrush, and Substance Designer.

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