Hi, I’m Lee! Welcome to my LinkedIn. A little about myself, I have been a VFX Artist for over 18 years using a variety of game engines and tools. I am an active volunteer and mentor @ VFX Apprentice specializing in portfolio and resume reviews. Additionally, I occasionally teach at summer camps for game development.
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Senior Vfx ArtistPsyonix May 2022 - PresentSan Diego, Ca, UsRocket League & Rocket Racing- VFX, map optimization, shader optimization, outsourcing support. -
Vfx MentorVfx Apprentice Oct 2021 - PresentAustin, Tx, Us- Supporting students and professional individuals with critiques, feedback and technical assistance related real-time VFX - specializing in resume enhancement, portfolio reviews & demo reels- Mentoring and tutoring students all over the world via discord. -
Senior Vfx ArtistArmature Studio Jul 2020 - May 2022Austin, Tx, UsVALORANT - Riot Games- Working as a external partner, embedded on the Valorant VFX Team & Content teamResident Evil 4 - Capcom/Oculus- Tasked with the role as lead/mentor for the environment VFX team- Responsible for 62 of the 108 levels in the game in addition to other duties- Updating task spreadsheets as the team finished their levels.- Maintained training documentation for on-boarding of new VFX team hires- Authoring of performance compliant shaders for Android - Supported the Environment team as needs were requested. - Worked closely with engineers on their needs and gameplay requests -
Senior Vfx Artist & GeneralistStudio Wildcard Aug 2017 - Jul 2020Redmond, Washington, UsArk Survival Evolved: Aberration / Extinction / Genesis / PixArk - Responsible for VFX on creatures, weapons, environments and seasonal events - Authoring of shaders for post process and FX - Responsible maintaining destructible assets and their memory optimization - Working closely with gameplay engineers on their needs and requests - Supporting art team with UI icons and HUD elements for various gameplay scenarios. - Maintaining documentation and best practices for the FX Team - Responsible for optimization of meshes using Simplygon for art assets -
Fx Artist IiDaybreak Game Company Llc Oct 2016 - Aug 2017San Diego, California, UsDC Universe Online- Episode 29 - Riddled with Crime - Episode 28 - Age of Justice- Anti-Monitor Anniversary EventAdditional Player Power set- Worked with design to created 24 different unique abilities in 3 months for the Water Powers- Maintained documentation of the FX pipeline using modified Unreal 3Loot Crates- Improved the Auras & Vinyls master shader to allow for greater customization with 3 textures. -
Senior Vfx ArtistBluepoint Games Feb 2016 - Oct 2016Shadows of Colossus Remake- Worked with the graphics engineer design the particle system tool- Responsible for maintaining the initial documentation of the particle system conversion from Unreal to the Bluepoint Engine. - Managed another FX Artists initially with assistance from Lead Artist.- Used math expressions and algorithms to drive the particles and their behaviors -
Senior Vfx Artist - FreelanceSelf Employed Oct 2011 - Oct 2016Contract work-for-hire on these games using either Unity and/or Unreal- Omni VR Arena: CES Demo (6 months)- Five: Guardians of David (1 year 4 months)- Space Hulk (1 year 5 months)- Offensive Combat (5 months)- Kung Fu Superstar (1 year)
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Senior Vfx ArtistCloud Imperium Games Mar 2014 - Jan 2016Los Angeles, California, UsStar Citizen - Created FX for environments, planets, spaceships and holographic displays- Worked with and trained external studios with CryEngine particle system- Assisting marketing with screenshots, trailers and other media needs. -
Vfx ArtistKingsisle Entertainment Aug 2011 - Aug 2012Round Rock, Texas, UsWizard101 & Pirate101- Created FX for character abilities, environments and scripted events using GamebryoMOBA prototype- Created FX for various character, environment and world events using Unity. -
Senior Vfx ArtistUtv Ignition Games Mar 2010 - Jul 2011Faxion Online- Created over 250 spell & ability attacks for each of the 6 player classes- Created all of the FX for Environments, raid arenas, holiday themes, special events.- Responsible for all marketing game trailers which were edited in Premiere/After Effects - Responsible for marketing screenshots and point of sale advertising.
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Vfx ArtistBioware Austin Mar 2009 - Mar 2010Edmonton, Alberta, CaStar Wars: The Old Republic- Created environment FX on 12 planets - Created various holograms and UI animations for both scripted events and environments -
Level Designer/Vfx ArtistGearbox Software Aug 2007 - Sep 2008Frisco, Texas, UsBrothers In Arms: Hell's HighwayAliens: Colonial Marines -
Level DesignerNfusion Interactive May 2006 - Aug 2007UsHour of Victory- Responsible for gameplay design of single player levels- Implemented game menus using Unreal 3 UI editor.- Created FX for guns, bullet impacts, steam,, blood hits, sparks, etc.- Responsible for FX of scripted gameplay sequences -
Game And Simulation InstructorGame Design Program, Waketech Community College Jan 2004 - May 2006- Continuing Education: Intro to Maya Fundamentals- Intro to Maya, Advance modeling in Maya- Unreal Tournament 2004 Level Design & MOD creation.- Game Design Workshop: Intro to Unreal Engine 3 using RoboBlitz.- Game Design Workshop: Intro to 3dsmax for game creation..
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Lead ArtistMid Carolina Media May 2005 - Feb 2006Ultimate Duck Hunting- managed 4 artists & 1 Level Designer.- Developed tutorials for importing models and textures into Torque Engine.- Modeling & texturing outdoor environment, created UI and menus - Designed and maintained UltimateDuckHunting.com
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Marketing ArtistOctagon Entertainment Sep 2003 - Jan 2004Us- Developed interactive cdrom presentations for new clientsCreated game trailers for - Terrorist Takedown- WW2 Tank Commander- Kart 2005 Racing
Lee A. Education Details
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Rochester Institute Of TechnologyComputer Animation & Film
Frequently Asked Questions about Lee A.
What company does Lee A. work for?
Lee A. works for Psyonix
What is Lee A.'s role at the current company?
Lee A.'s current role is Senior VFX Artist @ Psyonix.
What schools did Lee A. attend?
Lee A. attended Rochester Institute Of Technology.
Who are Lee A.'s colleagues?
Lee A.'s colleagues are Callum Summersett, Juan Morales-Rocha, Matt Bolger, Zoey Hilburn, Benjamin Goe, Julie Abdalla, Tracey Bulliung.
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