Lin She

Lin She Email and Phone Number

Software Engineer @ Clockwork Systems, Inc.
Palo Alto, CA, US
Lin She's Location
Los Angeles, California, United States, United States
About Lin She

Lin She is a skilled computer science professional and Master's student at the University of Southern California with expertise in full-stack development, artificial intelligence, and game programming. He serves as a Product Manager and Developer Intern at Hyphenova Network, leading Agile teams, developing scalable backend servers with FastAPI, and supporting mobile app integration. As an AI Engineer at Outlier AI, Lin enhances large language models and improves AI-generated code performance. His game development experience includes working as an Unreal Gameplay Engineer on multiplayer projects, while his entrepreneurial drive is evident from founding SkyPixel Studio, where he managed a Minecraft server with over 500k registered users and developed a robust distributed computing architecture.

Lin She's Current Company Details
Clockwork Systems, Inc.

Clockwork Systems, Inc.

View
Software Engineer
Palo Alto, CA, US
Website:
scale.com
Employees:
302
Lin She Work Experience Details
  • Clockwork Systems, Inc.
    Software Engineer
    Clockwork Systems, Inc.
    Palo Alto, Ca, Us
  • Scale Ai
    Artificial Intelligence Engineer
    Scale Ai Jul 2024 - Present
    Partnered with expert annotation teams to create high-quality prompts covering various coding requirements, as part of Reinforcement Learning with Human Feedback (RLHF) training, igniting Large Language Model’s (LLM) full potential.Revamped and optimized AI-generated code responses across Python, C++, Java, JavaScript, and Bash/Shell, delivering human-readable justifications, led to a 50% improvement in model accuracy for similar coding tasks. Executed performance assessments and developed robust test cases to ensure the reliability and efficiency of AI-produced code across environments, achieving a 30% improvement over state-of-the-art LLM models.
  • Usc Viterbi K-12 Stem Center
    Bots Student Assistant
    Usc Viterbi K-12 Stem Center Oct 2024 - Present
    Los Angeles, California, United States
  • Hyphenova Network
    Technical Product Manager / Backend Developer Intern
    Hyphenova Network Sep 2024 - Present
    Los Angeles, California, United States
    Spearheaded weekly technical standups and code reviews, effectively delegating tasks using Agile methodology, which improved team collaboration by 30% and boosted sprint velocity while ensuring code quality through refactoring.Architected a scalable RESTful backend server using FastAPI, designed with a comprehensive endpoint inventory, and integrated PostgreSQL on Supabase, leading to a 50% increase in system reliability through extensive unit test coverage.Optimized CI/CD workflows by developing and testing backend APIs, facilitating seamless full-stack integration for mobile applications built with React Native and FlutterFlow, resulting in a 25% enhancement in data flow efficiency.
  • Usc Games
    Unreal Gameplay Engineer
    Usc Games May 2024 - Present
    Los Angeles, California, United States
    Collaborated with a cross-disciplinary team of 42 to develop a multiplayer game (Potion Problems) using Unreal Engine 5, to ensure that gameplay presentation matched the desired vision, implementing features such as synchronized states.Leveraged Unreal Engine 5’s online subsystem and integrated Steam API to establish multiplayer support and functionality and provide a robust foundation for player connectivity, enabling low-latency real-time gameplay.Developed and iterated on core gameplay mechanics and network architecture using Blueprint and C++ to support multiplayer gameplay for up to 10 players, incorporating feedback from team members to ensure technical feasibility.
  • Usc Games
    Unreal Game Producer
    Usc Games Aug 2023 - May 2024
    Los Angeles, California, United States
    Managed a cross-disciplinary team of 53 to develop an adventure puzzle game (Sorelle) using Unreal Engine 5, achieving a 50% improvement in turnaround time for cross-disciplinary tasks.Facilitated cross-disciplinary communication between 20+ artists, programmers, and designers, bridging gaps in understanding and fostering a collaborative work environment.Conducted regular sprint reviews and retrospectives, identifying bottlenecks and implementing process improvements that resulted in a 30% increase in team productivity.
  • Usc Viterbi School Of Engineering
    Learning Assistant - Itp 115 Programming In Python & Itp 485 Programming Game Engines
    Usc Viterbi School Of Engineering Jan 2024 - Present
    Los Angeles, California, United States
    Guide 100+ students in Python basics, DirectX 11, and HLSL shader programming.Provide feedback on lab assignments in game engine development, achieving an 80%+ A rate after regrading.Hold weekly office hours for 50+ students, reinforcing their understanding of basic Python knowledge and game engine programming.
  • Usc Viterbi School Of Engineering
    Course Producer – Cs103 Introduction To C++ & Cs104 Data Structures
    Usc Viterbi School Of Engineering Aug 2022 - Jan 2024
    Los Angeles, California, United States
    Conduct weekly lab lectures to reinforce students' foundational C++ programming skills and data structures. Provide 6 weekly office hours, assisting 20+ students with assignments and lectures.Cultivate connections with a group of 9 students through bi-weekly meetings reinforcing understanding.Continuously enhance the lab experience for students by providing modifications to current lab contents.
  • Usc Viterbi School Of Engineering
    Undergraduate Research Assistant
    Usc Viterbi School Of Engineering Mar 2023 - May 2023
    Los Angeles, California, United States
    o Contributed to a doctoral research project in AI, collaborating with 10+ PhD, graduate, and undergraduate students. o Utilized AWS Amplify and LLMs in robots as emotional mediators, with 13 participants reporting positive impact.o Developed an AWS cloud-based video recording and file management system using TypeScript and React.
  • Skypixel Studio
    Founder
    Skypixel Studio Aug 2013 - Present
    Los Angeles, California, United States
    Established and managed a Minecraft server, developing 15+ distinct game modes and leading a team of 7, leading to a collaboration with NetEase to launch on Minecraft China in Oct 2018, achieving 500k+ registered users.Hosted Minecraft gaming experiences for over 1 million users across multiple countries, achieve 10k+ daily active users (DAU) and generated 215k CNY (~USD 30k) monthly revenue for over 11 years.Managed and developed the backend tech stack (Java, Debian, MySQL, Redis), creating 20+ dedicated Minecraft game mode installations with third-party plugins, resulting in 90% less downtime and a 90% performance boost.Crafted and iterated on a distributed computing architecture with 200+ server instances on 8 dedicated machines, using LAN-based clustering and Dynamic DNS, supporting 2000+ concurrent users and 300 Mbps network flow.Develop the server website front-end with HTML5 and back-end with PHP and MySQL, integrating with a Java-based server for a web store, resulting in 500+ daily visits.Coordinate with 6 team members using Lark, creating an Agile production pipeline and delivering 20+ updates per year.
  • Usc Viterbi K-12 Stem Center
    Cs@Sc Teaching Assistant
    Usc Viterbi K-12 Stem Center Jul 2022 - Aug 2022
    Los Angeles, California, United States
    Conducted remote classes twice a week, teaching an introduction to programming Scratch toGrade 5-6 students in Taiwan.Delivered instruction in English, aiming to introduce and inspire the younger generation to explore and excel in STEM fields.
  • Banksy Finance
    Intern
    Banksy Finance Nov 2021 - Dec 2021
    Remote
    Effectively managed and coordinated the company's Telegram group, fostering engagement andpromptly addressing inquiries from approximately 10,000 members.Demonstrated strong language skills by skillfully translating and meticulously proofreading pressreleases for the company's innovative blockchain platform.

Lin She Education Details

Frequently Asked Questions about Lin She

What company does Lin She work for?

Lin She works for Clockwork Systems, Inc.

What is Lin She's role at the current company?

Lin She's current role is Software Engineer.

What schools did Lin She attend?

Lin She attended University Of Southern California, University Of Southern California, Guangzhou Zhixin High School, Guangzhou Foreign Language School.

Who are Lin She's colleagues?

Lin She's colleagues are Karen Juliana Montaño González, Osama Ayman, Mohamed Warith, Matheus Alexandre De Araujo, Linkai Lu, Craig Wolf, James Wu.

Not the Lin She you were looking for?

Free Chrome Extension

Find emails, phones & company data instantly

Find verified emails from LinkedIn profiles
Get direct phone numbers & mobile contacts
Access company data & employee information
Works directly on LinkedIn - no copy/paste needed
Get Chrome Extension - Free

Aero Online

Your AI prospecting assistant

Download 750 million emails and 100 million phone numbers

Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.