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Matthew Walker Email & Phone Number

Principal Software Engineer at Zynga at Zynga
Location: Austin, Texas Metropolitan Area, United States 15 work roles 2 schools
1 work email found @zynga.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

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Work email m****@zynga.com
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Current company
Role
Principal Software Engineer at Zynga
Location
Austin, Texas Metropolitan Area, United States
Company size

Who is Matthew Walker? Overview

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Quick answer

Matthew Walker is listed as Principal Software Engineer at Zynga at Zynga, a company with 1 employees, based in Austin, Texas Metropolitan Area, United States. AeroLeads shows a work email signal at zynga.com and a matched LinkedIn profile for Matthew Walker.

Matthew Walker previously worked as Principal Software Engineer at Zynga and Senior Software Engineer 2 at Zynga. Matthew Walker holds Ba, Finance, Real Estate, English from The University Of Texas At Austin.

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Email format at Zynga

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{first_initial}{last}@zynga.com
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Profile bio

About Matthew Walker

Software Engineer specializing in backend services, distributed systems and multiplayer game servers. Over 15 years of experience developing distributed systems for SaaS products and online games. Known for my ability to strike a balance between “getting things done” and “doing it right”, and for my tenacity and resourcefulness in solving intractable problems. I've learned that leadership occurs at all levels, so I try to lead by example regardless of my role. Solving problems with a team is what excites me, whether I am at the helm or manning the oars. My perfect next opportunity would be to contribute to the success of a distributed system that applies machine learning solutions at scale to benefit end users or provide services to other systems.

Listed skills include Game Development, Mmo, C++, Perforce, and 46 others.

Current workplace

Matthew Walker's current company

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Zynga
Zynga
Principal Software Engineer at Zynga
Website
Employees
1
AeroLeads page
15 roles · 38 years

Matthew Walker work experience

A career timeline built from the work history available for this profile.

Principal Software Engineer

Current

San Francisco, California, US

Developing and supporting back-end distributed systems based on Java/Python running in AWS via Kubernetes and EC2... and so much more every day.

Feb 2020 - Present

Senior Software Engineer 2

San Francisco, California, US

Development and support of Zynga's core infrastructure systems. Java|Python|Docker|Kubernetes|AWS|MySQL

Jul 2019 - Feb 2020

Senior Software Engineer

Austin, Texas, US

Implemented, refactored, and debugged various features of the core ML job runtime. This provides a execution abstraction on top of against AWS Batch, Kubernetes, and Rancher orchestrators backed by AWS and Azure cloud providers.Developed method and framework for automated (CI) testing of the core ML job runtime, which had been largely untestable because of.

Nov 2018 - Jun 2019

Senior Software Engineer

Redwood City, US

Server engineer for the Defiance MMO, charged with optimizing and scaling the game's back-end services and architecture.

Sep 2017 - Oct 2018

Software Development Consultant

Contract server development for the mobile title Creature Quest. This is probably the smallest dev team I've worked on, and also one of the most productive. While working with the team, I:* Helped ship Creature Quest and support the live product.* Implemented server-side game play logic for the guild system.* Built an integration testing system to validate.

Jan 2016 - Sep 2017

Software Development Consultant

Austin, Texas, US

Evaluated third-party server platform offering for potential new title. Recommended a strategy for adoption that focused on iterative experimentation with the product and incremental growth of the architecture with increased scale.

Apr 2016 - Jun 2016

Software Development Consultant

Cambridge, Cambridgeshire, GB

Consulted on high-level server architecture for a potential new title.

Mar 2016 - Mar 2016

Senior Software Engineer / Independent Consultant

Victoria, British Columbia, CA

Designed and implemented server-side game and infrastructure systems for the War Commander: Rogue Assault and Game Services Platform teams. Implemented subsystem for retrieving server-side game content from heterogeneous data stores. Implemented chat service in Scala and Akka. Integrated game services with enterprise logging infrastructure using Kafka.

Mar 2013 - Jul 2015

Senior Software Engineer

Redwood City, US

I designed, implemented, and/or enhanced a number of critical infrastructure and back-end systems that helped launch Rift in 2011. These include a crash handling service, a monitoring service to detect and restart crashed server processes, a game event logging infrastructure and log search tool. In addition, I contributed to scalability testing, and the.

Apr 2009 - Dec 2012

Principal Software Engineer

Bellevue, WA, US

I demoted myself from Lead Programmer to this position, because I wanted to get back to hands-on problem solving for a while. As part of this, I got to choose and train my successor. This was a great experience. It allowed me to view my performance and decisions as a Lead from a different (and enlightening) perspective.Spearheaded improvements to our.

Jul 2008 - Feb 2009

Lead Programmer

Bellevue, WA, US

Built and led team of 15 programmers through product launch and live operations. Provided technical design guidance and oversight for major systems. Supported project planning by identifying task scope, dependencies and risks.Defined architecture objectives for client and server performance, server scalability, data integrity, metrics, and server.

Jul 2004 - Jul 2008

Senior Programmer

Bellevue, WA, US

Architected the core game scripting system and related tools. Implemented a suite of interactive objects for scripting game play scenarios.Implemented game features including client and server collision detection, movement control, combat, game object simulation, and server metrics.Instituted continuous integration for the project by creating an automated.

Jul 2001 - Jul 2004

Game Programmer

Origin Systems

Implemented item and inventory game systems in Python and C++ for the Ultima Online 2 MMO project (cancelled).

Nov 1999 - Jul 2001

Software Engineer / Technical Lead

New York City, NY, US

Implemented a UNIX framework in C++ for enabling web products to access the LEXIS-NEXIS online databases. Led development of vertical market web search products implemented on Windows NT using Microsoft web technologies.

1996 - 1999 ~3 yrs

Application Consultant / Business Systems Consultant / Associate Admin Manager

Atlanta, Georgia, US

1988 - 1995 ~7 yrs
Team & coworkers

Colleagues at Zynga

Other employees you can reach at zynga.com. View company contacts for 1 employees →

2 education records

Matthew Walker education

Ba, Finance, Real Estate, English

The University Of Texas At Austin

Computer Science

University Of Dayton
FAQ

Frequently asked questions about Matthew Walker

Quick answers generated from the profile data available on this page.

What company does Matthew Walker work for?

Matthew Walker works for Zynga.

What is Matthew Walker's role at Zynga?

Matthew Walker is listed as Principal Software Engineer at Zynga at Zynga.

What is Matthew Walker's email address?

AeroLeads has found 1 work email signal at @zynga.com for Matthew Walker at Zynga.

Where is Matthew Walker based?

Matthew Walker is based in Austin, Texas Metropolitan Area, United States while working with Zynga.

What companies has Matthew Walker worked for?

Matthew Walker has worked for Zynga, Cognitivescale, Trion Worlds, Inc., Vc Mobile Entertainment, Inc., and Aspyr Media.

Who are Matthew Walker's colleagues at Zynga?

Matthew Walker's colleagues at Zynga include Ryan B., Alex Liang, Jon Wall, Duyus Helin, and Brianna White.

How can I contact Matthew Walker?

You can use AeroLeads to view verified contact signals for Matthew Walker at Zynga, including work email, phone, and LinkedIn data when available.

What schools did Matthew Walker attend?

Matthew Walker holds Ba, Finance, Real Estate, English from The University Of Texas At Austin.

What skills is Matthew Walker known for?

Matthew Walker is listed with skills including Game Development, Mmo, C++, Perforce, Scrum, Video Games, Agile Methodologies, and Python.

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