As a Gameplay Engineer with a strong passion for blending art with gameplay mechanics, I've developed, designed, and launched a variety of games. Skilled in navigating multiple game engines, APIs, and source controls, my career is marked by effective leadership and collaboration with teams of diverse developers. Together, we've deployed critical framework fixes, thriving in fast-paced environments. My approach emphasizes teamwork and a constant pursuit of excellence in game development.
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Lead Unity DeveloperHistoury Inc. Jul 2024 - PresentDallas, Texas, United Stateshttps://histoury.com -
Co-FounderResurgent Games Ltd May 2022 - PresentSaskatchewan, Canada -
Lead Unity DeveloperCornbilt Games Jul 2023 - Jul 2024California, United StatesLed fifth version development of Atomic Golf in Las Vegas, a mixed-reality Golf simulator. Doubled its amount of games and compressed the projects into one unified application. Revamped and optimized the entire project infrastructure, UI, gameplay, and server communication ecosystem, resulting in a robust/easily updatable game-launcher system. Enabled seamless integration of digital-physical gameplay. Reached all milestones in less than half of a year. -
Executive ManagerOne Dawn Studios, Llc. Nov 2017 - Oct 2023RemoteReleased Operation Valor on Steam in 2023
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Gameplay EngineerIntegral Reality Labs, Inc. Oct 2021 - Jul 2023California, United States -
Gameplay EngineerBlok Party Nov 2020 - Oct 2021California, United States• Software Development and Content Design• AR/Mixed Reality Development• Developed new functionality into existing game code framework• Implemented UI/UX designs from C# game code• Worked closely with design team in a fast-pace environment to write and debug core engine/game code• Analyzed game design requirements, implemented and documented them into a library ofUnity-based games -
Unity DeveloperWizards Of The Coast Nov 2020 - Oct 2021Renton, Washington, United States -
Unity DeveloperFlying Squirrel Entertainment Apr 2019 - Oct 2019United KingdomLead creative design and implementation of UI/UX in-game. I also assisted on small gameplay elements.
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Customer Service ManagerMcdonald'S Jul 2015 - Jul 2019Las Cruces, New Mexico AreaFor McDonald's, I managed twelve employees per shift, ordered and oversaw truck order and cleaned and managed Taylor drink machines -
Tour GuideThe Mammoth Site Apr 2013 - Mar 2015Rapid City, South Dakota AreaFor The Mammoth Site, I guided hundreds of tours, managed gift shop and janitorial duties and taught classes on paleontology/osteology.
Matthew Horrocks Education Details
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Computer Science
Frequently Asked Questions about Matthew Horrocks
What company does Matthew Horrocks work for?
Matthew Horrocks works for Histoury Inc.
What is Matthew Horrocks's role at the current company?
Matthew Horrocks's current role is Lead Unity Developer at Histoury.
What schools did Matthew Horrocks attend?
Matthew Horrocks attended New Mexico State University.
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