Matthew Moss

Matthew Moss Email and Phone Number

Senior Software Engineer @ bioMérieux
france
Matthew Moss's Location
St Charles, Missouri, United States, United States
Matthew Moss's Contact Details
About Matthew Moss

I have nearly 30 years of experience developing and providing support for computer software. Based on a solid background in Computer Science and Applied Mathematics, my expertise covers a wide range of technologies and applications. From the low-level world of embedded processors and devices, through the high-performance domain of computer games, to the modern standards and applications of the Internet, I have repeatedly demonstrated an ability to rapidly learn new technologies and apply them skillfully to the problem at hand. I am constantly learning new skills, and I thrive at crafting reliable software.

Matthew Moss's Current Company Details
bioMérieux

Biomérieux

View
Senior Software Engineer
france
Website:
biomerieux.com
Employees:
8018
Matthew Moss Work Experience Details
  • Biomérieux
    Senior Software Engineer
    Biomérieux Jul 2024 - Present
    St Louis, Missouri, United States
  • Adaptive Solutions Group
    Senior Software Engineer
    Adaptive Solutions Group Jul 2024 - Present
    St Louis, Missouri, United States
  • Unity Foundation
    Principal Software Engineer
    Unity Foundation Mar 2023 - May 2024
    Greater St. Louis Area
    I lead the customer support and security efforts for our two open-source offerings: Grails and Micronaut. This often involves deep-dive debugging into unusual client scenarios and expected security issues and determining the proper resolution for these problems.
  • Object Computing, Inc. (Oci)
    Principal Software Engineer
    Object Computing, Inc. (Oci) Jan 2020 - Mar 2023
    Greater St. Louis Area
    I work with multiple technologies and clients from several industries/projects. As a member of OCI's Grails and Micronaut team, my primary focus is the Java and Web Dev ecosystems, but my wide-ranging expertise covers many technologies, including C/C++, Java, Groovy, Gradle, and assorted web standards and technologies.
  • Oci
    Senior Software Engineer
    Oci Feb 2014 - Jan 2020
    Creve Coeur, Mo
  • Projexsys Inc
    Programmer
    Projexsys Inc Jan 2012 - Dec 2013
    Greater St. Louis Area
    Contributed to several R&D projects designed to bridge servers implementing the industrial automation standard OPC-UA to the Internet using current standards, technologies, and APIs. Developed a variety of libraries to facilitate communication between embedded sensor components, web servers, and OPC-UA industrial automation servers.
  • Archdiocese Of St. Louis
    Computer Technician
    Archdiocese Of St. Louis Jul 2010 - Jan 2012
    Greater St. Louis Area
    Performed regular hardware and software maintenance of Windows-based computers located in the Saint Louis Cathedral Rectory and School, including hardware upgrades and standardization of software configuration across machines.
  • Harmonix Music Systems
    Programmer
    Harmonix Music Systems Jan 2005 - Jun 2008
    Cambridge, Ma
    Implemented the initial system ports of Harmonix games to several platforms: the Microsoft Xbox and Xbox360, the Nintendo GameCube and Wii, and the Sony PlayStation 3. Developed large portions of the graphics engine, and built the initial programmable shader system for the advanced platforms. Contributed to numerous other code modules across all systems, including downloadable content, network services, and input devices.
  • Big Blue Bubble
    Programmer
    Big Blue Bubble Mar 2003 - Aug 2003
    Developed the main body of code for several games on mobile platforms. Created base artificial intelligence code for Checkers, Backgammon, Dominoes, Hearts and Rook. Ported games from J2ME to BREW APIs using custom-made BREW skeleton and build toolchain.
  • Ea Digital Illusions Ce Ab
    Senior Software Developer
    Ea Digital Illusions Ce Ab Oct 1998 - Dec 2002
    London, Ontario
    Designed and developed automated toolchain for processing 3D computer graphics assets, from artist export to in-game visualization. Contributed to numerous game and graphics engine systems, including single-skin character animation, PS2 vector assembly optimization, and basic artificial intelligence. Completed on-time as Lead Developer the Sony PlayStation project, Land Before Time.
  • Motorola
    Software Developer
    Motorola Jul 1997 - Sep 1998
    Austin, Texas Area
    Developed the WindowsCE PCMCIA Card device driver for an embedded Motorola PowerPC processor. Developed a Java client/server codebase for a proprietary, Bluetooth-like networking technology.
  • Motorola
    Software Support
    Motorola Dec 1995 - Jul 1997
    Austin, Texas Area
    Provided technical support via phone for Motorola’s PowerPC compiler and related tools. Wrote documentation on numbers PowerPC optimization techniques. Developed the interface and interaction between Motorola’s compiler and the Metrowerks IDE. Distributed Motorola’s optimized math and string libraries for MacOS, BeOS, and Linux.
  • Integrated Software, Inc.
    Software Developer
    Integrated Software, Inc. Nov 1994 - Nov 1995
    Greater New York City Area
    Developed a toolchain to automate generation of advertising publications from a local database. Created several tools and plugins to support the interaction of client databases with desktop publishing applications, including FileMaker, QuarkExpress, and PageMaker. Designed and developed tools and plugins to automate layout of classified advertising.
  • National Ms Society
    Technical Support Analyst
    National Ms Society Aug 1993 - Oct 1994
    Greater New York City Area
    Provided in-house technical support and for several hardware platforms, including VAX/VMS terminals, workstations, PCs and Macs. Designed and taught several training courses for new software and hardware. Performed daily VAX/VMS mainframe system maintenance, including the development of self-monitoring and self-repairing system scripts.

Matthew Moss Skills

Xbox 360 C++ Linux Software Development Programming Ps3 Javascript Objective C Java Git C Python Game Development Object Oriented Design Groovy Grails Html Css Bash Github Subversion C# Clojure Datomic Clojurescript Node.js Ruby Lua Linear Algebra Opengl Mac Os Sql Arduino Video Games Scripting

Matthew Moss Education Details

Frequently Asked Questions about Matthew Moss

What company does Matthew Moss work for?

Matthew Moss works for Biomérieux

What is Matthew Moss's role at the current company?

Matthew Moss's current role is Senior Software Engineer.

What is Matthew Moss's email address?

Matthew Moss's email address is mo****@****ing.com

What schools did Matthew Moss attend?

Matthew Moss attended Stony Brook University.

What are some of Matthew Moss's interests?

Matthew Moss has interest in Education.

What skills is Matthew Moss known for?

Matthew Moss has skills like Xbox 360, C++, Linux, Software Development, Programming, Ps3, Javascript, Objective C, Java, Git, C, Python.

Who are Matthew Moss's colleagues?

Matthew Moss's colleagues are Lionel Levet, Divya Kawle, Luca Maggio, Virginie Acevedo, Jean Goffinet, Ania Massey, Edward Andres Narvaez Alvarado.

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