As an Audio Professional, Sound Designer, and Composer, I craft stories with sounds and visuals. With two decades plus years of critically acclaimed experience in game audio development across various genres, I am driven by a passion to inspire and entertain. I continuously seek new challenges and opportunities to learn, remaining grateful and enthusiastic about every artistic journey I undertake.With an extensive background in composition, sound design, and game development, I possess the proven ability to manage a large volume of assets accurately and efficiently, while managing internal and external talent in fast-paced environments. Technical skills include but not limited to Unity, Unreal, Git, FMOD, Wwise, multiple proprietary sound engines, Logic, Pro Tools, Digital Performer, Kontakt scripting, Sound Forge (R.I.P.), Izotope RX, Reason, Synth Programming, C++,C#, PHP, Python,Java.Recognized for web development and also creating audio tools in a variety of scripting languages.I have managed/coordinated/implemented/wrangled upwards of 40,000 lines of Vo over a career spanning multiple decades.
Listed skills include Sound Design, Recording, Composition, Video Games, and 33 others.