Mike Artwell Email & Phone Number
Who is Mike Artwell? Overview
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Mike Artwell is listed as Designer, Show Set at Universal Creative, a with 1128 employees, based in Orlando, Florida, United States. AeroLeads shows a matched LinkedIn profile for Mike Artwell.
Mike Artwell previously worked as Associate Designer, Show Set at Universal Creative and Associate Designer, Concept at Universal Creative. Mike Artwell holds Bachelor Of Fine Arts - Bfa, Interior Architecture from Cleveland Institute Of Art.
Email format at Universal Creative
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About Mike Artwell
As a Concept Designer and Show Set Designer, I specialize in bringing imaginative visions to life through innovative design. With a passion for crafting immersive experiences, I collaborate with multidisciplinary teams to develop captivating environments that engage and delight audiences. My expertise in conceptual development by hand sketching, illustrations, and 3D design fuels my commitment to pushing creative boundaries, ensuring each project meets and exceeds guest expectations.
Listed skills include Interior Design, Microsoft Office, Digital Rendering, Perspective Drawings, and 5 others.
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Mike Artwell work experience
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Associate Designer, Show Set
CurrentAs directed by the Show Producer, Creative Director, or the Production Designer, organizes and manages the development, organization and assembly of an overall show, high quality show set design package. The show set package articulates the Project’s creative design intent and details the various show elements of an attraction, such as scenery, special effects, show action equipment, animated figures, props, animated props, audio equipment, lighting equipment and more.Organizes and manages in-house and external design resources. With the Show Producer, identifies talent and resources and requirements necessary to complete the project.During design, participates in design, cost, schedule and technical reviews. Responsible for developing creative design, color boards, sketching, drafting, and models and other creative output that outline solutions to integrate elements into a themed environment. Evaluates sightlines, visual intrusion and concealment of non-theatrical equipment within an “on-stage” environment.During construction, oversees contractors, develops in-field solutions and follow-up documentation. Ensures project completion of documentation of art and finish specifications, materials specification and design drawings.Establishes, builds, and maintains positive and productive team relationships based on open communication, trust and teamwork with project partners, departments, disciplines, and personnel. Communicates, inspires, and maintains project intent among all team-members.Responsible for the development and implementation of presentations and presentation artwork outlining creative goals and intent to gain internal and external approvals.
Associate Designer, Concept
Responsible for the creation, development, and execution of design elements through illustrative deliverables to creatively integrate a myriad of show, facility, show action equipment, and other elements into the overall conceptual vision. Serves as an integral creative mind and organized thinker that rapidly ideates and delivers multiple technical and imaginative solutions to meet critical design criteria. Utilize a variety of techniques to develop illustrative materials such as hand sketching, 3D modeling, digital painting, photobashing, and drafting to deliver concept, scale, color, and scenic drawings. Collaborates across disciplines in brainstorming and live sketching sessions to drive progress in the Blue Sky and Concept phases of Universal projects. Pitch concepts to senior-level executives to get project buy-off in tandem with the Creative Director and Producer on each project. Gain firsthand in-field experience with Art Directors on projects like Epic Universe to see how a senior-level AD operates in the field. Thus, helping inform how to design smarter in the Creative Studio in Blue Sky.
Concept Designer, Contract
Assistant Concept Designer
Delivers principle concept development, 3D modeling, build-drawing packages, concept renderings, graphic design, and hand sketches for Universal Parks and Resorts projects. Participates in specific key phases of design including blue sky, concept development, schematic, fabrication and installation, and turnover for Visual Merchandise team.
Creative Consultant
Assist the Visual Merchandising team at Universal Orlando Resort with design documentation and implementation of multiple projects around the parks including unique pop-up experiences that drive guest interaction and traffic. Communicate ideas and provide solutions thru drawings via hand sketching, BIM, or 3D-modeling.
Attractions Host
Operates ride vehicles or narrates various shows the theme park offers to visiting guests. Duties include loading and unloading passengers, checking ride restraints, providing safety instructions, and assisting guests with special access. Employees should maintain clean and safe work environments, interact positively with guests, and understand and demonstrate proper procedures for appropriate actions.
Universal Creative Resort Development Intern
Work directly with Universal hotel, retail, and restaurant development group. Assist design and project management teams with deliverables including hand-sketching, 3D models, and digital renderings to help achieve project goals.
Ride Operations Intern
Complete the staff management functions of the Ride Operations Department, includes entering schedules, performing weekly payroll, filing and organizing paperwork, and completing paperwork audits. Act as an internal auditor for the Ride Operations team, will audit iROC, Fast Lane, and Cleanliness on a daily basis. Ensures the ride operations team is giving the best day ever to our guests. This will be done by answering guest comments, auditing guest incentives, and weekly completion of the Token to Ride program.
Colleagues at Universal Creative
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Hans Toro
Colleague at Universal CreativeOrlando, Florida, United States
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Pietro Camiolo
Colleague at Universal CreativeStaten Island, New York, United States
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Joshua Rosen
Colleague at Universal CreativeGreater Orlando, United States
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Nathan Roberts
Colleague at Universal CreativeGreater Orlando, United States
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Pei Huang, Pe
Colleague at Universal CreativeOrlando, Florida, United States
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Huishan (Shirley) Wang
Colleague at Universal CreativeOrlando, Florida, United States
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Susan Cummings
Colleague at Universal CreativeGreater Orlando, United States
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Frederic Caeyers, M.A.
Colleague at Universal CreativeOrlando, Florida, United States
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Vincent Hu
Colleague at Universal CreativeDalian, Liaoning, China
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Matthew Horton
Colleague at Universal CreativeOrlando, Florida, United States
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Mike Artwell education
Frequently asked questions about Mike Artwell
Quick answers generated from the profile data available on this page.
What company does Mike Artwell work for?
Mike Artwell works for Universal Creative.
What is Mike Artwell's role at Universal Creative?
Mike Artwell is listed as Designer, Show Set at Universal Creative.
Where is Mike Artwell based?
Mike Artwell is based in Orlando, Florida, United States while working with Universal Creative.
What companies has Mike Artwell worked for?
Mike Artwell has worked for Universal Creative, Universal Orlando Resort, and Cedar Point Amusement Park.
Who are Mike Artwell's colleagues at Universal Creative?
Mike Artwell's colleagues at Universal Creative include Hans Toro, Pietro Camiolo, Joshua Rosen, Nathan Roberts, and Pei Huang, Pe.
How can I contact Mike Artwell?
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What schools did Mike Artwell attend?
Mike Artwell holds Bachelor Of Fine Arts - Bfa, Interior Architecture from Cleveland Institute Of Art.
What skills is Mike Artwell known for?
Mike Artwell is listed with skills including Interior Design, Microsoft Office, Digital Rendering, Perspective Drawings, Sketchup, Architectural Drawings, Adobe Photoshop, and Autocad.
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