Michael Juarez Email and Phone Number
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Leading a team in advancing the studios hair technology in every aspect of the pipeline, exceed artistic goals and promote efficiency within budget parameters.Specializing in Hair Grooming, Hair Simulation, Cloth Simulation and Pipeline implementation of new tools and workflows.
Dreamworks Animation
View- Website:
- dreamworksanimation.com
- Employees:
- 1462
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Hair Global Development Supervisor: “All Feature Production”Dreamworks AnimationCalifornia, United States -
Hair Global Development SupervisorDreamworks Animation 2021 - PresentGlendale CaThe Hair Global Development Group is responsible for standardizing, maintaining and creating tools/workflows that pertain to hair across all departments and shows. This group establishes consistency, efficiency and support in the grooming and simulation process. This group is also responsible for pushing forward innovation in terms of new technologies both internal and external to the studio.Consulted with Producers/VFX Supervisors to help anticipate technology production needs.Created and delivered technology presentations to studio Executives/Department Supervisors.Managed and collaborated in the development of DreamWorks Feather System.Developed “Medusa” a modular workflow for hair simulation in CFX.Managed and collaborated in the development of “Shaggy Hair”, the next generation hair system.Worked closely with Department Chairs/VFX Supervisors to facilitate technology deliverables.Issued biweekly technology reports to inform the studios stakeholders on our progress.Worked with R&D Supervisors on resources and overlapping technology goals.Managed several tools/workflow packages through Git/GitHub.Promoted transparency to technology stakeholders on the studios direction and ongoing projects.Organized and co-wrote the studios hair global documentation. -
Character Effects - Hair Lead: “Puss In Boots 2”Dreamworks Animation 2020 - 2021Glendale, California, United StatesLiaison between Surfacing/CFX to ensure the quality of grooms/simulation.Created modular Hair Simulation workflow "Medusa" compatible with current/future DW pipeline.Created a new feather authoring workflow "Phoenix".Collaborated in the creation of a new grooming template and provided support.Created a new efficient workflow for transferring grooms from one generic character to another.Managed grooming approvals, Pixie training, bug reports and new feature request.Worked with R&D to improve and test Willow(DW hair creation tool set),Whip(DW hair solver) and Pixie(Grooming tool set). -
Character Effects Artist: “Boss Baby 2”Dreamworks Animation 2019 - 2020Glendale, California, United StatesWorked closely with the show's leadership in order to expedite grooms in to production.Collaboration between Surfacing/CFX to ensure the quality of grooms/simulation.Groomed several characters using Willow and Pixie. Developed and supported several hair simulation rigs. -
Character Effects - Hair Lead: “Trolls 2”Dreamworks Animation 2018 - 2019Glendale, California, United StatesCollaboration between Surfacing/CFX to ensure the quality of grooms/simulation.Created tools to expedite the hair groom review/approval process for Surfacing/CFX.Updated and maintained the hair simulation work flow "SoulGlo".Developed and supported several hair simulation rigs. -
Character Effects Artists: “How To Train Your Dragon 3”Dreamworks Animation 2017 - 2018Glendale, California, United StatesCreated and supported new advanced simulation techniques for cloth/hair.Co-Designed Dragonfly Pipeline (New standard in the CFX Department)Streamlined and updated essential Maya toolsets.Developed a new efficient crowds cloth workflow and pipeline.Developed and supported several cloth, hair, and fur simulation rigs. -
Character Effects Artist: “Boss Baby”Dreamworks Animation 2016 - 2017Glendale, California, United StatesSupported and maintained cloth/hair simulation rigs from DDU.Worked on cloth, hair and tech anim shots. -
Character Effects Lead: “Kung Fu Panda 3”Dreamworks Animation 2013 - 2015Glendale, California, United StatesHair grooming using Willow.Created a procedural workflow for generating chains from animations stand in geometry.Developed and supported several cloth, hair, and fur simulation rigs. -
Character Effects Lead: “The Croods”Dreamworks Animation 2010 - 2013Glendale, California, United StatesCreated a template for general fur interaction.Developed a procedural system for adding debris on to fur.Feather grooming and simulation.Developed and supported several cloth, hair, and fur simulation rigs. -
Character Effects Artist: “How To Train Your Dragon”Dreamworks Animation 2007 - 2010Glendale, California, United StatesDeveloped and supported several cloth, hair and fur simulation rigs.Worked on cloth, hair and tech anim shots. -
Cloth/Hair Technical DirectorSony Pictures Imageworks Feb 2007 - Oct 2007Beowulf (2007)Cloth Visual Development for Final Battle Sequences.Cloth Setup for falling Chain Mail.Shot work for simulating Cloth / Hair. -
Lead-Intermediate Technical AnimatorSony Pictures Imageworks Feb 2005 - Feb 2007Beowulf (2007)Lead - Motion Capture Body Tracker (On Stage)Cleaned and processed Body and Facial Motion Capture Data.Body Solving.Tool Development using HSL language.Monster House (2006)Cleaned and processed Body and Facial Motion Capture Data. -
Motion Capture SpecialistMotion Analysis Studios Jan 2005 - Feb 2005Assisted in Motion Capture shoot prepping markers for talentsKept track of continuity for shot naming conventionsCleaned / Edit Marker DataSolved Skeleton to Motion Capture Data
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Motion Capture InternMotion Analysis Studios Jan 2004 - Mar 2004The Chronicles of Riddick (2004)Assisted in Motion Capture shoot prepping markers for talentsKept track of continuity for shot naming conventionsCleaned / Edit Marker Data
Michael Juarez Skills
Michael Juarez Education Details
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Gnomon School Of Visual Effects - Hollywood Ca.Advanced Mel Programming And Applications Course -
The Art Institute Of California Los Angeles Ca.Media Arts & Animation
Frequently Asked Questions about Michael Juarez
What company does Michael Juarez work for?
Michael Juarez works for Dreamworks Animation
What is Michael Juarez's role at the current company?
Michael Juarez's current role is Hair Global Development Supervisor: “All Feature Production”.
What is Michael Juarez's email address?
Michael Juarez's email address is mj****@****hoo.com
What schools did Michael Juarez attend?
Michael Juarez attended Gnomon School Of Visual Effects - Hollywood Ca., The Art Institute Of California Los Angeles Ca..
What skills is Michael Juarez known for?
Michael Juarez has skills like Character Animation, Mel, Animation, Maya, Motion Capture, Houdini, Visual Effects, Feature Films, Nuke, Shake, Cloth Simulation, Pipeline Development.
Who are Michael Juarez's colleagues?
Michael Juarez's colleagues are Dennis Park, Molly Arnholter, Shane Sternstein, Hannah Diaz, Deo De, Carlos Manuel Munoz, Kristina Boyko.
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Michael Juarez
Aspiring Financial Analyst And/Or Managerstudent At University Of Central FloridaOrlando, Fl -
Michael Juarez
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Michael Juarez
Senior Manager | Hospitalist Division At Weatherby Healthcare | Passionate About Optimizing Sales Team Performance & Revenue Growth In A "Putting People First" CultureFort Lauderdale, Fl1weatherbyhealthcare.com
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