Nathan Hall Email & Phone Number
@navigatorgames.ca
2 phones found area 778 and 147
LinkedIn matched
Who is Nathan Hall? Overview
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Nathan Hall is listed as Senior Unity Developer at TEKsystems, a with 24374 employees, based in New Westminster, British Columbia, Canada. AeroLeads shows a work email signal at navigatorgames.ca, phone signal with area code 778, 147, and a matched LinkedIn profile for Nathan Hall.
Nathan Hall previously worked as Combat Engineer at Navigator Games Ltd and Unity Developer at Navigator Games Ltd. Nathan Hall holds Bachelor Of Games And Interactive Entertainment, Software Technologies from Queensland University Of Technology.
Email format at TEKsystems
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AeroLeads found 1 current-domain work email signal for Nathan Hall. Compare company email patterns before reaching out.
About Nathan Hall
I strive for perfection in everything that I do and I am not hindered when things seem unobtainable. I work best in a team but do well on my own when working toward a clear goal. My core knowledge is in the Unity3D engine and C#, but I'm not afraid to venture outside of my comfort zone and pick up new skills. In past projects I have picked up unfamiliar languages quickly, such as Go, Python and Javascript. In my spare time I work on my personal Unity projects and self-study rendering techniques, custom shaders and 3D modelling.I passionately believe that in the right hands, games can be a beautiful way to tell a story or illustrate a message. My goal is to help bring audiences positively influential games through this medium.
Listed skills include C#, C++, Programming, Teamwork, and 23 others.
Nathan Hall's current company
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Nathan Hall work experience
A career timeline built from the work history available for this profile.
Combat Engineer
A more specialized role at Navigator more focused on the deterministic combat sim and working to onboard and support designers when crafting new character kits for implementation.I also continued to perform general engineering tasks for the majority of my time and was on the team that built Avatar Generations from early pre-production through to post-launch. Expanding the combat system, adapting existing features to work with the new design and also taking ownership over brand new features such as the Narrative Scene System.The studio was unfortunately hit with massive layoffs in August 2023.
Unity Developer
This was my first step into the professional games industry. Supported an existing mobile title with new major features and after a year was promoted to a more specialized role as a "Combat Engineer" to work closer with designers and focus more on the deterministic combat sim feature whilst still tackling features across the entire stack alongside the rest of the engineers.
Software Developer
Fluffy Knuckleduster was an indie study co-founded by myself and Alex Norton. We shipped six mobile titles on both Android and iOS in this time. The bulk of my work was C# coding in Unity 3D; gameplay, GUI, social and commercial implementation. Outside of this, I also did a lot of public marketing. This included several radio interviews, giving a post-mortem talk at River City Labs and hosting a booth at PAX Australia.
Graduate Engineer
My brief time here was mostly as a support engineer working on software used by most of Australia and New Zealand's ambulance and fire services. Unfortunately, my path here was short as I had decided to move to Canada to pursue a career more suitable to my field.
Colleagues at TEKsystems
Other employees you can reach at teksystems.com. View company contacts for 24374 employees →
Randy Potgiesser
Colleague at TeksystemsJenison, Michigan, United States
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PM
Purushotham Madugonde
Colleague at TeksystemsAndhra Pradesh, India
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Sarah Scribner
Colleague at TeksystemsEllicott City, Maryland, United States
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JC
Jeffery Crisp
Colleague at TeksystemsSummerton, South Carolina, United States
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Todd Rightmyer
Colleague at TeksystemsNashville Metropolitan Area, United States
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Felicia Evans-Dodds
Colleague at TeksystemsDuncanville, Texas, United States
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KM
Kyle Morgan
Colleague at TeksystemsBattle Creek, Michigan, United States
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Astrid Hernandez Jurado
Colleague at TeksystemsCopacabana, Antioquia, Colombia
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JJ
J Jaxson
Colleague at TeksystemsNorthbrook, Illinois, United States
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RP
Rutuja Patil
Colleague at TeksystemsPune, Maharashtra, India
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Nathan Hall education
Frequently asked questions about Nathan Hall
Quick answers generated from the profile data available on this page.
What company does Nathan Hall work for?
Nathan Hall works for TEKsystems.
What is Nathan Hall's role at TEKsystems?
Nathan Hall is listed as Senior Unity Developer at TEKsystems.
What is Nathan Hall's email address?
AeroLeads has found 1 work email signal at @navigatorgames.ca for Nathan Hall at TEKsystems.
What is Nathan Hall's phone number?
AeroLeads has found 2 phone signal(s) with area code 778, 147 for Nathan Hall at TEKsystems.
Where is Nathan Hall based?
Nathan Hall is based in New Westminster, British Columbia, Canada while working with TEKsystems.
What companies has Nathan Hall worked for?
Nathan Hall has worked for Teksystems, Navigator Games Ltd, Fluffy Knuckleduster Games, and Spectrum Data Systems International.
Who are Nathan Hall's colleagues at TEKsystems?
Nathan Hall's colleagues at TEKsystems include Randy Potgiesser, Purushotham Madugonde, Sarah Scribner, Jeffery Crisp, and Todd Rightmyer.
How can I contact Nathan Hall?
You can use AeroLeads to view verified contact signals for Nathan Hall at TEKsystems, including work email, phone, and LinkedIn data when available.
What schools did Nathan Hall attend?
Nathan Hall holds Bachelor Of Games And Interactive Entertainment, Software Technologies from Queensland University Of Technology.
What skills is Nathan Hall known for?
Nathan Hall is listed with skills including C#, C++, Programming, Teamwork, Java, Javascript, Python, and Team Management.
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