Patrick Greatbatch
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Patrick Greatbatch Email & Phone Number

Director of LiveOps and Gamification | Game Design | Product Management, Gamification, Digital Media | Alternate Reality Games | LiveOps at Alice & Smith
Location: Victoria, British Columbia, Canada 11 work roles 1 school
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Current company
Role
Director of LiveOps and Gamification | Game Design | Product Management, Gamification, Digital Media | Alternate Reality Games | LiveOps
Location
Victoria, British Columbia, Canada
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Who is Patrick Greatbatch? Overview

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Quick answer

Patrick Greatbatch is listed as Director of LiveOps and Gamification | Game Design | Product Management, Gamification, Digital Media | Alternate Reality Games | LiveOps at Alice & Smith, a company with 18 employees, based in Victoria, British Columbia, Canada. AeroLeads shows a matched LinkedIn profile for Patrick Greatbatch.

Patrick Greatbatch previously worked as Director of LiveOps and Gamification at Alice & Smith and Producer at Alice & Smith. Patrick Greatbatch holds Bachelor Of Arts (B.A.), Communication And Media Studies from Concordia University.

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Alice & Smith

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Profile bio

About Patrick Greatbatch

As Director of LiveOps and Gamification at Alice & Smith, I drive innovation in gaming and transmedia, leveraging my experience in liveOps, game design, product management, and digital media. My focus is on strategic planning and execution, working with an amazing team to deliver impactful results that boost user engagement and retention. We've successfully applied our expertise across gaming, streaming, and commerce to an international clientele.

Current workplace

Patrick Greatbatch's current company

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Alice & Smith
Alice & Smith
Director of LiveOps and Gamification | Game Design | Product Management, Gamification, Digital Media | Alternate Reality Games | LiveOps
montréal, quebec, canada
Employees
18
AeroLeads page
11 roles

Patrick Greatbatch work experience

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Director Of Liveops And Gamification

Current

Victoria, British Columbia, Canada

Leading an international team of SMEs across gamification, live ops, game design, and strategy. Collaborating with clients and internal partners, I drive innovation and excellence in gaming experiences. With a focus on user engagement and retention, I oversee strategic planning, project execution, and team development, ensuring impactful results in a.

Apr 2024 - Present

Producer

Montreal, Quebec, Canada

Producer for Alice & Smith ARG projects including The Black Watchmen.

Oct 2023 - Apr 2024

Design Lead

Vancouver, British Columbia, Canada

Managed a team of designers and product owners, coordinating with Engineering, Community, Marketing, and Art to launch and run live ops for multiple mobile games. Regular strategy calls with senior leadership.

Jul 2023 - Oct 2023

Senior Game Designer

Vancouver, British Columbia, Canada

Senior Game Designer on mobile march battles Kingdom of Heckfire and Witch Arcana: Magic School. Created a major rework of the Kingdom of Heckfire's events system, significantly boosting long term retention of high value cohorts. Planned major sales pushes, resulting in the most profitable Black Friday event in Kingdom of Heckfire's 7-year history.

Sep 2022 - Jul 2023

Game Designer

Victoria, British Columbia, Canada

Oversaw all aspects of monthly unit releases for WC:RA, a mobile RTS with 100K+ MAU, coordinating with art, engineering, and product teams across three continents.

Mar 2020 - Aug 2022

Game Designer

Montreal, Canada Area

Designed and supported our titles The Black Watchmen, NITE Team 4, and Ahnayro from inception to launch on Steam. Coordinated immersive live events, integrating cybersecurity practices and complex narrative puzzles for Hello Games, Paradox, Twitch, etc.

Feb 2015 - Mar 2020

Creative Producer

Urban Capers

Toronto, Canada Area

Working to develop narrative-based scavenger hunts across Toronto to showcase the city's many histories.

Apr 2017 - Feb 2020

Story Consultant

Monkey'S Unlimited

Montreal, Canada Area

Story consultant/world building for an immersive narrative project on a new interactive mobile platform.

Sep 2013 - Nov 2014

Project Coordinator

Artesian Films

Organize film shoots around the world for our production team. Foster connections with potential collaborators.

Oct 2012 - Sep 2013

Assistant Project Manager

One Stop Films

In charge of funding applications and festival entries for various short films.

Dec 2011 - Sep 2012

Online Marketing Manager

Mtset Productions

Co-conceived and co-managed the Alternate Reality Game promoting the SciFi web series Process: A Series fo Events.

Apr 2011 - Sep 2011
Team & coworkers

Colleagues at Alice & Smith

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1 education record

Patrick Greatbatch education

FAQ

Frequently asked questions about Patrick Greatbatch

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What company does Patrick Greatbatch work for?

Patrick Greatbatch works for Alice & Smith.

What is Patrick Greatbatch's role at Alice & Smith?

Patrick Greatbatch is listed as Director of LiveOps and Gamification | Game Design | Product Management, Gamification, Digital Media | Alternate Reality Games | LiveOps at Alice & Smith.

Where is Patrick Greatbatch based?

Patrick Greatbatch is based in Victoria, British Columbia, Canada while working with Alice & Smith.

What companies has Patrick Greatbatch worked for?

Patrick Greatbatch has worked for Alice & Smith, A Thinking Ape, Kixeye, Urban Capers, and Monkey'S Unlimited.

Who are Patrick Greatbatch's colleagues at Alice & Smith?

Patrick Greatbatch's colleagues at Alice & Smith include Frédéric Forgues, Meghan O'Neil, Guillaume Sirois, Nick Hoskins, and Benoit Ethier.

How can I contact Patrick Greatbatch?

You can use AeroLeads to view verified contact signals for Patrick Greatbatch at Alice & Smith, including work email, phone, and LinkedIn data when available.

What schools did Patrick Greatbatch attend?

Patrick Greatbatch holds Bachelor Of Arts (B.A.), Communication And Media Studies from Concordia University.

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