I'm Patrick Olson, a Boise State University student majoring in Gaming and Interactive Multimedia. As a passionate designer and developer, I specialize in crafting immersive UI/UX and gaming experiences. Pursuing a B.S. in Gaming Interactive Media and Mobile at Boise State University, I combine technical expertise in tools like Unity, Figma, and Adobe XD with creative problem-solving. My portfolio includes projects like the VR game "Sanitation Standoff" and the AR game "Card Tactics," showcasing my skills in user research, prototyping, and usability testing. Experienced in Agile methodologies and SCRUM development, I excel in collaborative environments, translating complex concepts into engaging digital experiences that captivate and delight users.