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Paul P. Email & Phone Number

3D Content at Applied Intuition
Location: Mckinney, Texas, United States 7 work roles 1 school
2 work emails found @gearboxsoftware.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails

Work email p****@gearboxsoftware.com
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
3D Content
Location
Mckinney, Texas, United States
Company size

Who is Paul P.? Overview

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Quick answer

Paul P. is listed as 3D Content at Applied Intuition, a company with 9 employees, based in Mckinney, Texas, United States. AeroLeads shows a work email signal at gearboxsoftware.com and a matched LinkedIn profile for Paul P..

Paul P. previously worked as Senior Content Artist at The Fun Pimps and Senior Content Artist at Gearbox Entertainment. Paul P. holds Bachlors Of Science, Game Art And Design from The Art Institute Of Orange County California.

Company email context

Email format at Applied Intuition

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*@gearboxsoftware.com
71% confidence

AeroLeads found 2 current-domain work email signals for Paul P.. Compare company email patterns before reaching out.

Profile bio

About Paul P.

With over 14 years of experience in the game industry, I am a senior content artist who is passionate about creating immersive and engaging worlds for players to explore. I have worked on several AAA titles, including Borderlands 3, Warhammer: Total War, and Bioshock Infinite, as well as independent projects, such as 7 Days to Die.My core competencies include high and low poly modeling, prop and environment creation, texture creation, and sculpting. I am proficient in various tools and software, such as Photoshop, 3DSMax, Unreal Engine, and Zbrush.

Listed skills include Zbrush, 3D Studio Max, Texturing, Unreal Engine 3, and 12 others.

Current workplace

Paul P.'s current company

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Applied Intuition
Applied Intuition
3D Content
sunnyvale, california, united states
Employees
9
AeroLeads page
7 roles

Paul P. work experience

A career timeline built from the work history available for this profile.

3D Content

Current

United States

Working at Applied Intuition on Simulation technologies for autonomous vehicles, focusing on sensor simulation and procedural world creation.

Oct 2023 - Present

Senior Content Artist

Working on unannounced IP

May 2021 - Oct 2023

Senior Content Artist

Dallas, Texas

Content Artist for Borderlands 3Pre-Production work for Borderlands 4

Mar 2015 - Apr 2021

Freelance Prop Artist

Made props for:-Warhammer: Total WarMy day to day job consists of high and low poly modeling for the creation of props and environment set pieces with accompanying textures.

May 2014 - Apr 2015

Freelance Prop Artist

Made 3D props for:- Sunset Overdrive.- Spider - ManMy day to day job consists of high and low poly modeling for the creation of props and environment set pieces with accompanying textures.

Mar 2014 - 2015

3Dartist

Boston, Mass

Asset and prop artist for:- Bioshock Infinite- Bioshock Infinite - Clash in the Clouds- Bioshock Infinite - Burial at Sea: Episode 1- Bioshock Infinite - Burial at Sea: Episode 2

Sep 2009 - Feb 2014

Intern Artist

My job consists of modeling props, environments as well as textureing.

Apr 2009 - Jun 2009
Team & coworkers

Colleagues at Applied Intuition

Other employees you can reach at appliedintuition.com. View company contacts for 9 employees →

1 education record

Paul P. education

  • The Art Institute Of Orange County California
    The Art Institute Of Orange County California
    Game Art And Design
FAQ

Frequently asked questions about Paul P.

Quick answers generated from the profile data available on this page.

What company does Paul P. work for?

Paul P. works for Applied Intuition.

What is Paul P.'s role at Applied Intuition?

Paul P. is listed as 3D Content at Applied Intuition.

What is Paul P.'s email address?

AeroLeads has found 2 work email signals at @gearboxsoftware.com for Paul P. at Applied Intuition.

Where is Paul P. based?

Paul P. is based in Mckinney, Texas, United States while working with Applied Intuition.

What companies has Paul P. worked for?

Paul P. has worked for Applied Intuition, The Fun Pimps, Gearbox Entertainment, The Creative Assembly, and Insomniac Games.

Who are Paul P.'s colleagues at Applied Intuition?

Paul P.'s colleagues at Applied Intuition include Nicholas Kazvini-Gore, T. Francis Chen, Zheren Dong, Vickram Rajendran, and Rahul Goel.

How can I contact Paul P.?

You can use AeroLeads to view verified contact signals for Paul P. at Applied Intuition, including work email, phone, and LinkedIn data when available.

What schools did Paul P. attend?

Paul P. holds Bachlors Of Science, Game Art And Design from The Art Institute Of Orange County California.

What skills is Paul P. known for?

Paul P. is listed with skills including Zbrush, 3D Studio Max, Texturing, Unreal Engine 3, Hard Surface Modeling, Modeling, Photoshop, and Low Poly Modeling.

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