Danielle Powers
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Danielle Powers Email & Phone Number

Concept Art Director at WildWorks
Location: Salt Lake City Metropolitan Area, United States, United States 10 work roles 3 schools
1 work email found @wildworks.com 1 phone found area 801 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email d****@wildworks.com
Direct phone (801) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Concept Art Director
Location
Salt Lake City Metropolitan Area, United States, United States
Company size

Who is Danielle Powers? Overview

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Quick answer

Danielle Powers is listed as Concept Art Director at WildWorks, a company with 72 employees, based in Salt Lake City Metropolitan Area, United States, United States. AeroLeads shows a work email signal at wildworks.com, phone signal with area code 801, and a matched LinkedIn profile for Danielle Powers.

Danielle Powers previously worked as Lead Concept Artist at Wildworks and Freelance Concept Artist at Art By Danielle Powers. Danielle Powers holds Master Of Entertainment Arts & Engineering (Meae), Game Art from University Of Utah.

Company email context

Email format at WildWorks

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{first}.{last}@wildworks.com
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AeroLeads found 1 current-domain work email signal for Danielle Powers. Compare company email patterns before reaching out.

Profile bio

About Danielle Powers

Concept Artist for Animal Jam: Play Wild! | Game Developer | Character Specialist | 2D & 3D Asset Production | EAE Masters Studio Alum, Cohort 9 | Out here exploring some imaginary worlds, drawing what may live there.

Listed skills include Game Development, Video Games, Photoshop, Conceptual Art, and 33 others.

Current workplace

Danielle Powers's current company

Company context helps verify the profile and gives searchers a useful next step.

WildWorks
Wildworks
Concept Art Director
Salt Lake City, UT, US
Website
Employees
72
AeroLeads page
10 roles

Danielle Powers work experience

A career timeline built from the work history available for this profile.

Concept Art Director

Salt Lake City, UT, US

Lead Concept Artist

Current

Salt Lake City, Utah, United States

Animal Jam Play Wild! Concept Artist- Producing concept art for avatars, pets, props, and environments in children’s animal-based MMO.- Specializing in character design for playable characters, supporting characters, and interactive props/environment dressing. - Providing written and drawn feedback on character models and texture renditions to best match.

Mar 2021 - Present

Freelance Concept Artist

Current
Art By Danielle Powers

Greater Salt Lake City Area

Concept art and illustration services for book covers, comics, standalone illustration, indie game development, and conventions. Contractors and teams include Parallel Plaid (Castaway Party, 2021), Creator’s Kiln (The Vigil Kickstarter, 2016) and individual private commissioners.

Jun 2014 - Present

Game Artist

Salt Lake City, Utah, United States

- Producing concept art, 2D assets, and 3D assets for unannounced projects- Specialized in character design and 2D illustration for unannounced projects- Sculpted, modeled, and textured game-ready 3D characters in Zbrush, Maya, and Substance Painter- Collaborated with art team to establish style guides, color keys, and technical standards

May 2020 - Dec 2021

Game Artist

Cat & Fiddle Games Co.

Salt Lake City, Utah, United States

- Produced concept art and 3D assets for multiplayer co-op puzzle game- Built style guide, presentation materials, and pitch documents- Designed character concept art, color keys, and environmental guides- Sculpted, modeled, and textured animation-ready character assets- Concepted, modeled, and textured game-ready environment set pieces and props.

Sep 2019 - May 2020

Art Lead

Backwater Games

Greater Salt Lake City Area

-Directed a team of 3 artists & 4 tech artists for 3D horror experience utilizing a Ouija board as the controller. -Managed pre-visualization and asset production pipelines-Oversaw and maintained art documentation including art docs, character one-sheets, and style guide.-Produced and iterated on concept art for characters, creatures, and props -Designed.

Jan 2019 - Jul 2019

Art Lead

Salt Lake City, Utah

-Directed a team of 6 artists for 3D space runner-Coordinated art documentation, pipeline, and asset implementation-Designed character concept art, color keys, and planet profiles-Established and managed style guide -Created and implemented UI graphics, marketing assetsGravity Well Studios was founded by a group of students in their senior year of the.

Sep 2015 - Jan 2019

Illustrator

Creator'S Kiln

Greater Salt Lake City Area

-Produced and designed concept art and layouts for print graphic novel-Designed characters, environments, and props throughout pipeline -Provided paintovers and critique sessions for the team and interns-Illustrated final pages from script and action block-ins-Hosted live process sessions and art streams for Kickstarter patronsLead concept artist, pencil.

Sep 2016 - Feb 2017

Sac Undergraduate Chair

Eae Department

University Of Utah

Undergraduate Senior Capstone representative for the Art track of EAE. Duties include meetings, event planning, work with graduate classes in cohort 5 and 6 to better serve and unite the students of EAE.

Sep 2015 - May 2016

Emerging Leaders Intern

College Of Fine Arts, University Of Utah

University Of Utah

ArtsForce Conference: Founding intern with the College of Fine Arts to found an academic conference for the value of an arts degree in the modern workforce. Duties included coordination, hiring staff, interviewing alumni, logo design, and marketing. Emerging Leaders Council: Mentorship program with the College of Fine Arts to introduce incoming arts.

May 2013 - Jun 2015
Team & coworkers

Colleagues at WildWorks

Other employees you can reach at wildworks.com. View company contacts for 72 employees →

3 education records

Danielle Powers education

Master Of Entertainment Arts & Engineering (Meae), Game Art

Cohort 9 with the EAE Masters Studio, specializing in Game Art. Collaboration with Engineering, Production, Tech Art, faculty, and indie.

Bachelor Of Fine Arts (Bfa), Entertainment Arts & Engineering, 3.8 Gpa

Activities and Societies: 2012-2014 Emma Eccles Jones Scholarship Recipient 2014 Siciliano Scholarship Recipient 2015 DICE Summit AIAS.

Honors Diploma

Brighton High School

Activities and Societies: Presidency: PR Officer in American Sign Language Club Supreme Court Justice in Court Simulation Party Member in.

FAQ

Frequently asked questions about Danielle Powers

Quick answers generated from the profile data available on this page.

What company does Danielle Powers work for?

Danielle Powers works for WildWorks.

What is Danielle Powers's role at WildWorks?

Danielle Powers is listed as Concept Art Director at WildWorks.

What is Danielle Powers's email address?

AeroLeads has found 1 work email signal at @wildworks.com for Danielle Powers at WildWorks.

What is Danielle Powers's phone number?

AeroLeads has found 1 phone signal(s) with area code 801 for Danielle Powers at WildWorks.

Where is Danielle Powers based?

Danielle Powers is based in Salt Lake City Metropolitan Area, United States, United States while working with WildWorks.

What companies has Danielle Powers worked for?

Danielle Powers has worked for Wildworks, Art By Danielle Powers, The Worst Of Friends, Cat & Fiddle Games Co., and Backwater Games.

Who are Danielle Powers's colleagues at WildWorks?

Danielle Powers's colleagues at WildWorks include Casey Jensen, Jeff Amis, Icebuggypenguin Autumn, Derek Baum, and Spencer Jensen.

How can I contact Danielle Powers?

You can use AeroLeads to view verified contact signals for Danielle Powers at WildWorks, including work email, phone, and LinkedIn data when available.

What schools did Danielle Powers attend?

Danielle Powers holds Master Of Entertainment Arts & Engineering (Meae), Game Art from University Of Utah.

What skills is Danielle Powers known for?

Danielle Powers is listed with skills including Game Development, Video Games, Photoshop, Conceptual Art, Maya, Art Direction, Research, and Game Design.

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