Danielle Powers Email & Phone Number
@wildworks.com
1 phone found area 801
LinkedIn matched
Who is Danielle Powers? Overview
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Danielle Powers is listed as Concept Art Director at WildWorks, a company with 72 employees, based in Salt Lake City Metropolitan Area, United States, United States. AeroLeads shows a work email signal at wildworks.com, phone signal with area code 801, and a matched LinkedIn profile for Danielle Powers.
Danielle Powers previously worked as Lead Concept Artist at Wildworks and Freelance Concept Artist at Art By Danielle Powers. Danielle Powers holds Master Of Entertainment Arts & Engineering (Meae), Game Art from University Of Utah.
Email format at WildWorks
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AeroLeads found 1 current-domain work email signal for Danielle Powers. Compare company email patterns before reaching out.
About Danielle Powers
Concept Artist for Animal Jam: Play Wild! | Game Developer | Character Specialist | 2D & 3D Asset Production | EAE Masters Studio Alum, Cohort 9 | Out here exploring some imaginary worlds, drawing what may live there.
Listed skills include Game Development, Video Games, Photoshop, Conceptual Art, and 33 others.
Danielle Powers's current company
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Danielle Powers work experience
A career timeline built from the work history available for this profile.
Lead Concept Artist
CurrentAnimal Jam Play Wild! Concept Artist- Producing concept art for avatars, pets, props, and environments in children’s animal-based MMO.- Specializing in character design for playable characters, supporting characters, and interactive props/environment dressing. - Providing written and drawn feedback on character models and texture renditions to best match.
Freelance Concept Artist
CurrentConcept art and illustration services for book covers, comics, standalone illustration, indie game development, and conventions. Contractors and teams include Parallel Plaid (Castaway Party, 2021), Creator’s Kiln (The Vigil Kickstarter, 2016) and individual private commissioners.
Game Artist
- Producing concept art, 2D assets, and 3D assets for unannounced projects- Specialized in character design and 2D illustration for unannounced projects- Sculpted, modeled, and textured game-ready 3D characters in Zbrush, Maya, and Substance Painter- Collaborated with art team to establish style guides, color keys, and technical standards
Game Artist
- Produced concept art and 3D assets for multiplayer co-op puzzle game- Built style guide, presentation materials, and pitch documents- Designed character concept art, color keys, and environmental guides- Sculpted, modeled, and textured animation-ready character assets- Concepted, modeled, and textured game-ready environment set pieces and props.
Art Lead
-Directed a team of 3 artists & 4 tech artists for 3D horror experience utilizing a Ouija board as the controller. -Managed pre-visualization and asset production pipelines-Oversaw and maintained art documentation including art docs, character one-sheets, and style guide.-Produced and iterated on concept art for characters, creatures, and props -Designed.
Art Lead
-Directed a team of 6 artists for 3D space runner-Coordinated art documentation, pipeline, and asset implementation-Designed character concept art, color keys, and planet profiles-Established and managed style guide -Created and implemented UI graphics, marketing assetsGravity Well Studios was founded by a group of students in their senior year of the.
Illustrator
-Produced and designed concept art and layouts for print graphic novel-Designed characters, environments, and props throughout pipeline -Provided paintovers and critique sessions for the team and interns-Illustrated final pages from script and action block-ins-Hosted live process sessions and art streams for Kickstarter patronsLead concept artist, pencil.
Sac Undergraduate Chair
Undergraduate Senior Capstone representative for the Art track of EAE. Duties include meetings, event planning, work with graduate classes in cohort 5 and 6 to better serve and unite the students of EAE.
Emerging Leaders Intern
ArtsForce Conference: Founding intern with the College of Fine Arts to found an academic conference for the value of an arts degree in the modern workforce. Duties included coordination, hiring staff, interviewing alumni, logo design, and marketing. Emerging Leaders Council: Mentorship program with the College of Fine Arts to introduce incoming arts.
Colleagues at WildWorks
Other employees you can reach at wildworks.com. View company contacts for 72 employees →
Casey Jensen
Colleague at Wildworks
Salt Lake City, Utah, United States, United States
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JA
Jeff Amis
Colleague at Wildworks
Salt Lake City, Utah, United States, United States
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IA
Icebuggypenguin Autumn
Colleague at Wildworks
Greater Nottingham, United Kingdom
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DB
Derek Baum
Colleague at Wildworks
American Fork, Utah, United States, United States
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SJ
Spencer Jensen
Colleague at Wildworks
Salt Lake City Metropolitan Area, United States
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TG
Toph Gorham
Colleague at Wildworks
Salt Lake City, Utah, United States, United States
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SC
Spencer Catten
Colleague at Wildworks
Salt Lake City, Utah, United States, United States
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LG
Lybia G.
Colleague at Wildworks
Goodyear, Arizona, United States, United States
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ML
Marcelo Leszynski
Colleague at Wildworks
Provo, Utah, United States, United States
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KJ
Krystle Johnson
Colleague at Wildworks
Syracuse, Utah, United States, United States
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Danielle Powers education
Master Of Entertainment Arts & Engineering (Meae), Game Art
Bachelor Of Fine Arts (Bfa), Entertainment Arts & Engineering, 3.8 Gpa
Honors Diploma
Frequently asked questions about Danielle Powers
Quick answers generated from the profile data available on this page.
What company does Danielle Powers work for?
Danielle Powers works for WildWorks.
What is Danielle Powers's role at WildWorks?
Danielle Powers is listed as Concept Art Director at WildWorks.
What is Danielle Powers's email address?
AeroLeads has found 1 work email signal at @wildworks.com for Danielle Powers at WildWorks.
What is Danielle Powers's phone number?
AeroLeads has found 1 phone signal(s) with area code 801 for Danielle Powers at WildWorks.
Where is Danielle Powers based?
Danielle Powers is based in Salt Lake City Metropolitan Area, United States, United States while working with WildWorks.
What companies has Danielle Powers worked for?
Danielle Powers has worked for Wildworks, Art By Danielle Powers, The Worst Of Friends, Cat & Fiddle Games Co., and Backwater Games.
Who are Danielle Powers's colleagues at WildWorks?
Danielle Powers's colleagues at WildWorks include Casey Jensen, Jeff Amis, Icebuggypenguin Autumn, Derek Baum, and Spencer Jensen.
How can I contact Danielle Powers?
You can use AeroLeads to view verified contact signals for Danielle Powers at WildWorks, including work email, phone, and LinkedIn data when available.
What schools did Danielle Powers attend?
Danielle Powers holds Master Of Entertainment Arts & Engineering (Meae), Game Art from University Of Utah.
What skills is Danielle Powers known for?
Danielle Powers is listed with skills including Game Development, Video Games, Photoshop, Conceptual Art, Maya, Art Direction, Research, and Game Design.
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