Ryan Sumner
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Ryan Sumner Email & Phone Number

Unity3D Contract Developer at Theta (NZ) at Theta (NZ)
Location: Wellington, New Zealand 3 work roles 2 schools
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Current company
Role
Unity3D Contract Developer at Theta (NZ)
Location
Wellington, New Zealand
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Who is Ryan Sumner? Overview

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Ryan Sumner is listed as Unity3D Contract Developer at Theta (NZ) at Theta (NZ), a with 199 employees, based in Wellington, New Zealand. AeroLeads shows a matched LinkedIn profile for Ryan Sumner.

Ryan Sumner previously worked as Unity3D Contract Developer at Theta (Nz) and Unity3D Contract Developer at Mixt. Ryan Sumner holds Master Of Science - Ms, Computer Graphics, Merit from Victoria University Of Wellington.

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Theta (NZ)

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About Ryan Sumner

Following a BSc in Computer Science from Massey University in Auckland, focus has been on AR/VR development. Evidenced through successfully completing a Master's degree in Computer Graphics from Victoria University of Wellington, a programme developed in collaboration with Weta Digital. Strong soft skills gained through university tutoring, demonstrations and presentations. Work experience includes game development and programming for various AR/VR business solution companies. Firstly through an internship within an innovations team at Datacom, followed by a role as a Unity development contractor at Mixt Studio and more recently contracting for the innovations lab at Theta Systems Ltd developing a multi-platform AR/VR content creation application called Mixiply. Knowledgeable in the use of numerous other industry standard game engines and software tools such as Unreal Engine 4 and Houdini. Conducted significant research and carried out user studies contributing to the current body of knowledge on Virtual Reality as part of Master's Thesis.

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Theta (NZ)
Theta (Nz)
Unity3D Contract Developer at Theta (NZ)
auckland, auckland, new zealand
Website
Employees
199
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3 roles

Ryan Sumner work experience

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Unity3D Contract Developer

Current

Wellington & Wairarapa, New Zealand

Presently working within the Innovations Lab Team using Unity3D to design and develop a multi-platform AR/VR application called Mixiply, which makes games/experiences easier to create, share and edit onlineIn particular my role includes: Designing and creating game templates and scripts for end users to reference and reuse within the Mixiply platformWorking alongside youngsters (known as the MiniDevs, an after school group at Newlands Intermediate school) as part of client research for the purpose of developing, testing and creating content for the Mixiply platformDeveloping and maintaining software version builds across all Mixiply hardware platforms which includes: Windows, OSX, iOS and Android as well as the Windows Mixed Reality Headset and HololensDesigning, implementing and maintaining the API used by the Mixiply platformAssisted in running a hackathon event for kids known as HackMini.Where the Mixiply platform was one of the mediums for prototype development during the eventDesigning and developing technical demonstrations to illustrate AR/VR solutions to potential clients that include the finance and construction sectors.

May 2018 - Present

Unity3D Contract Developer

Wellington & Wairarapa, New Zealand

Volunteering at this multi-disciplinary AR/VR design & development studio which excels 2018 in telling digital stories using immersive, interactive, augmented reality, virtual reality & 360 video experiencesCreated a VR experience in Unity3D which aims to promote the benefits and value of robust design in multiple industries.In particular: Working alongside designers, clients and partners in translating and improving a storyboarded version of the experience into the VR medium.Unity3D development as part of a small team that often includes mentoring other junior less experienced team members in Unity3D development techniques and VR design processesHelped prepare and showcased the VR experience demo for the Creative Realities expo during Tech Week 2018.Contracting as part of a team developing a VR mobile application for NZ Transport Agency (NZTA) named DriveVR, which aims to give users some initial driving experience as well as assist in preparation for a driving test without physically getting behind the wheel.Specific duties included: Testing major new features created by other developers for bugsFixing identified bugs from QA testers.Responsible for building and maintaining the application for iOS and Android

Apr 2018 - Dec 2018

Ar/Vr Developer Intern

Wellington & Wairarapa, New Zealand

Worked as part of the MARS (Mobile Applications and Rails) innovations team at Datacom, collaborating with governmental departments and both large and small businesses to design solutions that solve their specific problemsRecruited as part of the team to explore some of the benefits that Virtual and Augmented Reality technology could bring to clientsDesigned and presented both individually and as part of a group, numerous technical demonstrations to illustrate both Virtual and Augmented Reality solutions to potential clientsProduced market research and product brief / feasibility documentsCollaborated regularly with both colleagues and management and participated in brainstorm meetings producing concept documentation for potential new opportunities and products

Oct 2017 - Feb 2018
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Colleagues at Theta (NZ)

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2 education records

Ryan Sumner education

Bachelor Of Science - Bs, Computer Science

Massey University
FAQ

Frequently asked questions about Ryan Sumner

Quick answers generated from the profile data available on this page.

What company does Ryan Sumner work for?

Ryan Sumner works for Theta (NZ).

What is Ryan Sumner's role at Theta (NZ)?

Ryan Sumner is listed as Unity3D Contract Developer at Theta (NZ) at Theta (NZ).

Where is Ryan Sumner based?

Ryan Sumner is based in Wellington, New Zealand while working with Theta (NZ).

What companies has Ryan Sumner worked for?

Ryan Sumner has worked for Theta (Nz), Mixt, and Datacom.

Who are Ryan Sumner's colleagues at Theta (NZ)?

Ryan Sumner's colleagues at Theta (NZ) include Ross Brandt, Jessie Guo, Stephan Van Lieshout, David Guy, and Ben Blissett.

How can I contact Ryan Sumner?

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What schools did Ryan Sumner attend?

Ryan Sumner holds Master Of Science - Ms, Computer Graphics, Merit from Victoria University Of Wellington.

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