Ryan Scott Email & Phone Number
@min-max.net
LinkedIn matched
Who is Ryan Scott? Overview
A concise factual answer block for searchers comparing this professional profile.
Ryan Scott is listed as Partner and Operations Lead at Min/Max Consulting, a company with 3 employees, based in Sunnyvale, California, United States. AeroLeads shows a work email signal at min-max.net and a matched LinkedIn profile for Ryan Scott.
Ryan Scott previously worked as Partner & Operations Lead at Min/Max Consulting and CEO & Editorial Director at Geekbox Media. Ryan Scott studied at De Anza College.
Email format at Min/Max Consulting
This section adds company-level context without repeating Ryan Scott's masked contact details.
AeroLeads found 3 current-domain work email signals for Ryan Scott. Compare company email patterns before reaching out.
About Ryan Scott
Accomplished and respected editor, writer, critic, on-air personality, and manager. Thirteen-year record of collaborating with content teams in the creation and publication of videogame editorial across some of the most popular print and online brands in the world. Outstanding organizational and communication skills, applicable to employee and budget management, project management, identification and recruitment of freelance talent, and building successful relationships with game publishers. Vast knowledge of the gaming industry, with a passion for crafting creative content that goes beyond the usual comfort zones of entertainment coverage.Specialties: • Content Strategy• Online Editorial and Publishing• Print Editorial and Publishing• Custom Publishing• Community Engagement• Audio and Video Podcasts• Team and Project Leadership• Deadline Planning and Management• Budget Management• Critical Analysis of Entertainment Media• Product Evaluation• Managing Employees and Contractors• Building Industry Relationships
Listed skills include Content Strategy, Video Games, Editorial, Publishing, and 35 others.
Ryan Scott's current company
Company context helps verify the profile and gives searchers a useful next step.
Ryan Scott work experience
A career timeline built from the work history available for this profile.
Partner & Operations Lead
Current- Co-founder of the premier consultancy and research firm for the videogame industry. Min/Max's experienced consulting team stands ready to provide intensive game evaluations, mock reviews, PR and communications.
- Manages all company processes, including scheduling, travel, accounting, and budget.
- Coordinates workflow and schedules for all projects and related deadlines, with an eye toward healthy work/life balance.
- Identifies, implements, and manages necessary technology, workspace tools, and security practices.
Ceo & Editorial Director
Current- Videogame and tech industry consultant, specializing in content creation, editorial strategy, large-scale project management, and early product evaluation. Currently hosts The Geekbox, a weekly audio podcast that.
- Provides editorial strategy and content to a variety of gaming- and tech-focused media organizations. Clients to date have included Microsoft Corporation, Ubisoft Entertainment, Electronic Arts, Hit Detection LLC.
- Engages in early product evaluations with a variety of high-profile videogame publishers, to provide feedback and advice in an effort to help guide development resources and create the best entertainment products.
- Launched The Geekbox podcast in January 2009. Averages 75,000 monthly downloads.
- Launched The Comedy Button podcast in October 2011, after raising almost $40,000 of crowd-sourced funding (via Kickstarter), Averaged 250,000 monthly downloads from its launch. Acquired by Hand Turkey LLC in 2015.
Partner & Co-Founder
Current- Works alongside the company's other partners to produce, co-host, and promote The Comedy Button, a weekly non-topical comedy podcast originally launched in October 2011 (acquired from Geekbox Media in 2015). Manages.
- Co-hosts The Comedy Button each week, as well as tie-in videos and premium monthly audio commentaries for popular films.
- Collaborates with partners to maintain The Comedy Button's active and engaged audience, resulting in more than 450,000 monthly downloads.
- Handles all weekly podcast publishing, and coordinates social media promotion with partners.
- Manages all business affairs for the company, including budgets, payments, and advertising campaigns.
- Manages a crowdfunded Patreon account of more than 5,000 subscribers, ranked as the 11th most successful account on the Patreon service in 2016.
Consultant
Collaborated with consultants and senior leadership on product evaluation engagements with videogame industry publishers. Created and contributed to heavily detailed reports advising on product strengths, weaknesses, marketing opportunities, and release strategies, with the goals of helping clients to create best-in-class interactive entertainment.
Managing Editor, Xbox Wire
- Oversaw content development, editing, deadlines, and budgets for Xbox Wire, Microsoft's consumer-facing news website dedicated to the Xbox videogame brand.
- Hired and directed a team of 10+ writers to provide custom editorial content, with the goal of promoting and evangelizing the Xbox brand.
- Assigned and edited more than 40 editorial features per month.
- Managed an annual six-figure editorial budget, including all writer payments and associated expenses.
- Custom content drove game sales to the Xbox Marketplace, directly resulting in seven-figure monthly revenues for the company, and a healthy four-figure ROI on the annual editorial budget.
- Worked with Editor-in-Chief to coordinate and direct Xbox Wire's annual E3 coverage strategy, and arrange meetings with key Microsoft developers and content partners.
Editorial Director
- Editorial lead for the E3 Show Daily magazine and E3Insider.com website, both custom-published by IDG World Expo (formerly GamePro Custom Solutions) in conjunction with the Entertainment Software Association, for the.
- Hired and directed a multidisciplinary team of 15+ writers, editors, designers, photographers, producers, and engineers in the creation of the annual E3 expo's official daily magazine and website.
- Managed an annual five-figure editorial budget for both publications.
- Collaborated with executive staff to ensure that all editorial content conformed to the client's needs and expectations.
- Negotiated all editorial coverage needs with clients, partners, and exhibitors, resulting in 50 pages of editorial content in the E3 Show Daily (across 3 issues with more than 45,000 copies distributed annually), along.
- During E3 2015, increased year-over-year unique visitors to E3Insider.com by 107%.
Executive Editor, Gamespy.Com
- Acted as the day-to-day editorial lead for all deadlines, scheduling, asset collation, content deployment, and grassroots social media outreach. Assisted the Editor-in-Chief in determining GameSpy.com's long-term.
- Guided GameSpy.com through a major relaunch in early 2009, and played a large role in establishing the site as a destination for both serious and comedic gaming content.
- Created and deployed weekly email newsletters to an audience of nearly 1,000,000 subscribers.
- Participated in the weekly GameSpy Debriefings comedy podcast, which consistently ranked in the top 20 podcasts of iTunes' Video Games category.
- Co-managed a staff of 5 Editors.
- Grew and managed a staff of 30+ contract writers.
Executive Reviews Editor, 1Up Network
- Directed all videogame reviews content, deadlines, and editorial policies across online and print properties (1UP.com and Electronic Gaming Monthly, respectively).
- Established new editorial processes to ensure consistent tone and quality in game reviews across Ziff Davis Media's print and online publications.
- Worked with writers and Managing Editors to ensure timely publication of reviews.
- Managed a staff of 2 Editors and 20+ contract writers.
- Managed a $7,000 monthly reviews budget and all related editorial spending.
- Drove a major format change in Electronic Gaming Monthly, retiring small three-person game reviews in favor of longer and more informative single-person reviews.
Reviews Editor, Computer Gaming World
- Directed all content development, deadlines, and editorial policies for Computer Gaming World's Reviews and Extend (columns) sections. The magazine was relaunched as Games for Windows: The Official Magazine in late 2006.
- Grew and managed a staff of 10+ contract writers.
- Managed a $5,000 monthly reviews budget and all related editorial spending.
- Participated in Computer Gaming World's relaunch as Games for Windows: The Official Magazine in 2006, working with editorial and art staff to establish the Reviews and Extend sections' tone and visual direction.
- Single-handedly responsible for orchestrating a 33-page reviews cover feature in Games for Windows: The Official Magazine #14 (January 2008 issue).
- Served as the acting Managing Editor for a number of production cycles, overseeing all deadlines and working with Art Directors and Production Coordinators to ensure timely, error-free magazine completion and.
Associate Editor, Computer Gaming World
- Directed all content development, deadlines, and editorial policies for Computer Gaming World's Previews and Check Out (columns/odds-and-ends) sections.
- Grew and managed a staff of 5+ contract writers.
- Managed a monthly $4,000 previews budget and all related editorial spending.
- Negotiated with game publishers for regular exclusive previews of highly anticipated PC games.
- Collaborated with the Senior Editor to merge the News and Previews sections into a single, cohesive gaming-culture section during a major 2005 redesign.
- Drove major format changes, encouraging a much more critical and analytical tone for all game previews.
Cd-Rom Editor, Computer Gaming World
- Responsible for the development and production of Computer Gaming World's monthly covermount CD-ROM.
- Worked with an outside production studio to meet all CD-ROM mastering deadlines.
- Negotiated with game publishers for regular exclusive demos of highly anticipated PC games.
- Developed and launched Computer Gaming World's first covermount DVD-ROM, and successfully negotiated with game publishers for full copies of popular PC games.
Ryan Scott education
Frequently asked questions about Ryan Scott
Quick answers generated from the profile data available on this page.
What company does Ryan Scott work for?
Ryan Scott works for Min/Max Consulting.
What is Ryan Scott's role at Min/Max Consulting?
Ryan Scott is listed as Partner and Operations Lead at Min/Max Consulting.
What is Ryan Scott's email address?
AeroLeads has found 3 work email signals at @min-max.net for Ryan Scott at Min/Max Consulting.
Where is Ryan Scott based?
Ryan Scott is based in Sunnyvale, California, United States while working with Min/Max Consulting.
What companies has Ryan Scott worked for?
Ryan Scott has worked for Min/Max Consulting, Geekbox Media, Hand Turkey Llc, Hit Detection, and Microsoft.
How can I contact Ryan Scott?
You can use AeroLeads to view verified contact signals for Ryan Scott at Min/Max Consulting, including work email, phone, and LinkedIn data when available.
What schools did Ryan Scott attend?
Ryan Scott studied at De Anza College.
What skills is Ryan Scott known for?
Ryan Scott is listed with skills including Content Strategy, Video Games, Editorial, Publishing, Content Development, Digital Media, New Media, and Editing.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Ryan Scott you were looking for.
View similar profiles