Nick Schulz Email & Phone Number
Who is Nick Schulz? Overview
A concise factual answer block for searchers comparing this professional profile.
Nick Schulz is listed as Principal Networked Gameplay Programmer at Innersloth, a company with 82 employees, based in Santa Clara, Utah, United States. AeroLeads shows a matched LinkedIn profile for Nick Schulz.
Nick Schulz previously worked as Networked Gameplay Programmer at Innersloth and Creative Director / Programmer / Artist at Alleyway Games. Nick Schulz holds Graphic Design from Southern Utah University.
Email format at Innersloth
This section adds company-level context without repeating Nick Schulz's masked contact details.
Review company-level records connected to Nick Schulz before choosing the right outreach path.
About Nick Schulz
I'm a passionate software creator with over 15 years experience in internet-connected application development. I make games. I write netcode. I solve difficult problems. I love collaboration. I’m not afraid to take on mighty challenges or assume leadership responsibilities and I relish opportunities to learn and grow.
Listed skills include Software Development, C#, Unity, Graphic Design, and 44 others.
Nick Schulz's current company
Company context helps verify the profile and gives searchers a useful next step.
Nick Schulz work experience
A career timeline built from the work history available for this profile.
Networked Gameplay Programmer
Current
Creative Director / Programmer / Artist
Current- As a cofounder of Alleyway Games, I've been the primary contributor to the overall design and development of our local and online multiplayer, gravity defying, arena platform fighting game: Orbitals.
- Technical design and implementation of all aspects of the game: UI, animation, gameplay, custom physics, custom UDP-based networking solution.
- Art direction and 3D art asset creation (modeling, sculpting, texturing, rigging, animation).Orbitals won a coveted spot in the 2020 Indie MEGABOOTH as well as spots in both the PAX Rising showcase at PAX East and the.
Project Technical Lead / Senior Software Engineer
- Project Technical Lead / Senior Engineer on Competitive Gaming Platform:My primary responsibility is to oversee the technical aspects of the project and provide guidance to, and coordination of the development team..
- Technical design/implementation of hybrid cloud / on premises kubernetes/container-based microservice architecture that complies with strict government regulations.
- Technical design/implementation of in-house, cross-platform, real-time, server authoritative networking library for Unity games. Built on top of ENet communication layer, includes custom protocol and AES encryption.
- Technical design/implementation of client (iOS and Android) and server game logic for real-time networked multiplayer physics-based games built using the custom networking library. Implemented lag compensation.
- Technical design/implementation of Match-3 engine in Unity and core logic for competitive, server-authoritative networked version of the game with scrolling game board. Networked gameplay design and implementation with.
- Technical design/implementation of persistent TCP-based communication framework between dotnet platform servers and Unity mobile client with custom protocol and proof-of-work connection validation.
Senior Software Engineer
Primary responsibilities included development of 3rd party partner APIs, 3rd party partner integration, ongoing development of the 3D production pipeline and fulfillment system and the continued maintenance of Sandboxr platform.
Chief Technology Officer
Primary responsibilities included the design, development, deployment, and maintenance of Sandboxr software platform and server infrastructure. The platform primarily consists of internet-connected, User-facing WebGL/Android/Windows applications, middleware for initial import and conversion of 3rd party content into the cloud storage, and a robust.
General Manager, Director Of Development
- Primary responsibilities:
- Employee management (3-5 employees)
- Designed and developed a scalable community portal system
- Product development of advertising packages
- Assisted with sales staff and the development of sales material
- Customer Service
Colleagues at Innersloth
Other employees you can reach at innersloth.com. View company contacts for 82 employees →
Among Us Impostor
Colleague at InnerslothGregadoo, New South Wales, Australia, Australia
View →
IM
Isabel Mendiola
Colleague at InnerslothCorpus Christi, Texas, United States, United States
View →
DB
Daquavion Bingleton
Colleague at InnerslothCleveland, Ohio, United States, United States
View →
GS
Gabe Smith
Colleague at InnerslothAuckland, Auckland, New Zealand, New Zealand
View →
LF
Le Fishe
Colleague at InnerslothAmoncourt, Bourgogne-Franche-Comté, France, France
View →
SA
Sus Amogus
Colleague at InnerslothRochester, New York, United States, United States
View →
LD
Lamar Davis
Colleague at InnerslothLos Angeles, California, United States, United States
View →
XS
Xaden Sus
Colleague at InnerslothRaleigh, North Carolina, United States, United States
View →
LF
Leron Frostin
Colleague at InnerslothGarden City, New York, United States, United States
View →
EB
Eat Bagel
Colleague at InnerslothPerth, Western Australia, Australia, Australia
View →
Nick Schulz education
Frequently asked questions about Nick Schulz
Quick answers generated from the profile data available on this page.
What company does Nick Schulz work for?
Nick Schulz works for Innersloth.
What is Nick Schulz's role at Innersloth?
Nick Schulz is listed as Principal Networked Gameplay Programmer at Innersloth.
Where is Nick Schulz based?
Nick Schulz is based in Santa Clara, Utah, United States while working with Innersloth.
What companies has Nick Schulz worked for?
Nick Schulz has worked for Innersloth, Alleyway Games, Pocket Pinata Interactive, Whiteclouds, and Sandboxr Inc..
Who are Nick Schulz's colleagues at Innersloth?
Nick Schulz's colleagues at Innersloth include Among Us Impostor, Isabel Mendiola, Daquavion Bingleton, Gabe Smith, and Le Fishe.
How can I contact Nick Schulz?
You can use AeroLeads to view verified contact signals for Nick Schulz at Innersloth, including work email, phone, and LinkedIn data when available.
What schools did Nick Schulz attend?
Nick Schulz holds Graphic Design from Southern Utah University.
What skills is Nick Schulz known for?
Nick Schulz is listed with skills including Software Development, C#, Unity, Graphic Design, Project Management, Product Development, Web Development, and Integration.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Nick Schulz you were looking for.
View similar profiles