Simon Barker
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Simon Barker Email & Phone Number

UI & Audio at ProbablyMonsters
Location: Franklin, Tennessee, United States 6 work roles 2 schools
1 work email found @kroger.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email s****@kroger.com
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
UI & Audio
Location
Franklin, Tennessee, United States
Company size

Who is Simon Barker? Overview

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Quick answer

Simon Barker is listed as UI & Audio at ProbablyMonsters, a with 152 employees, based in Franklin, Tennessee, United States. AeroLeads shows a work email signal at kroger.com and a matched LinkedIn profile for Simon Barker.

Simon Barker previously worked as UI Engineer at Probablymonsters and Lead UI Engineer at Rogue Dolphin. Simon Barker holds Game Design Bs, Arts & Sciences, 3.8 from Indiana University Bloomington.

Company email context

Email format at ProbablyMonsters

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{first}.{last}@kroger.com
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AeroLeads found 1 current-domain work email signal for Simon Barker. Compare company email patterns before reaching out.

Profile bio

About Simon Barker

I am a 25-year-old programmer with years of industry experience in UI, Systems, and Audio Programming on Unreal Engine 5 and Unity.I have worked with both small studios and veterans on action games, open-world survival craft, platformers, online/local multiplayer games, and much more. I am a team-oriented individual who believes in the power of collective creativity, driven to deliver consistently exceptional results with a focus on strong, user-centric design principles and clean, performant code. I love games and I love making games, so I relish every opportunity to collaborate with other likeminded individuals.

Current workplace

Simon Barker's current company

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ProbablyMonsters
Probablymonsters
UI & Audio
bellevue, washington, united states
Employees
152
AeroLeads page
6 roles

Simon Barker work experience

A career timeline built from the work history available for this profile.

Ui Engineer

Current

Dallas, Texas, United States

Dec 2024 - Present

Lead Ui Engineer

Current
Rogue Dolphin

UI Engineer and generalist programmer on volunteer indie game titles built with Unreal Engine 5.

Aug 2024 - Present

Lead Ui Engineer

Franklin, Tennessee, United States

Designed UI systems and interfaces including frontend and backend using blueprint and C++. Examples of work consists of but are not limited to inventory management, HUD elements, in-world elements such as health bars, interaction prompts and POIs, menus and navigation, game user settings. Extensive use of dynamic materials, animations and audio integration to fit the tone of our game.

Mar 2023 - Apr 2024

Junior Programmer

Franklin, Tennessee, United States

Worked on tools like developer console commands as well as providing engineering support for complex sound systems, such as dynamic volumetric reverb that is responsive to physical materials, and acoustic physics interactions between characters and bodies of water and various types of foliage, varying in performance complexity based on network conditions and requirements.

Oct 2022 - Mar 2023

Lead Programmer & Sound Designer

Mellow Armadillo

Bloomington, Indiana, United States

Worked as the sole engineer on a university-funded team developing Hamster Blitz, an early-access local co-op action game. Contributions include sound design & processing for in-game SFX, UI art & engineering, physics-based multiplayer and AI pathfinding.

Aug 2020 - Apr 2022
Team & coworkers

Colleagues at ProbablyMonsters

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2 education records

Simon Barker education

4.3

Activities and Societies: Marching Band, Winter Drumline, Wind Ensemble Led the Front Ensemble in Marching Band.

FAQ

Frequently asked questions about Simon Barker

Quick answers generated from the profile data available on this page.

What company does Simon Barker work for?

Simon Barker works for ProbablyMonsters.

What is Simon Barker's role at ProbablyMonsters?

Simon Barker is listed as UI & Audio at ProbablyMonsters.

What is Simon Barker's email address?

AeroLeads has found 1 work email signal at @kroger.com for Simon Barker at ProbablyMonsters.

Where is Simon Barker based?

Simon Barker is based in Franklin, Tennessee, United States while working with ProbablyMonsters.

What companies has Simon Barker worked for?

Simon Barker has worked for Probablymonsters, Rogue Dolphin, Traega Entertainment, Mellow Armadillo, and Barnes & Noble, Inc..

Who are Simon Barker's colleagues at ProbablyMonsters?

Simon Barker's colleagues at ProbablyMonsters include Isabella Flores, Phr, Black Wolf, Justin Trout, Billy Krolick, and Mathew Markert.

How can I contact Simon Barker?

You can use AeroLeads to view verified contact signals for Simon Barker at ProbablyMonsters, including work email, phone, and LinkedIn data when available.

What schools did Simon Barker attend?

Simon Barker holds Game Design Bs, Arts & Sciences, 3.8 from Indiana University Bloomington.

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