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Steve Johnson Email & Phone Number

Principal Sound Designer at Riot Games at Riot Games
Location: Santa Monica, California, United States 9 work roles
1 work email found @riotgames.com LinkedIn matched
✓ Verified May 2026 3 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email s****@riotgames.com
LinkedIn Profile matched
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Current company
Role
Principal Sound Designer at Riot Games
Location
Santa Monica, California, United States
Company size

Who is Steve Johnson? Overview

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Quick answer

Steve Johnson is listed as Principal Sound Designer at Riot Games at Riot Games, a company with 4485 employees, based in Santa Monica, California, United States. AeroLeads shows a work email signal at riotgames.com and a matched LinkedIn profile for Steve Johnson.

Steve Johnson previously worked as Principal Sound Designer at Riot Games and Sr. Sound Designer at Riot Games.

Company email context

Email format at Riot Games

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{first_initial}{last}@riotgames.com
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AeroLeads found 1 current-domain work email signal for Steve Johnson. Compare company email patterns before reaching out.

Profile bio

About Steve Johnson

Steve Johnson is a Principal Sound Designer at Riot Games at Riot Games. He possess expertise in ps3, sound design, dialogue editing, sound, recording and 32 more skills.

Listed skills include Ps3, Sound Design, Dialogue Editing, Sound, and 33 others.

Current workplace

Steve Johnson's current company

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Riot Games
Riot Games
Principal Sound Designer at Riot Games
los angeles, california, united states
Website
Employees
4485
AeroLeads page
9 roles

Steve Johnson work experience

A career timeline built from the work history available for this profile.

Principal Sound Designer

Current

Project LLegends of Runeterra

Mar 2021 - Present

Sr. Sound Designer

Legends of Runeterra

Oct 2017 - Mar 2021

Sr. Sound Designer

Star Wars - Principal Sound DesignerTitanfall 2 - PS4/XB1/PC - Sr. Sound Designer

Jan 2016 - Sep 2017

Contracting Sound Designer And Audio Consultant

Abzu - PS4/XB1/PC

Aug 2013 - Aug 2014

Sr. Sound Designer

Sony Computer Entertainment America - Santa Monica

The Last of Us - PS3 - Sr. Sound DesignerJourney - PS3 - Sound Designer / Audio LeadPlayStation All-Stars Battle Royale - PS3 - additional sound designThe Unfinished Swan - PS3 - additional sound designUncharted 3 - PS3 - additional mocap dialog recordingTwisted Metal - PS3 - additional sound designDatura - PS3 - additional sound designStarhawk - PS3.

Jul 2007 - Oct 2012

Sound Designer / Associate Sound Designer

Sony Computer Entertainment America - San Diego

Blastfactor: Advanced Research - PS3 - Sound Designer / Audio LeadWarhawk - PS3 - additional sound designGod Of War: Chains Of Olympus - PSP - additional sound designBlastfactor - PS3 - Sound DesignerflOw - PS3 - additional sound designPain - PS3 - additional sound designLair - PS3 - Motion Capture Dialog RecordistGod of War 2 - PS2 - additional sound.

Jul 2005 - Jul 2007

Assistant Engineer

Airstream Audio
  • Assisted in the recording of VO and foley, sound design, and mixing for TV and radio commercials, documentaries, short films, and promos.
  • Clients included DDB, FCB, and Leo Burnett for products like Cadillac, Gatorade, Propel, JCPenney, McDonalds, Lowe's, and Miller Lite.
  • Edited and mixed the documentary, “Ruth Duckworth, A Life of Clay”
Dec 2003 - Jun 2005

Intern / Assistant Engineer

  • Assisted in the recording of VO and foley, ADR, sound design, and mixing for TV and radio commercials, films, dvd extras, documentaries, and promos.
  • Clients included Disney, Paramount, Ogilvy and Mather, DDB, FCB, and Leo Burnett for products and brands like McDonald's, KFC, Budweiser, Tropicana, Gatorade, Sears, Kraft, and SC Johnson; films like “School of Rock”.
Jan 2003 - Dec 2003
Team & coworkers

Colleagues at Riot Games

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FAQ

Frequently asked questions about Steve Johnson

Quick answers generated from the profile data available on this page.

What company does Steve Johnson work for?

Steve Johnson works for Riot Games.

What is Steve Johnson's role at Riot Games?

Steve Johnson is listed as Principal Sound Designer at Riot Games at Riot Games.

What is Steve Johnson's email address?

AeroLeads has found 1 work email signal at @riotgames.com for Steve Johnson at Riot Games.

Where is Steve Johnson based?

Steve Johnson is based in Santa Monica, California, United States while working with Riot Games.

What companies has Steve Johnson worked for?

Steve Johnson has worked for Riot Games, Respawn Entertainment, Thatgamecompany, Giant Squid, and Sony Computer Entertainment America - Santa Monica.

Who are Steve Johnson's colleagues at Riot Games?

Steve Johnson's colleagues at Riot Games include Mason Beck, Thao Lee, Ricardo Useche, Trevor Umeda, and Diego Navarro.

How can I contact Steve Johnson?

You can use AeroLeads to view verified contact signals for Steve Johnson at Riot Games, including work email, phone, and LinkedIn data when available.

What skills is Steve Johnson known for?

Steve Johnson is listed with skills including Ps3, Sound Design, Dialogue Editing, Sound, Recording, Field Recording, Video Games, and Game Design.

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