Game Developer
Paris, France
I have extensive experience working as a Game Developer with Unity and Godot. I have actively engaged in more than 20 student or personal game projects, participated in 17+ game jams, and successfully launched two apps on Google Play. My experience spans a diverse range of game genres, including 2D and 3D games, online multiplayer games, as well as puzzle, action, adventure, and arcade games.Many of my games can be played on browser on https://thomas-bringer.itch.ioMy primary role is gameplay programming. As I typically develop games alone, I have cultivated additional skills in areas such as network programming, tools programming, engine programming, game design, level design, 2D/3D art, 2D/3D animation, and sound design.For personal projects, my game engines of choice are Unity and Godot, which I am very proficient with. I have also experience working with Unreal Engine from my internship at Bosch Sensortec. I am proficient in languages including C#, C++, gdscript, Python, Java and more.