Tim Clark
AeroLeads people directory · profile

Tim Clark Email & Phone Number

Brand Director, PC Gamer at Future at Future
Location: Chicago, Illinois, United States 12 work roles 1 school
1 work email found @futurenet.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email t****@futurenet.com
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Brand Director, PC Gamer at Future
Location
Chicago, Illinois, United States
Company size

Who is Tim Clark? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Tim Clark is listed as Brand Director, PC Gamer at Future at Future, a with 1888 employees, based in Chicago, Illinois, United States. AeroLeads shows a work email signal at futurenet.com and a matched LinkedIn profile for Tim Clark.

Tim Clark previously worked as Brand Director, PC Gamer at Future and Editor in Chief (Games) at Future Plc. Tim Clark holds Ba Honours, English Literature And Philosophy from University Of East Anglia.

Company email context

Email format at Future

This section adds company-level context without repeating Tim Clark's masked contact details.

{first}.{last}@futurenet.com
86% confidence

AeroLeads found 1 current-domain work email signal for Tim Clark. Compare company email patterns before reaching out.

Profile bio

About Tim Clark

Tim Clark is a Brand Director, PC Gamer at Future at Future. He possess expertise in digital media, editorial, publishing, magazines, online publishing and 12 more skills.

Listed skills include Digital Media, Editorial, Publishing, Magazines, and 13 others.

Current workplace

Tim Clark's current company

Company context helps verify the profile and gives searchers a useful next step.

Future
Future
Brand Director, PC Gamer at Future
bath, bath and north east somerset, united kingdom
Website
Employees
1888
AeroLeads page
12 roles

Tim Clark work experience

A career timeline built from the work history available for this profile.

Brand Director, Pc Gamer

Current

New York

Jan 2019 - Present

Editor In Chief (Games)

Current

Working across all of Future's gaming brands, my remit is to raise editorial quality throughout the group, maximise cost efficiency and drive benefit through better relations with our third-party partners. I'm also responsible for the creative work on product development and new launches. I recently completed redesigns for the official PlayStation and Xbox magazines, while my current projects include the relaunch of GamesMaster magazine, and a designing a new weekly gaming product for iPhone… Show more Working across all of Future's gaming brands, my remit is to raise editorial quality throughout the group, maximise cost efficiency and drive benefit through better relations with our third-party partners. I'm also responsible for the creative work on product development and new launches. I recently completed redesigns for the official PlayStation and Xbox magazines, while my current projects include the relaunch of GamesMaster magazine, and a designing a new weekly gaming product for iPhone and iPad. Show less

Nov 2009 - Present

Editorial Director (Pc Gamer And Gamesradar+)

Jul 2018 - Jan 2019

Global Editor In Chief (Pc Gamer)

San Francisco

Jul 2014 - Jan 2019

Editor (Official Playstation Magazine)

Having launched the new look Official PlayStation Magazine, which won a Games Media Award in its first year, I was promoted to Editor-in-Chief. Key amongst my expanded duties was launching FirstPlay - a subscription and advertising funded digital download show, delivered weekly through Sony's PlayStation Network. This involved building an additional seven-person team, including video editors and a PS3 programmer, working on the interface functionality and design, plus involvement in the… Show more Having launched the new look Official PlayStation Magazine, which won a Games Media Award in its first year, I was promoted to Editor-in-Chief. Key amongst my expanded duties was launching FirstPlay - a subscription and advertising funded digital download show, delivered weekly through Sony's PlayStation Network. This involved building an additional seven-person team, including video editors and a PS3 programmer, working on the interface functionality and design, plus involvement in the marketing campaign and selling the idea to key industry contacts. Show less

Dec 2008 - Nov 2009

Editor (Official Playstation 2 Magazine)

Having taken full control of the magazine I led a team of nine staff and was responsible for every element of the magazine - from editorial tone, through packaging and design to managing key external relationships and guiding long-term strategy. I prided myself on generating new ideas and consistently delivering innovative creative solutions.

Dec 2006 - Dec 2008

Associate Editor (Official Playstation 2 Magazine)

Working directly for the Editor-in-Chief, in addition to the work I was already doing as Deputy Editor, I would also ‘sign out' the magazine, negotiate covers and exclusives, work closely with other internal departments (marketing, advertising, production etc) and keep track of changes in the market with a view to maximising reader benefit and boosting sales.

Mar 2005 - Dec 2005

Deputy Editor (Official Playstation 2 Magazine)

In my capacity as Deputy Editor I was responsible for ensuring excellence throughout the magazine. My key duties included securing exclusives, flatplanning, commissioning freelancers, organising and motivating our team, dealing with workflow issues and driving the editorial in terms of tone and style. The job necessitated regular international travel, including visits to trade shows and many of the world's leading development studios

Jan 2004 - Feb 2005

Online Editor (Official Playstation 2 Magazine)

My duties were split between writing across every section of the magazine and managing content on Sony's PlayStation portal http://uk.playstation.com. My work on the site involved controlling the UK homepage, creating original content, encouraging community activity and repurposing articles from the magazine.

May 2002 - Dec 2004

Web Content Editor

Now Gamer/Gamer.Tv

As Editor of the Network of the World's Gamer service I was responsible for the channel's online content. My role involved writing fresh stories on a daily basis and overseeing a team that included staff writers, sub editors and graphic designers. I worked in tandem with the web producer to improve the site's functionality and usability, and also oversaw the relaunch of the service as www.gamer.tv in early 2002. Updated seven days a week, the site covered every aspect of videogaming, including… Show more As Editor of the Network of the World's Gamer service I was responsible for the channel's online content. My role involved writing fresh stories on a daily basis and overseeing a team that included staff writers, sub editors and graphic designers. I worked in tandem with the web producer to improve the site's functionality and usability, and also oversaw the relaunch of the service as www.gamer.tv in early 2002. Updated seven days a week, the site covered every aspect of videogaming, including industry news, a comprehensive review section, video-on-demand and exclusive interviews. I also reported directly from the E3 entertainment expo in Los Angeles and the Milia interactive content exhibition in Cannes. Show less

Sep 2000 - May 2002

On-Air Promotions & Presentation Executive (Playboy Tv Uk)

Working directly for the Head of Programming, my job covered every aspect of maintaining the station's output. Tasks included liaising with the parent company in the US, commissioning promos from agencies, writing marketing materials, scheduling our programming and supervising video and audio editing sessions.

Jan 2000 - Aug 2000

Promotions Producer (L!Ve Tv)

Trinity Mirror Plc

I started at L!VE TV as a researcher on its flagship late night programme, booking guests, investigating stories and devising new content strands. I was subsequently made responsible for editing and overseeing the channel's acquired output, before being promoted to the promotions department where I designed and created a wide range of episode specific and channel promos.

Sep 1997 - Nov 1999
Team & coworkers

Colleagues at Future

Other employees you can reach at futureplc.com. View company contacts for 1888 employees →

1 education record

Tim Clark education

FAQ

Frequently asked questions about Tim Clark

Quick answers generated from the profile data available on this page.

What company does Tim Clark work for?

Tim Clark works for Future.

What is Tim Clark's role at Future?

Tim Clark is listed as Brand Director, PC Gamer at Future at Future.

What is Tim Clark's email address?

AeroLeads has found 1 work email signal at @futurenet.com for Tim Clark at Future.

Where is Tim Clark based?

Tim Clark is based in Chicago, Illinois, United States while working with Future.

What companies has Tim Clark worked for?

Tim Clark has worked for Future, Future Plc, Future Us, Now Gamer/Gamer.Tv, and Playboy Enterprises, Inc..

Who are Tim Clark's colleagues at Future?

Tim Clark's colleagues at Future include Shaun Inglethorpe, Andy Samuel Durrant, Maxime Ducros, Jonathan Coates, and Paul Ryan.

How can I contact Tim Clark?

You can use AeroLeads to view verified contact signals for Tim Clark at Future, including work email, phone, and LinkedIn data when available.

What schools did Tim Clark attend?

Tim Clark holds Ba Honours, English Literature And Philosophy from University Of East Anglia.

What skills is Tim Clark known for?

Tim Clark is listed with skills including Digital Media, Editorial, Publishing, Magazines, Online Publishing, Editing, Journalism, and Web Content.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Tim Clark you were looking for.

View similar profiles