Tim Chin

Tim Chin Email and Phone Number

Senior Engineering Manager at FullStory @ FullStory
Atlanta, Georgia
Tim Chin's Location
Atlanta, Georgia, United States, United States
Tim Chin's Contact Details
About Tim Chin

Tim Chin is a Senior Engineering Manager at FullStory at FullStory. He possess expertise in gui, visual design, three.js, webgl, illustrator and 38 more skills. Colleagues describe him as "I’ve had the great fortune to partner with Tim throughout my full tenure at FullStory. Through evolving team structures and various inflection points in the product and company, I always could feel secure, knowing that Tim was there as an engineering and UX counterpart. Through our careers at FullStory, Tim always took the time to provide additional clarity on the technical scope of projects. He would often do technical research and share findings with the team, and would always be very receptive to any questions asked. All of these actions helped to open up conversations around resourcing, design scope, and release cadence as we approached new feature work. Apart from all of this, Tim is just one of the most kind, considerate and supportive colleagues that I’ve had the pleasure of working alongside with. One of the qualities that I admire most about Tim is how he actively listens, and how aware he is of other voices in the room. The empathy that he shares with his team, combined with his passion for problem-solving, design and UX have not only made him an excellent colleague to collaborate with, but also an exceptional leader, I have been so fortunate to count him as both. Any team would be so lucky to have Tim’s talents!", "Tim is one of the finest developers I have had the privilege of working with. He is a voracious learner, and my biggest challenge managing him was providing him with a steady pipeline of impactful, challenging work to bulldoze through. He does an excellent job of managing priorities and projects, to the point that I was able to carve out ~50% of my job responsibilities, turn that into a new position, and hand it to Tim to execute, which he did admirably. I will make every effort to arrange to work with Tim again sometime soon.", and "Fortunate enough to have met many talented individuals in diverse fields, Tim stands out as one of the most dependable, creative and talented individuals. Not only his technical abilities are evident, but also his willingness to help and mentor, in a non-obtrusive and constructive manner. Simply put, he's the person you would want on your team."

Tim Chin's Current Company Details
FullStory

Fullstory

View
Senior Engineering Manager at FullStory
Atlanta, Georgia
Website:
fullstory.com
Employees:
145
Tim Chin Work Experience Details
  • Fullstory
    Senior Engineering Manager
    Fullstory Aug 2022 - Present
    Atlanta, Georgia, Us
    In a reorg, the Workflows team was renamed to the Approachable Analytics team and put into a division called Team Workflows, which houses three teams: Approachable Analytics, Impactful Insights, and Proactive Pathways. Promoted to the engineering lead for this division, managing two managers, and acting as the manager for Approachable Analytics.Team Workflows is focused on getting customers valuable and unique insights from their data in an easy-to-use manner. Successes have included: revamping the collaborative experience for enterprise customers, and easier initial access to insights, with many more exciting additions in development.Due to a company downsizing and restructuring those teams were folded into one. I am the engineering manager for the DX Success team, which is responsible for all of the insights and analytics in Fullstory, and the services that support it. We continue with a similar mission of finding new ways to ensure our customers are empowered with actionable insights that allow them to optimize their product experience.
  • Fullstory
    Engineering Manager
    Fullstory Sep 2020 - Aug 2022
    Atlanta, Georgia, Us
    Officially moved into the Engineering Manager role for the Workflows team, and led the team through COVID, as the company moved to remote-first. Grew the Workflows team to eight engineers at its peak, before successfully advocating to senior leadership to split Workflows into two teams, the DX (Digital Experience) Library and DX Explore team. Identified and promoted engineers on each team to become the new Tech Leads for each of those teams, and helped to reset the vision, scope, and mission for each team. The DX Explore team continued to focus on product analytics, while the DX Library team forged a new path in governance and management of all the objects that users were creating within the FullStory platform, providing better tooling internally and externally.
  • Fullstory
    Staff Software Engineer
    Fullstory Aug 2020 - Sep 2020
    Atlanta, Georgia, Us
    Briefly held the position of Staff Software Engineer before officially moving into an EM role.
  • Fullstory
    Senior Software Engineer
    Fullstory Jan 2019 - Aug 2020
    Atlanta, Georgia, Us
    Started on the Product, Experience, and Workflows (PEW) team as an IC, working in a fullstack role, using Typescript, React, and Go.About a year in, the PEW team was split in half, and I became the Tech Lead on the newly formed Workflows team, which was focused on expanding FullStory into dashboarding and easy-to-use product analytics, such as funnel analysis, user-defined metrics, and segment analysis. Recruited internally and externally as the company expanded, growing the team to four engineers to begin with. Set the mission and vision for the team, and we worked to consistently roll out new features as well as enhancements. Worked with PM and Design to set priorities, and keep the product constantly evolving.
  • Bishop Fox
    Full Stack Developer
    Bishop Fox Jul 2018 - Jan 2019
    Tempe, Arizona, Us
  • Ionic Security
    Senior Software Engineer, Analytics
    Ionic Security Oct 2016 - Jul 2018
    Atlanta, Georgia, Us
    Moved to back end development, first as the lead developer of the Analytics streaming data processing and delivery pipeline during the transition from Python to Kafka and Go, and then as the analytics platform team lead with one direct report. The pipeline processed about 800 million messages daily with minimal data loss and downtime. The team was responsible for developing and monitoring software to clean, enrich, and transform the data, and then deliver it to various endpoints. Led the architecture and development of pre-computed metrics, including working with product management and the front-end team to deliver a customer-facing dashboard. This effort allowed the company to save an estimated $30,000 a month in server costs.
  • Ionic Security
    Ui Developer Lead
    Ionic Security Feb 2015 - Oct 2016
    Atlanta, Georgia, Us
    Lead developer / designer of the Ionic Analytics section of the dashboard. Worked with product management, front and back end developers to develop new views and refine existing ones. Some of the front end components that were written: a custom mapping framework written in Javascript/WebGL, a data layer that formulates and queries Elasticsearch based on filters created in the UI, and a D3-based angular charting framework.
  • Famo.Us
    Ui / Ux Design Engineer Iv
    Famo.Us Apr 2014 - Feb 2015
    San Francisco, California, Us
    As creative lead on the Famo.us Carousel team, worked with one other team member and the VP of Product to create the first iteration of the Famo.us Carousel. Creative lead on a one-month project to create interactive demos for Famo.us. A few favorite projects include a 3D-DOM primitive and an arcball camera.
  • Famo.Us
    Ui / Ux Design Engineer Iii
    Famo.Us Feb 2014 - Apr 2014
    San Francisco, California, Us
    Designed the first official branding and visual style guide for Famo.us, including the logo, font guide, color palette and icon guide. Created wireframes and visual designs using the style guide for the website. Led the development of the Famo.us website with a team of two to five over a three month period. Developed the open source Famo.us Documentation Generator from conception.
  • Famo.Us
    Ui / Ux Design Engineer Ii
    Famo.Us Nov 2013 - Feb 2014
    San Francisco, California, Us
    Independently designed and developed three publicly released demos: the Lightbox, One To Many and Torque Button, generating over 250,000 unique views on Codepen.io. Also created a clone of the Rise app in Famo.us with one other team member over a three week period.
  • Famo.Us
    Ui / Ux Design Engineer I
    Famo.Us Apr 2013 - Oct 2013
    San Francisco, California, Us
    Rebuilt Yahoo Weather using Famo.us. Created the first Famo.us and Leap Motion integration demo, showcasing the use of springs to connect the two platforms.
  • Zillabyte
    Front-End Engineer / Designer
    Zillabyte Sep 2012 - Apr 2013
    San Francisco, Ca, Us
    Winner of the Launch Festival Best Enterprise 2.0 Startup. First employee. Rebranded Zillabyte upon arrival, creating logo, business cards, t-shirts, bags, posters, and home page. Created a mobile friendly Ruby on Rails app, from wireframes to design and development (Zillabyte Essays). Designed the main web app, creating wireframes and visual design, then implemented the designs using Backbone, D3, SASS, and Ruby on Rails.
  • Motaavi
    Director Of Design
    Motaavi May 2012 - Aug 2012
    First employee. Led a rebranding of Motaavi, an equity based crowdfunding platform; and completed wireframes and visual designs for the web app.
  • The Frs Company
    Web Design And Development Intern
    The Frs Company Jan 2012 - Apr 2012
    Foster City, California, Us
    Designed and coded responsive microsite for Hungry Girl campaign, which directed more traffic to the eCommerce store than any other digital campaign in the previous three years. The campaign led to a 233% increase in weekly revenue over the average week in the previous year. Designed and coded email templates and web advertisements.
  • Somarts
    Preparations/Installations Intern
    Somarts Sep 2011 - Jan 2012
    San Francisco, California, Us
    Created graphic layouts/design for future exhibitions. Assisted with space and exhibition planning, installation and programming design. Aided in creation and design of exhibition displays. Responsible for safe handling of artwork and safe work practices in exhibition installation and removal.
  • San Francisco Arts Commission
    Community Arts & Education Intern
    San Francisco Arts Commission Sep 2011 - Dec 2011
    Wrote blog posts, developed copy for Artery and CAE newsletters, and created designs for web and print.
  • Savannah College Of Art And Design
    Resident Assistant
    Savannah College Of Art And Design Sep 2008 - Jun 2009
    Savannah, Ga, Us
    Responsible for up to forty undergraduate residents, and created educational and recreational programs.
  • Caspari
    Assistant To Art Director
    Caspari Jun 2008 - Aug 2008
    Assisted in managing artists for publication.

Tim Chin Skills

Gui Visual Design Three.js Webgl Illustrator D3.js Jquery Node.js Wireframing Backbone.js User Experience Html 5 Graphic Design Wireframes Web Applications Photoshop Graphics Web Design Interaction Design Html5 & Web Development Html Angularjs Go Css3 Illustration Sass Javascript Ruby On Rails Css User Interface Design Design After Effects Glsl Product Development Logo Design Adobe Creative Suite Painting User Experience Design Drawing Html5 Indesign Branding And Identity

Tim Chin Education Details

  • Savannah College Of Art And Design
    Savannah College Of Art And Design
    Cum Laude
  • The Lacoste School Of The Arts
    The Lacoste School Of The Arts
    Painting

Frequently Asked Questions about Tim Chin

What company does Tim Chin work for?

Tim Chin works for Fullstory

What is Tim Chin's role at the current company?

Tim Chin's current role is Senior Engineering Manager at FullStory.

What is Tim Chin's email address?

Tim Chin's email address is ti****@****ail.com

What schools did Tim Chin attend?

Tim Chin attended Savannah College Of Art And Design, The Lacoste School Of The Arts.

What are some of Tim Chin's interests?

Tim Chin has interest in Web Design, User Interfaces, Design, Startup Acquisitions, Personal Finance, Python (Programming Language), Web Development, Lean Startups, Silicon Valley, Venture Capital.

What skills is Tim Chin known for?

Tim Chin has skills like Gui, Visual Design, Three.js, Webgl, Illustrator, D3.js, Jquery, Node.js, Wireframing, Backbone.js, User Experience, Html 5.

Who are Tim Chin's colleagues?

Tim Chin's colleagues are Lindsey Ray, Vikas Sidar, Kristen Wendel, Quentin Rios, Erin Mcnamara, Sam B., Daniel Johnson.

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