Trey Sharp
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Trey Sharp Email & Phone Number

Advanced Environment Artist at Insomniac Games at Insomniac Games
Location: Los Angeles, California, United States 12 work roles 4 schools
1 work email found @insomniacgames.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email t****@insomniacgames.com
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Current company
Role
Advanced Environment Artist at Insomniac Games
Location
Los Angeles, California, United States
Company size

Who is Trey Sharp? Overview

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Quick answer

Trey Sharp is listed as Advanced Environment Artist at Insomniac Games at Insomniac Games, a with 350 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at insomniacgames.com and a matched LinkedIn profile for Trey Sharp.

Trey Sharp previously worked as Advanced Environment Artist at Insomniac Games and Environment Artist at Insomniac Games. Trey Sharp holds M.S., Interactive Entertainment from Florida Interactive Entertainment Academy.

Company email context

Email format at Insomniac Games

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{first_initial}{last}@insomniacgames.com
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Profile bio

About Trey Sharp

A decade of experience creating high quality 3D Environment Art for some of the worlds best AAA game studios. I've shipped 5 console/PC games and worked on twice as many for mobile and various platforms. I enjoy all aspects of environment art creation, from initial concept art, modeling(both organic and hard-surface) to texturing both highly stylized and realistic, using a PBR workflow. I love working with teams of highly motivated and talented game developers who share a passion for creating incredible interactive entertainment.

Listed skills include Texturing, Video Games, Xbox 360, Game Development, and 20 others.

Current workplace

Trey Sharp's current company

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Insomniac Games
Insomniac Games
Advanced Environment Artist at Insomniac Games
burbank, california, united states
Employees
350
AeroLeads page
12 roles

Trey Sharp work experience

A career timeline built from the work history available for this profile.

Advanced Environment Artist

Current

Santa Ana, California, United States

Apr 2023 - Present

Environment Artist

Costa Mesa, California, United States

Aug 2020 - Apr 2023

Freelance Game Artist

Current
Freelance Contract Artist

Greater Los Angeles Area

-Open to freelance projects, environment art, props, hard surface and look development.

Sep 2012 - Present

Lead 2D/3D Game And Concept Artist

Greater Los Angeles Area

-First artist hired to lead the way and define the studio's innovative vision of gambling meets gaming-Responsible for modeling, PBR texturing & lighting, environment & prop creation, real-time VR presentations and look development for internal dev. team-Developed R&D rapid prototypes into green-lit projects, to final game production-Lead industrial design efforts for proprietary gaming hardware platforms currently installed in every major Las Vegas casino -Streamlined pipeline constraints based on project needs, creative challenges and mass production

Apr 2015 - Jan 2019

2D/3D Game And Concept Artist

Greater Los Angeles Area

Mar 2013 - Apr 2015

Senior Environment Artist - Playstation All-Stars Battle Royale

Superbot Entertainment, Inc.

Greater Los Angeles Area

-Recreated iconic game environments and blended them together in a creative mash-up-Trusted with creative ownership on assigned levels, from grey box to finished arena; worked closely with level and concept designers-Modeled and textured environments, props, lighting, PBR materials as well as some VFX and UI

Sep 2011 - Sep 2012

Environment Artist - Call Of Duty: Modern Warfare 3

-Worked closely with lead and art director on environment set pieces and props used in-game and cinematics-Modeled, textured, setup and implementation of destructible props used heavily throughout game

Jan 2011 - Sep 2011

World Artist - Elder Scrolls V: Skyrim

-Set-dressed large empty areas of the game world, working closely with lead and level designers-Sculpted height map, blended terrain textures & materials, generated AI nav mesh and placed every prop: mountain, tree, and blade of grass by hand

Oct 2010 - Jan 2011

Environment Artist - Tiger Woods Pga Tour Online

- Modeled, textured and lit full 18-hole golf course environments and props, setup materials all optimized for real-time multiplayer play in browser

Dec 2009 - Oct 2010

Environment Artist Intern - Ea Sports Mma

-Given full creative ownership over the MMA gym environments and props -Assisted with photoshoots of pro MMA fighters used for modeling and texture reference

Aug 2009 - Dec 2009

Multimedia Developer - 3D Artist

-Received a Department of Defense Secret level security clearance-Created 2D/3D assets for simulation and training for the pilots and flight crew of AC-130 gunships at the 19th SOS on Hurlburt Field Air Force Base

Oct 2004 - Aug 2005
Team & coworkers

Colleagues at Insomniac Games

Other employees you can reach at insomniacgames.com. View company contacts for 350 employees →

4 education records

Trey Sharp education

M.S., Interactive Entertainment

-FIEA is a graduate video game design school at the University of Central Florida offering an accredited master’s degree in interactive.

A.A., Fine Art

Northwest Florida State College
FAQ

Frequently asked questions about Trey Sharp

Quick answers generated from the profile data available on this page.

What company does Trey Sharp work for?

Trey Sharp works for Insomniac Games.

What is Trey Sharp's role at Insomniac Games?

Trey Sharp is listed as Advanced Environment Artist at Insomniac Games at Insomniac Games.

What is Trey Sharp's email address?

AeroLeads has found 1 work email signal at @insomniacgames.com for Trey Sharp at Insomniac Games.

Where is Trey Sharp based?

Trey Sharp is based in Los Angeles, California, United States while working with Insomniac Games.

What companies has Trey Sharp worked for?

Trey Sharp has worked for Insomniac Games, Freelance Contract Artist, Deloitte Digital, Gamblit Gaming, Llc, and Superbot Entertainment, Inc..

Who are Trey Sharp's colleagues at Insomniac Games?

Trey Sharp's colleagues at Insomniac Games include Nicholas Hernandez, Ben Pantelis, Santy Martinez, Victoria Taurizano, and Brian Mullen.

How can I contact Trey Sharp?

You can use AeroLeads to view verified contact signals for Trey Sharp at Insomniac Games, including work email, phone, and LinkedIn data when available.

What schools did Trey Sharp attend?

Trey Sharp holds M.S., Interactive Entertainment from Florida Interactive Entertainment Academy.

What skills is Trey Sharp known for?

Trey Sharp is listed with skills including Texturing, Video Games, Xbox 360, Game Development, Ps3, Maya, Zbrush, and 3D Modeling.

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