Passion for Hi-tech/internet industry. 11 years product management experience in game industry. Working experience at EA, Ubi, 2K. Strong knowledge of project management methods, estimation techniques and game development process. Excellent skills on multitask handling, problem solving and launching commercially product.
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高级项目经理Oxford University PressShanghai, China -
高级项目经理Oxford University Press Mar 2020 - Present中国 上海市负责出版社在中国区digital项目的规划、立项,开发上线至运营支持。负责过的项目:官网、微信公众号、toB阅读App、toC服务社区、PowerBI数据平台等 -
Project ManagerShanghai Connext Information Technology Co. Dec 2017 - Feb 2020ShanghaiLed the project for: eBay portal site development、eBay user account system development、Amway community system platform which supporting multi-applications integration including Wechat little program, Wechat public and app、 Wechat business platform for one branded cosmetics、 Wechat business platform for one famous sports brand and so on
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Localization ProducerUbisoft Shanghai Sep 2014 - Dec 2017Shanghai City, ChinaTeam member: 11(led the project for: Hungry Shark Evolution Android CN & iOS CN、Hungry Shark World CN Android 、Assassin's Creed Pirates Android CN、Trails Frontiers Android CN、Prince of Persia Android CN、Rabbits Big Bang Android CN、Rayman Fiesta Run Android CN、 Monkey King Escape Android CN、Just Dance Chinese KTV version、Assassin’s Creed Chronicles Fuze Box、Tmall box game and so on)1. Communicated with business and publishing company to confirm the development requirement for China ready.2. Discussed with dev team, made checklist and scheduled the timeline. Estimated the budget, managed internal resource to make sure the project could meet the target quality within the cost.3. Managed the day-to-day work of developing team, including designer, artists, engineers and QA testers.4. Followed up the progress of project developing, solved all the problems and make sure the game could be delivered on time with good quality.5. Report project status to Ubi head office every week. Keep good relationship with both publishing companies and internal supporting team, ensure the project go smoothly and delivered on time.6. Understand the operation condition through data Analyst, comminute with publishing company and make update plan for next release. -
Associate ProducerEa Games Jan 2014 - Sep 2014Shanghai City, ChinaAssociate Producer for Pogo platform — EA games (Responsible for the games update and events management on Pogo platform)1. Communicated the EA US head office to confirm the game update plan and activities plan.2. Responsible for cost estimation and man resource management, scheduled the developing timeline for the whole project.3. Managed entire developing line, worked closely with developing team, supervise the project schedule and make sure the project could be delivered with standard quality.4. Meeting with head office to understand the operation condition after the game and event was released. Analyze the data and make a new round of update plan. -
Associate Producer2K Feb 2011 - Feb 2014Shanghai City, China(led the project for: NBA2K13 Android version、Borderlands legends Android version、NBA2K13 updated iOS version、NHL2K11 updated iOS version)1. Supervised and coordinated games development to ensure that project can meet the quality standard and be delivered on time.2. Managed the day-to-day work of development team, understand the status of the production, responsible for scheduling, execution and reviewing.3. Come up with solution to any emergency, issues and feedbacks during the production and operation.4. Organized game playtest, updated and adjusted the game feature according to the feedbacks from players.5. Fixed bugs with QA team, lead technical review and made sure the final quality of the product was met.6. Prepared submission document and related asset. Submitted build to the target platform on time.7. Made hotfix and update plan according to the users’ review and submitted in real time.8. Communicated with headquarter in US and report the status of the project.9. Made data analysis report weekly and wrote summary feedback report from users review regularly.10. Responsible for the new project feasibility study, man-resource arrangement and budget estimation. 9.2008 to 2.2011 -
Oversea Product ManagerNineyou Games Sep 2006 - Feb 2011Shanghai City, China1. Oversea operator maintenance and new game development (Developed new Russia operator): Searched new operators via email, exhibitions, new game publicity, and promotions. Provided operators to test games in order to find new operation chances.2. Preparation for operating overseas (Dungeon Heroes): Had an understanding of the R&D teams’ work schedule, decided the oversea operation plan after having consulted oversea operators ( CBT、OBT、Commercial Time、Version Confirmation、Localization work、Server Construction、Version updated plan and so on.).3. Overseas operation maintenance: Had an understanding of oversea operators’ demand, working with our R&D team to solve oversea problems (materials providing、version updating、bug fixing、festival activities、questions about games, etc.)4. Analysis and evaluation of overseas operation: Analysis and evaluation overseas operation condition through data of CCU or new registered users in order to develop new plans for oversea operators.5. Game related translation work Game daily translation、localization translation、script translation、English language PPT’s, etc
Wei Zhu Education Details
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International Business
Frequently Asked Questions about Wei Zhu
What company does Wei Zhu work for?
Wei Zhu works for Oxford University Press
What is Wei Zhu's role at the current company?
Wei Zhu's current role is 高级项目经理.
What schools did Wei Zhu attend?
Wei Zhu attended Shanghai Maritime University.
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