Wesley Thompson Email & Phone Number
@privatedivision.com
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Who is Wesley Thompson? Overview
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Wesley Thompson is listed as Software Engineer II at Disney Streaming, based in New York City Metropolitan Area, United States. AeroLeads shows a work email signal at privatedivision.com and a matched LinkedIn profile for Wesley Thompson.
Wesley Thompson previously worked as Software Engineer at Private Division and Associate Software Engineer AR/VR at Viacomcbs. Wesley Thompson holds Bachelor Of Science (Bs), Computer Science from University Of Missouri-Columbia.
Email format at Disney Streaming
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AeroLeads found 1 current-domain work email signal for Wesley Thompson. Compare company email patterns before reaching out.
About Wesley Thompson
Wesley Thompson is a Software Engineer II at Disney Streaming. He possess expertise in c, c#, java, libgdx, unity3d and 18 more skills.
Listed skills include C, C#, Java, Libgdx, and 19 others.
Wesley Thompson's current company
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Wesley Thompson work experience
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Software Engineer
• Built and maintained internal game keys website used across Take Two Interactive’s companies using AWS and .NET.• Lead the telemetry communication between Private Division and our external development partners such as Moon Studios.• Implemented telemetry in Kerbal Space Program 2 in direct collaboration with Intercept Games using PlayFab and Azure.• Lead development of an Unreal telemetry plugin for a yet unreleased title.
Associate Software Engineer Ar/Vr
• Prototyped cutting edge augmented and virtual reality experiences using Unity, ARCore, ARKit.• Developed an event-based, Magic Leap experience for VidCon 2019.• Collaborated directly with marketing teams to design and create custom XR experiences.
Programmer Analyst
• Responsible for creating gameplay mechanics and systems using Unity, C# and Perforce for a $5M grant-funded, educational game on a team of twenty five. • Worked directly with lead members of the art and design teams to help plan and execute goals for the project.• Assisted newer developers on the team with programming issues, software architecting, and Unity best practices.
Programmer Analyst (Undergrad)
• Developed general game mechanics and features using Unity, C# and Perforce for a $5M grant-funded, education gameon a team of twenty five.• Created a custom, networked, logging system to track player activity and progress as well as generate reference data foruser experience analysis, using MongoDB.• Integrated Tobii eye tracker software into the logging system in order to detect and record objects of interest to the player.
Website Manager
• Modernized the ASSET website using Bootstap, PHP, and MySQL from a table-based layout .• Utilized PHP to create a class scheduling app for the company.• Managed company email accounts and back-end website access.
Wesley Thompson education
Frequently asked questions about Wesley Thompson
Quick answers generated from the profile data available on this page.
What company does Wesley Thompson work for?
Wesley Thompson works for Disney Streaming.
What is Wesley Thompson's role at Disney Streaming?
Wesley Thompson is listed as Software Engineer II at Disney Streaming.
What is Wesley Thompson's email address?
AeroLeads has found 1 work email signal at @privatedivision.com for Wesley Thompson at Disney Streaming.
Where is Wesley Thompson based?
Wesley Thompson is based in New York City Metropolitan Area, United States while working with Disney Streaming.
What companies has Wesley Thompson worked for?
Wesley Thompson has worked for Disney Streaming, Private Division, Viacomcbs, Mule Games, and Advanced Security Services Evaluation And Training, Llc.
How can I contact Wesley Thompson?
You can use AeroLeads to view verified contact signals for Wesley Thompson at Disney Streaming, including work email, phone, and LinkedIn data when available.
What schools did Wesley Thompson attend?
Wesley Thompson holds Bachelor Of Science (Bs), Computer Science from University Of Missouri-Columbia.
What skills is Wesley Thompson known for?
Wesley Thompson is listed with skills including C, C#, Java, Libgdx, Unity3D, Game Development, Microsoft Azure, and Leadership.
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