Zachary Johnson

Zachary Johnson Email and Phone Number

Lead Creative Developer @ Zachstronaut LLC
Minneapolis, MN, US
Zachary Johnson's Location
Minneapolis, Minnesota, United States, United States
Zachary Johnson's Contact Details

Zachary Johnson work email

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About Zachary Johnson

I specialize in helping teams to design and develop human-centric creative experiences that are both useful and entertaining. In 2011, I founded my software consultancy Zachstronaut LLC. I'm an experienced, multi-disciplinary lead software developer with extensive knowledge of Unity, C#, full-stack web development, HTML5, JavaScript, and realtime networking. How can I help you?

Zachary Johnson's Current Company Details
Zachstronaut LLC

Zachstronaut Llc

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Lead Creative Developer
Minneapolis, MN, US
Website:
zachstronaut.com
Employees:
1
Zachary Johnson Work Experience Details
  • Zachstronaut Llc
    Lead Creative Developer
    Zachstronaut Llc
    Minneapolis, Mn, Us
  • Zachstronaut Llc
    Creative Developer
    Zachstronaut Llc Mar 2011 - Present
    Minneapolis, Mn
    Over a decade of experience as a development resource, consultant, or partner in new business ventures. Roles include: game developer, software engineer, front-end web developer, mobile developer, technology consultant, and product user experience developer.Developed many rich, highly interactive responsive web sites and UI components with JavaScript, HTML5, and CSS3. Created custom WordPress driven CMS solutions. Programmed an iOS app reaching #1 in free charts using PhoneGap, JavaScript, and Objective-C. Produced UX designs and did development for mobile web apps and hybrid iOS/Android apps using SQLite and jQuery Mobile. Built massively multiplayer HTML5 arcade games with Node.js and Socket.io. Wrote technical articles and developed tech demos for my blog, building an audience of over 1.5 million unique users. Developed open source libraries and associated documentation pages.
  • Space Mace Llc
    Lead Game Developer, Producer, Co-Founder
    Space Mace Llc Oct 2016 - Present
    Greater Minneapolis-St. Paul Area
    Directed studio team that released the multiplayer game Joggernauts for Nintendo Switch, Steam, and Epic Games. Recognition includes SXSW 2019 Gamer's Voice Award Nominee, PAX Best of the MIX 2017, and Official Selection Indie MEGABOOTH at PAX East 2019.Lead programmer for gameplay, tools, and GUI in C#/Unity. Completed full Nintendo Switch port. Designed and tested game levels with HTML5/JavaScript prototypes. Created automated level import tools in node.js. Managed publisher and external QA relations, project milestones, and team task scheduling.
  • We'Re Five Games
    Senior Game Developer
    We'Re Five Games Oct 2020 - May 2023
    Greater Minneapolis-St. Paul Area
    Added new game modes and playable content in C#/Unity to existing codebase for launch of Totally Reliable Delivery Service: Totally Delivered. Optimized networking data compression of ragdoll and physics-driven gameplay by over 45%. Added new online matchmaking features. Developed GUI for world map, network lobby, and options menus. Created localization automation tools in node.js.Transitioned to lead programmer for an unreleased game title. Created a player character abilities framework and enemy AI systems in C#/Unity. Developed new low-latency network systems with C#/Photon Fusion and network testing tools in node.js. Coordinated with art and design departments to develop and run programming team sprints. Reviewed team code. Assisted writing of monthly and long term milestone plans.
  • Leder Games
    Game Developer
    Leder Games Jul 2019 - Dec 2019
    Greater Minneapolis-St. Paul Area
    Developed a prototype in Unity/C# for an online multiplayer action adaptation of the asymmetric board game Vast: The Crystal Caverns. Used Photon PUN2 for networking. This was a contracted collaboration between Space Mace and Leder Games.
  • Tinket
    Consulting Software Engineer
    Tinket Oct 2016 - Jan 2018
    Greater Minneapolis-St. Paul Area
    Developed mobile app prototypes for iOS and Android using JavaScript and contributed to C# .NET backend APIs. Acted as primary project liaison between design and technology.
  • Ham In The Fridge
    Game Developer
    Ham In The Fridge Jan 2013 - Jul 2013
    Greater Minneapolis-St. Paul Area
    Lead programmer for Beemo - Adventure Time iOS app designed by Ham in the Fridge and Cartoon Network. Developed the mobile app and its mini-games using PhoneGap, Objective-C, and JavaScript. Designed all levels for Kompy's Kastle. Coordinated with the art team. App reached #1 in the Apple iOS charts.
  • Worrell Design, Inc
    Senior User Experience Developer
    Worrell Design, Inc Mar 2010 - Mar 2011
    Minneapolis, Minnesota, United States
    User Experience (UX) development lead for a wide variety of products for global Fortune 500 clients in the consumer electronics and medical technology sectors. Liaison between design teams and clients for technical needs. Projects included mobile apps, desktop software, web services, and personal medical devices. Developed interactive user interface (UI) prototypes using HTML5, CSS, and JavaScript on a variety of platforms including iOS, Android, Mac, and Windows. Conducted user testing and ethnographic research in the field in Canada, Germany, and across the US.
  • University Of Minnesota - Student Unions & Activities
    Web Manager
    University Of Minnesota - Student Unions & Activities Jul 2005 - Feb 2010
    Minneapolis, Minnesota, United States
    Team lead for front-end and back-end web development. Directly facilitated work between art, marketing, and development teams. Developed and maintained many PHP/MySQL/Linux/Apache web applications with dynamic JavaScript front-ends. Defined department guidelines for code, CSS, web forms, and UI/UX while steering the University towards standardization. Facilitated and analyzed usability testing.Developed custom touch screen building directory kiosks with HTML5/JavaScript. Launched two e-commerce retail solutions. Produced award winning web-based video games and accessible alternative activities. Wrote, directed, and edited an award winning video advertisement. Produced and distributed accessible, semantic web templates directly resulting in University-wide standardization.

Zachary Johnson Skills

User Experience Html 5 Mobile Applications Javascript Php Web Applications Css Mysql Usability Css3 Jquery Information Architecture User Experience Design Accessibility User Interface Design Html5 Human Computer Interaction Apache Design Patterns Communications Audits Security Semantic Markup Interaction Design User Centered Design

Zachary Johnson Education Details

Frequently Asked Questions about Zachary Johnson

What company does Zachary Johnson work for?

Zachary Johnson works for Zachstronaut Llc

What is Zachary Johnson's role at the current company?

Zachary Johnson's current role is Lead Creative Developer.

What is Zachary Johnson's email address?

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What is Zachary Johnson's direct phone number?

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What schools did Zachary Johnson attend?

Zachary Johnson attended University Of Minnesota-Twin Cities, Ucl.

What skills is Zachary Johnson known for?

Zachary Johnson has skills like User Experience, Html 5, Mobile Applications, Javascript, Php, Web Applications, Css, Mysql, Usability, Css3, Jquery, Information Architecture.

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