Zachary Johnson Email & Phone Number
@morris.umn
2 phones found area 614
LinkedIn matched
Who is Zachary Johnson? Overview
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Zachary Johnson is listed as Lead Creative Developer at Zachstronaut LLC, a with 1 employees, based in Minneapolis, Minnesota, United States. AeroLeads shows a work email signal at morris.umn, phone signal with area code 614, and a matched LinkedIn profile for Zachary Johnson.
Zachary Johnson previously worked as Creative Developer at Zachstronaut Llc and Lead Game Developer, Producer, Co-Founder at Space Mace Llc. Zachary Johnson holds Bachelor Of Science (Bs), Computer Science from University Of Minnesota-Twin Cities.
Email format at Zachstronaut LLC
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AeroLeads found 1 current-domain work email signal for Zachary Johnson. Compare company email patterns before reaching out.
About Zachary Johnson
I specialize in helping teams to design and develop human-centric creative experiences that are both useful and entertaining. In 2011, I founded my software consultancy Zachstronaut LLC. I'm an experienced, multi-disciplinary lead software developer with extensive knowledge of Unity, C#, full-stack web development, HTML5, JavaScript, and realtime networking. How can I help you?
Listed skills include User Experience, Html 5, Mobile Applications, Javascript, and 20 others.
Zachary Johnson's current company
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Zachary Johnson work experience
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Creative Developer
CurrentOver a decade of experience as a development resource, consultant, or partner in new business ventures. Roles include: game developer, software engineer, front-end web developer, mobile developer, technology consultant, and product user experience developer.Developed many rich, highly interactive responsive web sites and UI components with JavaScript, HTML5, and CSS3. Created custom WordPress driven CMS solutions. Programmed an iOS app reaching #1 in free charts using PhoneGap, JavaScript, and Objective-C. Produced UX designs and did development for mobile web apps and hybrid iOS/Android apps using SQLite and jQuery Mobile. Built massively multiplayer HTML5 arcade games with Node.js and Socket.io. Wrote technical articles and developed tech demos for my blog, building an audience of over 1.5 million unique users. Developed open source libraries and associated documentation pages.
Lead Game Developer, Producer, Co-Founder
CurrentDirected studio team that released the multiplayer game Joggernauts for Nintendo Switch, Steam, and Epic Games. Recognition includes SXSW 2019 Gamer's Voice Award Nominee, PAX Best of the MIX 2017, and Official Selection Indie MEGABOOTH at PAX East 2019.Lead programmer for gameplay, tools, and GUI in C#/Unity. Completed full Nintendo Switch port. Designed and tested game levels with HTML5/JavaScript prototypes. Created automated level import tools in node.js. Managed publisher and external QA relations, project milestones, and team task scheduling.
Senior Game Developer
Added new game modes and playable content in C#/Unity to existing codebase for launch of Totally Reliable Delivery Service: Totally Delivered. Optimized networking data compression of ragdoll and physics-driven gameplay by over 45%. Added new online matchmaking features. Developed GUI for world map, network lobby, and options menus. Created localization automation tools in node.js.Transitioned to lead programmer for an unreleased game title. Created a player character abilities framework and enemy AI systems in C#/Unity. Developed new low-latency network systems with C#/Photon Fusion and network testing tools in node.js. Coordinated with art and design departments to develop and run programming team sprints. Reviewed team code. Assisted writing of monthly and long term milestone plans.
Game Developer
Developed a prototype in Unity/C# for an online multiplayer action adaptation of the asymmetric board game Vast: The Crystal Caverns. Used Photon PUN2 for networking. This was a contracted collaboration between Space Mace and Leder Games.
Consulting Software Engineer
Developed mobile app prototypes for iOS and Android using JavaScript and contributed to C# .NET backend APIs. Acted as primary project liaison between design and technology.
Game Developer
Lead programmer for Beemo - Adventure Time iOS app designed by Ham in the Fridge and Cartoon Network. Developed the mobile app and its mini-games using PhoneGap, Objective-C, and JavaScript. Designed all levels for Kompy's Kastle. Coordinated with the art team. App reached #1 in the Apple iOS charts.
Senior User Experience Developer
User Experience (UX) development lead for a wide variety of products for global Fortune 500 clients in the consumer electronics and medical technology sectors. Liaison between design teams and clients for technical needs. Projects included mobile apps, desktop software, web services, and personal medical devices. Developed interactive user interface (UI) prototypes using HTML5, CSS, and JavaScript on a variety of platforms including iOS, Android, Mac, and Windows. Conducted user testing and ethnographic research in the field in Canada, Germany, and across the US.
Web Manager
Team lead for front-end and back-end web development. Directly facilitated work between art, marketing, and development teams. Developed and maintained many PHP/MySQL/Linux/Apache web applications with dynamic JavaScript front-ends. Defined department guidelines for code, CSS, web forms, and UI/UX while steering the University towards standardization. Facilitated and analyzed usability testing.Developed custom touch screen building directory kiosks with HTML5/JavaScript. Launched two e-commerce retail solutions. Produced award winning web-based video games and accessible alternative activities. Wrote, directed, and edited an award winning video advertisement. Produced and distributed accessible, semantic web templates directly resulting in University-wide standardization.
Zachary Johnson education
Bachelor Of Science (Bs), Computer Science
Computer Science
Frequently asked questions about Zachary Johnson
Quick answers generated from the profile data available on this page.
What company does Zachary Johnson work for?
Zachary Johnson works for Zachstronaut LLC.
What is Zachary Johnson's role at Zachstronaut LLC?
Zachary Johnson is listed as Lead Creative Developer at Zachstronaut LLC.
What is Zachary Johnson's email address?
AeroLeads has found 1 work email signal at @morris.umn for Zachary Johnson at Zachstronaut LLC.
What is Zachary Johnson's phone number?
AeroLeads has found 2 phone signal(s) with area code 614 for Zachary Johnson at Zachstronaut LLC.
Where is Zachary Johnson based?
Zachary Johnson is based in Minneapolis, Minnesota, United States while working with Zachstronaut LLC.
What companies has Zachary Johnson worked for?
Zachary Johnson has worked for Zachstronaut Llc, Space Mace Llc, We'Re Five Games, Leder Games, and Tinket.
How can I contact Zachary Johnson?
You can use AeroLeads to view verified contact signals for Zachary Johnson at Zachstronaut LLC, including work email, phone, and LinkedIn data when available.
What schools did Zachary Johnson attend?
Zachary Johnson holds Bachelor Of Science (Bs), Computer Science from University Of Minnesota-Twin Cities.
What skills is Zachary Johnson known for?
Zachary Johnson is listed with skills including User Experience, Html 5, Mobile Applications, Javascript, Php, Web Applications, Css, and Mysql.
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