Brian P.
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Brian P. Email & Phone Number

Video Game Production Consulting at BP Consulting
Location: Greater Los Angeles, California, United States 9 work roles 1 school
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Current company
BP Consulting
Role
Video Game Production Consulting
Location
Greater Los Angeles, California, United States

Who is Brian P.? Overview

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Brian P. is listed as Video Game Production Consulting at BP Consulting, based in Greater Los Angeles, California, United States. AeroLeads shows a matched LinkedIn profile for Brian P..

Brian P. previously worked as Sr. Technical Project / Product Manager at Sensei and Senior Project Manager at Sensei. Brian P. holds Bachelor Of Arts - Ba, Cinema Production from University Of Southern California.

Profile bio

About Brian P.

Video Game Industry Veteran with 15+ years of experience delivering high quality titles on budget and on time. Natural communication skills and strong managerial experience with employees as well as internal and external studio's and contractors. Key creative driver working with Marketing and Senior company leadership to formulate long term product slate. Producer on multiple titles with 1MM+ in unit sales.Specialties: Managing developer and licensor relationships. Negotiating high profile talent deals. Working with multiple external contractors to ensure timely delivery of milestones and deliverables.

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Brian P.'s current company

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BP Consulting
Bp Consulting
Video Game Production Consulting
9 roles · 26 years

Brian P. work experience

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Video Game Production Consulting

Current
Bp Consulting

Los Angeles, California, United States

Provide consulting services for Video Game Production, IP Development, Portfolio Management and Business Development.

Apr 2017 - Present

Sr. Technical Project / Product Manager

Santa Monica, California, United States

Lead Development of iOS and Web Apps with both internal and external engineering and development teams.

Jul 2019 - Apr 2022

Senior Project Manager

Santa Monica, California, United States

Managed external project development and purchase, integration and deployment of health technology hardware.

Mar 2018 - Jul 2019

Development Director / Creative Producer

Greater Los Angeles Area

In this role I managed the overall art development on the project including Animation, UI and Tile Set creation. As part of this role, I served as the key point of contact between the development team and our licensing partners at Illumination Entertainment. Working closely with the creative team at Illumination, I helped to bring their characters to life in the game through the story, animation and overall artistic style. In addition I managed our outsourced animation team at Technicolor, providing direction and feedback on all in-game animations and also worked with tasking our internal development team to ensure that all elements of the title achieved the high level of quality expected with this IP.

Jul 2015 - Apr 2017

Cinematics Producer - The Order: 1886

Ready At Dawn Llc

Providing end to end cinematic production management from paper design, to pre visualization, asset generation, motion capture, post production and in-game implementation. Managed a 6 person internal team along with external vendors and talent to realize next generation quality cinematics. Created and maintained schedules for our internal team as well as the production of hyper realistic characters and motion capture shoots focusing on full body and facial capture. Also provided oversight on the script writing, talent casting and voice over processes.

Jul 2012 - Jan 2015

Senior Producer

Santa Monica, Ca,

Worked as acting Executive Producer, managing entire Marvel portfolio covering 6 titles at 4 development studios while leading a 6 person publishing team. I was the key creative driver for ATVI’s 3 year slate plan on Marvel brands. Negotiated and owned relationship with Hugh Jackman and additional celebrity talent on Wolverine. Worked directly with Fox Studios to facilitate cross pollination between Wolverine film and games. Managed budget and schedule on Wolverine to account for 8 month shift in film release while keeping costs in line. Built strong internal teams by providing career development, mentoring and performance evaluations for Producers, AP’s and PC’s. Released 4 AAA console titles across multiple platforms (X360, PS3, PC, PSP, NDS, 3DS, Wii) with numerous language localisations.Titles:• Old Man Logan (Early development on unreleased title)• Deadpool (Early Concept and Development)- (PS3, PS4, X360, Xbox One, PC)• The Amazing Spider-Man- 2012 (X360, PS3, 3DS)• Spider-Man: Edge of Time- 2011 (X360, PS3, Wii, 3DS, NDS)• X-Men: Destiny- 2011 (X360, PS3, Wii, NDS)• Singularity- 2009 (X360, PS3, PC)• X-Men Origins: Wolverine- 2008 (X360, PS3, PC, PS2, Wii, PSP, NDS)

2008 - Sep 2011

Producer

Santa Monica

Worked with internal and external development teams in all areas of production in order to deliver high quality products on schedule and within budget. Specifics include concept development, milestone scheduling and delivery, game design, and product quality evaluation. Managed 6 person internal team. Maintained budgets and provided input for P&L analysis. Represented products both internally and externally to groups including senior management, retail trade, sales, press and consumers.Titles:• Spider-Man: Battle for New York- 2006 (NDS, GBA)• Ultimate Spider-Man- 2005 (PS2, Xbox, GameCube, PC, GBA, NDS)• Pitfall: The Lost Adventure- 2004 (PS2, Xbox, GameCube, PC, GBA)

2003 - 2008 ~5 yrs

Associate Producer

Santa Monica

Shipped company’s first simultaneous worldwide release of Spider-Man Movie on all platforms. Lead the creation console burn room including equipment acquisition, build out and general procedures. Designed and executed demo presentations for E3 and press events. Managed asset generation and distribution for internal departments.Titles:• Jackie Chan Adventures- 2002 (GBA)• Spider-Man: Movie- 2002 (PS2, Xbox, GameCube, PC)

2002 - 2003 ~1 yr

Production Coordinator

Santa Monica, Ca

Managed one of the company’s first GBA titles, Mysterio’s Menace, which is still ATVI's highest rated Spider-Man handheld game to date. Titles: • Spider-Man: Mysterio’s Menace- 2001 (GBA)

2001 - 2002 ~1 yr
1 education record

Brian P. education

FAQ

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What company does Brian P. work for?

Brian P. works for BP Consulting.

What is Brian P.'s role at BP Consulting?

Brian P. is listed as Video Game Production Consulting at BP Consulting.

Where is Brian P. based?

Brian P. is based in Greater Los Angeles, California, United States while working with BP Consulting.

What companies has Brian P. worked for?

Brian P. has worked for Bp Consulting, Sensei, Electronic Arts (Ea), Ready At Dawn Llc, and Activision.

How can I contact Brian P.?

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What schools did Brian P. attend?

Brian P. holds Bachelor Of Arts - Ba, Cinema Production from University Of Southern California.

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