Senior Game Designer
Current• Worked on major AAA IP adaptations such as Zombicide, A Song of Ice and Fire, Assassin’s Creed, and Death May Die.• Oversaw design of key mechanics, writing of rules text, and production test reports to enable comprehensive feedback and reformulation.• Ensured full fidelity with existing lore, working with key stakeholders to produce lore text both compatible with the IP and engaging to new and existing fans.• Worldbuilt from the ground up on original IP including overall product… Show more • Worked on major AAA IP adaptations such as Zombicide, A Song of Ice and Fire, Assassin’s Creed, and Death May Die.• Oversaw design of key mechanics, writing of rules text, and production test reports to enable comprehensive feedback and reformulation.• Ensured full fidelity with existing lore, working with key stakeholders to produce lore text both compatible with the IP and engaging to new and existing fans.• Worldbuilt from the ground up on original IP including overall product vision, thematic consistency, and market trends.• Worked across multiple departments designing mechanics and writing for various tabletop games.• Developed company IP for Film and TV. Show less