Senior Game Designer
Current- Worked on major AAA IP adaptations such as Zombicide, A Song of Ice and Fire, Assassin’s Creed, and Death May Die.
- Oversaw design of key mechanics, writing of rules text, and production test reports to enable comprehensive feedback and reformulation.
- Ensured full fidelity with existing lore, working with key stakeholders to produce lore text both compatible with the IP and engaging to new and existing fans.
- Worldbuilt from the ground up on original IP including overall product… Show more
- Worldbuilt from the ground up on original IP including overall product vision, thematic consistency, and market trends.
- Worked across multiple departments designing mechanics and writing for various tabletop games.