James Ferguson

James Ferguson Email and Phone Number

President Venture Labs, Inc. @ Venture Labs, Inc.
phoenix, arizona, united states
James Ferguson's Location
Phoenix, Arizona, United States, United States
James Ferguson's Contact Details
About James Ferguson

James Ferguson is passionate about technology and in working with passionate people to solve difficult problems and have fun.James has extensive experience in building and managing successful software companies. He has a proven track record in leading innovative solutions development for the consumer and enterprise markets. James is responsible for building and managing a world-class teams to successfully develop, market and implement innovative web and mobile content solutions. James is currently evaluating services and technologies in a number of areas including machine learning, complex big data, and service oriented business technologies.Over the following months, James will spearhead the creation and introduction of several other solutions to complement the Venture Labs' service and support new partnerships and strategic alliances. Prior to Venture Labs, James co-founded PicDial IQzone™, Inc. and in association with a talented team of seasoned wireless executives and veteran software developers, worked with telecommunications companies and service providers to deliver next generation mobile technology through key technical relationships and strategic partnerships with carriers, short code providers and handset manufacturers.Prior to IQzone, James built and deployed a universal messaging gateway as well as photo-sharing and instant messaging solutions for RapidMessage. Prior to that, James was CTO of IQorder, where he led an innovative team to create a state of the art online shopping and price comparison engine for mobile devices.Prior to that, James was President of Mythos Software, Inc., which developed Sherlock Holmes I and II, as well as BodyWorks, which sold more than 5 million units in 8 different languages, and many other educational and entertainment titles on PC and Mac Platforms as well as building key components of web and mobile technology.

James Ferguson's Current Company Details
Venture Labs, Inc.

Venture Labs, Inc.

View
President Venture Labs, Inc.
phoenix, arizona, united states
Website:
vlabs.us
Employees:
2
James Ferguson Work Experience Details
  • Venture Labs, Inc.
    President Founder
    Venture Labs, Inc. Aug 2009 - Present
    Phoenix, Arizona Area
    Venture Labs' is developing technology for analyzing complex data in the context of modeling and estimating social network correlations and causal effect using empirical inference data derived from qualified tertiary data sources as a means of estimating weighted influencing factors using variable multi-framework predictive analysis and filtering to display real-time results in a multi-modal ui contemporaneously with longitudinal processing.
  • Essential Aid, Inc.
    Senior Associate
    Essential Aid, Inc. Aug 2008 - Present
    Maintaining the website and the infrastructure for Essential Aid, Inc., a non-profit 501(c) corporation, based in Arizona, as well as assisting in forming partnerships and strategic alliances and general corporation setup and developing an online functional presence.
  • Picdial (Iqzone)
    Founder
    Picdial (Iqzone) Jan 2006 - Sep 2009
    Phoenix, Arizona Area
    James co-founded PicDial in 2006. Working with a team of seasoned wireless executives and veteran software developers, he built and deployed the initial hardware and software infrastructure for PicDial,as well as forming key technical relationships and strategic partnerships with carriers, short code providers, handset manufacturers, service providers, vendors and contractors. He was also responsible for hiring and managing technology personnel, including employees, contractors, and specialized development companies, from countries all over the world, including USA, UK, India, Russia, Kazakhstan, Australia, and Ireland, in order to develop PicDial technology and services for the various handsets and carriers, including Apple, Nokia, Motorola, Samsung, HTC, Sprint, AT&T, Verizon and T-Mobile.
  • Rapid Message, Inc.
    President Founder
    Rapid Message, Inc. 2002 - 2005
    Phoenix, Arizona Area
    Founded a software mobile communications company, specializing in real-time content conversion in to preferred formats and sizes for target device and in retrieval of data from device at source resolution. Created advanced photo sharing platform in addition to a messaging platform with advanced graphic capabilities for images, video and audio, with virtually all formats supported, on both inbound and outbound channels.
  • Iqorder
    Cto Founder
    Iqorder Jul 1999 - Nov 2001
    IQorder.com's Universal Shopping Portal (USP) was the first Mobile price comparison shopping service. The consumer entered in a model number, ISBN, part number, style or manufacturer or barcode to locate a product - instantly receiving critical buying decision information. Price comparison and availability in the palm of your hand.The company was sold to InfoSpace Inc.for 58M in July, 2000. James Ferguson moved to Bellevue, Washington, along with the majority of the IQOrder engineering team, and spent a year with Infospace to help transition and integrate the technology with Infospace.The IQOrder technology was successfully integrated in to Infospace and powered the shopping services provided by Infospace. James Ferguson also helped transition the technology to power the American Express shopping site and assisted with the design and implementation..
  • Mythos Software, Inc.
    President Founder
    Mythos Software, Inc. Jan 1991 - Aug 1999
    Phoenix, Arizona Area
    Mythos Software was founded in 1991 and it was a great beginning, because in developing our first title, The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel, I had the privilege to work with some extremely talented people, both at Mythos Software and Electronic Arts. The people, the commitment, the culture, and so many things made this a really enjoyable time.I was fortunate enough to have an amazing staff, in addition to receiving a tremendous amount of support from the talented professionals at Electronic Arts, including an amazingly talented and helpful producer, Christopher Erhardt and the creative writing talents of Eric Lindstrom and R.J. Berg, who created the mesmerizing story and superb period accurate dialogue. The artwork done by Scott Mavor and Elinor Mavor is spectacular - the artwork was painstakingly drawn pixel by pixel, manually creating light sources, color gradients and anti-aliasing edges for a higher resolution photo look not otherwise available with the tools of the time.In 2004, Adventure Gamer The Lost Files of Sherlock Holmes at #9 on their top 20 Adventure Games of All Time, along with the following kind words: This is "what I consider to be the most well-told story in the history of adventure gaming ... Lost Files is easily the greatest mystery game ever produced, and I believe it unlikely that the sheer volume of plot and dialogue could ever be challenged" (Dickens, E., 2004 April 2. #9: The Lost Files of Sherlock Holmes. Adventure Gamers. Retrieved 2014-04-11 from http://www.adventuregamers.com/articles/view/18093).PUBLISHED TITLES:The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel. Published 1992. Multilingual & Spanish versions followed. 3DO version published 1994.The Lost Files of Sherlock Holmes:The Case of the Rose Tattoo. Published 1996. German, Spanish, French language versions followed. UK and Australian regional versions followed.BodyWorks 6. Sold over 5 million units in 8 languages.
  • Sharedata, Inc.
    Engineering Manager
    Sharedata, Inc. 1989 - Mar 1990
    Chandler, Az
    I was the engineering manager for the Games Division of ShareData, Inc. My division developed and released about a title a month, counting the ports to multiple platforms. We developed for the PC, Commodore 64 and Apple II. We developed games based on versions of The Merv Griffin game shows, such as Jeopardy, Wheel of Fortune, Card Sharks and Family Feud. We also did other products, such as as Avoid the Noid, a game based on a Dominos pizza ad campaign that was well known at the time.I believe sales for our games totaled approximately $10 million annually, so the games were popular and selling well, especially for the time. Eventually, we began Nintendo game development, which was extremely hard in the beginning as we did so as an unlicensed developer. This meant using third party chips to unlock the copy protection for each Game Cartridge. It also meant, not having Nintendo developer documentation, tools, or support. We had eeprom burners and unlock chips wired to a Nintendo and so began the tedious task of reverse engineering the Nintendo.I remember many a late night writing 6502 machine code in hexadecimal poking ports to determine the functionality of specific ports and specific bits in specific circumstances. The 4 way scroll code was probably among the toughest things to develop, due to the complexity and the number of variables that could, or should, be setup correctly. The display in a Nintendo game is made up of an array of indexes that point to tiles that have to be banked in to addressable space as needed, and which are also overlaid by a different sized palette index.That description really doesn't do the situation justice, but in any event, using a combination of intuition, brute-force and trial and error, and a rubber voodoo chicken that a programmer brought in, it got done and the Nintendo game Death Race was developed and released, followed by Chiller, Crossbow and Wally Bear.

James Ferguson Skills

Start Ups Business Strategy New Business Development Business Development Entrepreneurship Strategic Partnerships Mobile Applications Mobile Devices Xml Agile Methodologies Software Development Sql Product Management Javascript Mobile Assembly Language Web Development Web Design C# Java C++ Social Network Analysis Mobile Social Networking Social Networking Enterprise Software Leadership Strategy Management Team Building Cloud Computing

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What company does James Ferguson work for?

James Ferguson works for Venture Labs, Inc.

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