Justin Halliday Email & Phone Number
@vpsc.vic.gov.au
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Who is Justin Halliday? Overview
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Justin Halliday is listed as Manager, Innovation Delivery - Workforce Policy and Improvement at Victorian Public Sector Commission, a company with 112 employees, based in Greater Melbourne Area, Australia, Australia. AeroLeads shows a work email signal at vpsc.vic.gov.au and a matched LinkedIn profile for Justin Halliday.
Justin Halliday previously worked as Councillor, City of Port Phillip at City Of Port Phillip and Publisher, Game Designer at Hero Forge Games.
Email format at Victorian Public Sector Commission
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About Justin Halliday
I am a community activist, project manager, content producer, interactive designer, game designer, and investment manager.I have extensive experience in project planning, team leadership, and stakeholder management. My strengths include the ability to manage small and large teams, risk analysis and mitigation, creative problem-solving, and clear communication.In government, I've worked across grants management, creative industry development, project management, stakeholder management, data analysis, content development, platform development, and navigating bureaucracy... In the games industry, I worked as a designer and producer on many acclaimed titles for mobile, handheld, console and desktop platforms. Career Highlights:• Product owner and manager on the Innovation Network platform, home to over 20,000 Vic Gov users• Delivered the $11 million Public Sector Innovation Fund at the Department of Premier and Cabinet, Vic• Delivered the $10 million Interactive Games Fund at Screen Australia• Project manager and creative lead on many critically acclaimed software titles • Played a key role in the foundation, team-building, and growth of several companiesProject Management• Fifteen years as a project manager and creative producer of cutting-edge software projects, primarily videogames for consoles, PC and mobile. I have led multidisciplinary teams of sixty developers using agile methodologies. As the team leader, I have been the primary contact for internal and external stakeholders and worked to develop lasting client relationships.Digital Media • Extensive experience with digital media production, including online video, interactive apps and digital video games. I have assessed over two-hundred digital media projects against creative and marketplace criteria to highlight those ready for production.Communication • I have produced written materials for internal and external corporate communications as well as creative and technical writing. Additionally, I have delivered numerous public presentations, including the keynote at the Australian Game Developer’s Conference.Additional Skills:• In-depth knowledge of programming, design, and art• Video and audio production• Risk management and mitigation• Localisation and culturalisation• Agile and waterfall methodologies• Award winning short film maker and game designer
Listed skills include Video Games, Xbox 360, Ps3, Game Development, and 39 others.
Justin Halliday's current company
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Justin Halliday work experience
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Councillor, City Of Port Phillip
Manager, Innovation Delivery - Workforce Policy And Improvement
- Project management, contract management, digital platform development, and fund management.Responsibilities:
- Initiate, plan, manage, consult, and deliver complex multi-disciplinary projects that align with VPSC's strategic goals.
- Product owner, development roadmap, developer liaison, feature prioritisation, financial management, and day-to-day maintenance of the Innovation Network platform.
- Develop, plan and manage projects and develop policy positions for the Department… Show more Project management, contract management, digital platform development, and fund management.Responsibilities:
- Develop, plan and manage projects and develop policy positions for the Department in relation to a range of industry policy issues, including ICT Innovation and its impact on the business, with a particular focus on.
- Provide expert and authoritative advice and innovative policy/project options and solutions to highly complex and sensitive issues to senior management and key industry or sector stakeholders in the area of ICT.
Publisher, Game Designer
- Responsibilities:
- Production, design, and creative direction on role-playing games
- Direction and management of external contractors
- Marketing, PR, and everything else...Games:
- Hero Kids (PDF, softcover)
- Onyx Sky (PDF, softcover)
Investment Manager
- Achievements:
- Assessed over two-hundred games, interactive and multiplatform applications against creative and marketplace criteria, recommended appropriate funding for these projects and oversaw contracting, production and release.
- Delivered the $10 million Interactive Games Fund which stimulated growth in the games sector after several years of industry contraction.
- In partnership with Google|YouTube, launched the Skip Ahead joint initiative to fund… Show more Achievements:
- In partnership with Google|YouTube, launched the Skip Ahead joint initiative to fund five of Australia’s top YouTube channels and trained at the YouTube Space in LA.
- Represented Screen Australia at industry functions and undertook community outreach with digital media creators.Responsibilities:
Senior Producer And Game Director
- Achievements:
- Designed content creation systems to allow game designers to create extensive game content faster and more maintainable than previous systems.
- Creative director on Damage Inc., succeeding in delivering the project at far lower cost than previous projects, with more content and higher quality.
- Redesigned and completed development of J.A.S.F. which was running over budget and time under previous creative and management direction.Responsibilities:
- … Show more Achievements:
- Production, design, and creative direction on next-gen titles
Senior Producer
- Achievements:
- Key leader in the growth of ThatGame/Transmission Games from ten to one-hundred developers, undertaking change management processes to build cohesive teams and put in place management and development processes to.
- Produced and co-designed Heroes of the Pacific, building its team from five people to over thirty, selling 700,000 copies worldwide and consolidating the company’s long-term growth.
- Bought on to Heroes Over Europe… Show more Achievements:
- Bought on to Heroes Over Europe (PS3, Xbox360, PC) and tasked with completing the project and improving quality after three years of slow development. With less than twelve months of development time and limited.
- Production, design, and creative direction on next-gen titles
Producer
Collective Noun Filmworks is an award-winning independent filmmaking group.
Producer
- Achievements:
- Worked with art team on TransFormers: Armada to create unique and engaging levels.Responsibilities:
- Producing and design of projects for consoles
- Scheduling and delivering high quality projects
- Production of reports that track project development
- Developing games from externally licensed propertiesGames:
Producer
- Achievements:
- Produced Le Mans 24 Hours, our highest-rated game and awarded Driving Game of the Year.Responsibilities:
- Producing and design of projects for consoles and PC
- Scheduling and delivering high quality projects
- Production of reports that track project development
- Developing games from externally licensed propertiesGames:
Producer
- Achievements:
- Produced the KKND series of games, which sold over 600,000 copies worldwide.Responsibilities:
- Producing and design of projects for PC
- Scheduling and delivering high quality projects
- Production of reports that track project developmentGames:
- KKND2: Krossfire (PC)
Assistant Qa Manager
- Achievements:
- As assistant quality assurance manager, I was seconded to some of the UK’s premiere developers, to work in-house with their teams to ensure bugs were discovered and fixed.Responsibilities:
- Onsite quality assurance management
- Offsite quality assurance with key developers
- Ensuring projects are bug-free before releaseGames:
- Z (PC)
Designer
- Achievements:
- Worked in quality assurance, design, and as associate producer on early console platforms.Responsibilities:
- Creating design documents
- Designing map layouts and creature placements
- Testing projects and providing valuable gameplay feedbackGames:
- True Lies (SNES, Genesis)
Colleagues at Victorian Public Sector Commission
Other employees you can reach at vpsc.vic.gov.au. View company contacts for 112 employees →
Robbie Minty
Colleague at Victorian Public Sector CommissionWyndham Vale, Victoria, Australia, Australia
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Jenny Singleton
Colleague at Victorian Public Sector CommissionGreater Melbourne Area, Australia
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Janiece Meagher
Colleague at Victorian Public Sector CommissionGreater Melbourne Area, Australia
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Lorri Ellis (Mahri)
Colleague at Victorian Public Sector CommissionGreater Melbourne Area, Australia
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Yvonne Evans
Colleague at Victorian Public Sector CommissionGreater Melbourne Area, Australia
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Nicole Rodriguez
Colleague at Victorian Public Sector CommissionGreater Melbourne Area, Australia
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Peter Dimsey
Colleague at Victorian Public Sector CommissionGreater Melbourne Area, Australia
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Tanvi Mor Jp
Colleague at Victorian Public Sector CommissionMelbourne, Victoria, Australia, Australia
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Lachlan Brooks
Colleague at Victorian Public Sector CommissionGreater Melbourne Area, Australia
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Anwarh Khan
Colleague at Victorian Public Sector CommissionJaipur, Rajasthan, India, India
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Frequently asked questions about Justin Halliday
Quick answers generated from the profile data available on this page.
What company does Justin Halliday work for?
Justin Halliday works for Victorian Public Sector Commission.
What is Justin Halliday's role at Victorian Public Sector Commission?
Justin Halliday is listed as Manager, Innovation Delivery - Workforce Policy and Improvement at Victorian Public Sector Commission.
What is Justin Halliday's email address?
AeroLeads has found 1 work email signal at @vpsc.vic.gov.au for Justin Halliday at Victorian Public Sector Commission.
Where is Justin Halliday based?
Justin Halliday is based in Greater Melbourne Area, Australia, Australia while working with Victorian Public Sector Commission.
What companies has Justin Halliday worked for?
Justin Halliday has worked for Victorian Public Sector Commission, City Of Port Phillip, Hero Forge Games, Screen Australia, and Trickstar Games.
Who are Justin Halliday's colleagues at Victorian Public Sector Commission?
Justin Halliday's colleagues at Victorian Public Sector Commission include Robbie Minty, Jenny Singleton, Janiece Meagher, Lorri Ellis (Mahri), and Yvonne Evans.
How can I contact Justin Halliday?
You can use AeroLeads to view verified contact signals for Justin Halliday at Victorian Public Sector Commission, including work email, phone, and LinkedIn data when available.
What skills is Justin Halliday known for?
Justin Halliday is listed with skills including Video Games, Xbox 360, Ps3, Game Development, Game Design, Computer Games, Gameplay, and Mobile Games.
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