Raphael Medina Email & Phone Number
@ossovr.com
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Who is Raphael Medina? Overview
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Raphael Medina is listed as CG Artist at Theory Studios, a with 59 employees, based in Orlando, Florida, United States. AeroLeads shows a work email signal at ossovr.com and a matched LinkedIn profile for Raphael Medina.
Raphael Medina previously worked as Hard Surface Artist at Osso Vr and Associate Hard Surface Artist at Osso Vr. Raphael Medina holds Bachelor Of Fine Arts (Bfa), Animation, Interactive Technology, Video Graphics And Special Effects from Sam Houston State University.
Email format at Theory Studios
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AeroLeads found 1 current-domain work email signal for Raphael Medina. Compare company email patterns before reaching out.
About Raphael Medina
Raphael Medina is a CG Artist at Theory Studios. He possess expertise in maya, zbrush, photoshop, unreal engine, substance painter and 38 more skills. He is proficient in Spanish.
Listed skills include Maya, Zbrush, Photoshop, Unreal Engine, and 39 others.
Raphael Medina's current company
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Raphael Medina work experience
A career timeline built from the work history available for this profile.
Hard Surface Artist
Current-Create hard surface models in Maya from everything from CAD data to real-world and conceptual references and images.-Work closely with the Art Director and Lead artists to achieve the desired look and development of materials and textures.-Work within the Unity engine to preview, iterate, optimize, and polish models to a quality bar and visual direction as set by the Art Director.-Work closely with leadership to help uphold modeling standards for rigging, deformation, and simulation within performance budgets, and other run-time requirements.-Consistently self-educate and research medical information to help inform assets and build a reference library.-Consistently learn with new software, hardware, and other related technology, and help provide input to drive new technology and pipeline innovations.-Work collaboratively with all other disciplines including Tech Art and Production to ensure artwork meets all requirements and tasks are estimated correctly.- Provide oversight of asset quality and adherence to pipeline compliance on specific techniques/ projects- Honor commitments and consistently deliver on projects self-sufficiently.- Coach Associate artists and provide assistance if necessary.
Associate Hard Surface Artist
-Create hard surface models in Maya from everything from CAD data to real-world and conceptual references and images.-Work closely with the Art Director and Lead artists to achieve the desired look and development of materials and textures.-Work within the Unity engine to preview, iterate, optimize, and polish models to a quality bar and visual direction as set by the Art Director.-Work closely with leadership to help uphold modeling standards for rigging, deformation, and simulation within performance budgets, and other run-time requirements.-Consistently self-educate and research medical information to help inform assets and build a reference library.-Consistently learn with new software, hardware, and other related technology, and help provide input to drive new technology and pipeline innovations.-Work collaboratively with all other disciplines including Tech Art and Production to ensure artwork meets all requirements and tasks are estimated correctly.
3D Artist
- Integrating 3D models and textures into Unity 3D- Create both high and low poly models- Generates normal maps from high poly assets- Retopologizing, UV & texture assets from reference- Creation of simple rigged body and rigged animations
3D Visual Media Consultant
• Model 3D assets and environments using 3ds Max• Texture 3D Models• Light Interior and Exterior scenes• Render stills and animations using V-Ray• Implement assets into Unity to be used in VR• Fix 3D topology from models that came from AutoCAD, Revit and Sketchup• Animate small components for scenes in 3D• Animate and edit motion graphics videos using After Effects, Premiere, and Audition• Create Tillable textures using Pixplant and Photoshop• Communicate with clients and update projects for their specific needs• Collaborate in a small team to deliver projects on a tight deadline
Colleagues at Theory Studios
Other employees you can reach at ossovr.com. View company contacts for 59 employees →
Kaija Bergdale
Colleague at Theory StudiosSeattle, Washington, United States
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Mike Detogni
Colleague at Theory StudiosAustin, Texas, United States
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Dorian Deshields
Colleague at Theory StudiosGreater Philadelphia, United States
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Blogger Kiddo
Colleague at Theory StudiosEnugu, Enugu State, Nigeria
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Eric Shaddix
Colleague at Theory StudiosDallas-Fort Worth Metroplex, United States
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Stephen Robinson
Colleague at Theory StudiosAmes, Iowa, United States
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Kari Opert, Cmi
Colleague at Theory StudiosJoppa, Maryland, United States
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Niccolo Barber
Colleague at Theory StudiosBend, Oregon, United States
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Geo B
Colleague at Theory StudiosUnited States
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Alexander Albarez
Colleague at Theory StudiosGrosseto, Tuscany, Italy
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Raphael Medina education
Bachelor Of Fine Arts (Bfa), Animation, Interactive Technology, Video Graphics And Special Effects
Education record
Frequently asked questions about Raphael Medina
Quick answers generated from the profile data available on this page.
What company does Raphael Medina work for?
Raphael Medina works for Theory Studios.
What is Raphael Medina's role at Theory Studios?
Raphael Medina is listed as CG Artist at Theory Studios.
What is Raphael Medina's email address?
AeroLeads has found 1 work email signal at @ossovr.com for Raphael Medina at Theory Studios.
Where is Raphael Medina based?
Raphael Medina is based in Orlando, Florida, United States while working with Theory Studios.
What companies has Raphael Medina worked for?
Raphael Medina has worked for Theory Studios, Osso Vr, Jht Incorporated, and Jacobs.
Who are Raphael Medina's colleagues at Theory Studios?
Raphael Medina's colleagues at Theory Studios include Kaija Bergdale, Mike Detogni, Dorian Deshields, Blogger Kiddo, and Eric Shaddix.
How can I contact Raphael Medina?
You can use AeroLeads to view verified contact signals for Raphael Medina at Theory Studios, including work email, phone, and LinkedIn data when available.
What schools did Raphael Medina attend?
Raphael Medina holds Bachelor Of Fine Arts (Bfa), Animation, Interactive Technology, Video Graphics And Special Effects from Sam Houston State University.
What skills is Raphael Medina known for?
Raphael Medina is listed with skills including Maya, Zbrush, Photoshop, Unreal Engine, Substance Painter, Adobe Creative Suite, 3D Modeling, and Texturing.
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