Ted Brown

Ted Brown Email and Phone Number

XR Designer and Engineer @ Los Angeles, CA, US
Los Angeles, CA, US
Ted Brown's Location
Los Angeles, California, United States, United States
About Ted Brown

Ted Brown is a XR Designer and Engineer at Ted Brown XR. Colleagues describe him as "I worked with Ted for about 2 years at Magic Leap. He’s a highly skilled engineer and communicator who’s all about welcoming others on the journey forward. Whether he’s teaching a technical concept, or spreading his passion for game development, he’s always open to sharing. One of my favorite moments was when he initiated an internal company Game Jam, welcoming everyone from across all departments to participate in the creative freedom and fun. Depending on what’s needed, Ted has the… Show more" and "Ted is an amazing game feel engineer. His systems don’t come across as code...they reach out like a handshake and warmly connect with you. I have seen Ted take a tiny scrap of a half idea, talk to the folks involved, and weave a beautiful tapestry that is equal parts what they asked for and what they actually wanted. He’s also a humble cat that doesn’t walk in the room with a big boulder of truth to throw at anybody. He speaks softly and carries a lot of amazing ability. "

Ted Brown's Current Company Details
Ted Brown XR

Ted Brown Xr

XR Designer and Engineer
Los Angeles, CA, US
Ted Brown Work Experience Details
  • Ted Brown Xr
    Xr Designer And Engineer
    Ted Brown Xr
    Los Angeles, Ca, Us
  • Ted Brown Xr
    Xr Designer & Engineer
    Ted Brown Xr Apr 2023 - Present
    Los Angeles, California, United States
    I build interactive entertainment and tools for emerging XR platforms.
  • Meta
    Ar Prototype Engineer
    Meta Dec 2022 - May 2023
    Built prototypes to explore core UX features for AR glasses.
  • Snap Inc.
    Director Of Immersive Ar Gaming
    Snap Inc. Aug 2020 - Sep 2022
    Santa Monica, California, United States
    Designed and built prototypes to deepen understanding of AR as an artistic and commercial medium. Led large-scale projects with external developers focusing on games for AR eyewear.My time there was split into three different roles.(1) Design Engineer, Snap Lab Strategy Team: Researched platform capabilities that would be critical in 3-5 years for immersive AR / mixed reality.(2) Development Relations Lead, Snap Lab: Worked with AR creators to push boundaries of the immersive AR medium and inform platform roadmap.(3) Director of Immersive AR Gaming: Ran RFP program to build game prototypes for Spectacles that would reveal new immersive AR / MR / Spatial Computing game mechanics. Directed efforts on 3P mobile game titles.
  • Magic Leap
    Senior Software Engineer
    Magic Leap Oct 2017 - Apr 2020
    Plantation, Fl
    - Project Create (Magic Leap One): Senior programmer on core product, team lead for expansions. Awarded two patents.- Pancake Pals (Magic Leap One): Senior programmer on the world's most expensive, multi-player, competitive, mixed-reality pancake flipping game.
  • Pipeworks
    Engineer Ii
    Pipeworks Feb 2016 - Feb 2017
    Eugene, Oregon Area
    Senior programmer on an unannounced VR project that used biometric inputs
  • Oreganik Llc
    Founder & Contract Programmer
    Oreganik Llc Jun 2013 - Jan 2016
    Eugene, Or
    Led a constellation of contractors handling contracts for developers and publishers (e.g. Epic Skater) while building original games (Math Monster Carnival) and prototypes (Chess Heroes, Tanks 4 Nothing).
  • Zynga
    Narrative Designer
    Zynga Nov 2011 - Mar 2013
    Eugene, Oregon
    - Narrative Designer on Pioneer Trail (Facebook): Lead Writer
  • Buzz Monkey Software
    Lead Game Designer
    Buzz Monkey Software Jul 2007 - Jul 2011
    Eugene, Or
    - Tomb Raider: Underworld (Wii): Lead level designer- Tony Hawk: Ride (X360/PS3/Wii): Lead level designer- Tony Hawk: Shred (X360/PS3/Wii): Lead technical designer- Army of Two: The 40th Day (PSP): Boss battle designer- ESPN U: College Town (Facebook): Lead designer on a city-builder social game- Sparks (Facebook): Lead designer on a Pokemon-style social game game
  • Visual Concepts
    Level Designer
    Visual Concepts Dec 2006 - Jun 2007
    Novato, Ca
    - Fantastic Four: Rise of the Silver Surfer (X360/PS3): Level designer
  • Neversoft
    Game Designer
    Neversoft Mar 2005 - Nov 2006
    Woodland Hills, Ca
    - Tony Hawk’s Project 8 (X360/PS3): Game designer and writer- GUN (PS2/GC/X360): Game designer and writer

Ted Brown Education Details

Frequently Asked Questions about Ted Brown

What company does Ted Brown work for?

Ted Brown works for Ted Brown Xr

What is Ted Brown's role at the current company?

Ted Brown's current role is XR Designer and Engineer.

What schools did Ted Brown attend?

Ted Brown attended Guildhall At Smu, University Of Texas At Austin.

Not the Ted Brown you were looking for?

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