Unity Engineer
CurrentBuild/Deployment pipeline in Python for embedded consoles - Automatically deploy to various consoles for testingSetup and manage CI/CD pipeline using TeamCity- Automatically build everything nightlyCreate tools for any required situations in C#/Python/etcCreate, update, and optimize suite of tools for the animation pipeline - Setup/connected 23k+ transitions for over 300 animations in a unity animator and fully setup a character prefab in 8 minutes saving 3 days of manual effort.Combined multiple abstractions for various third party APIs into one framework- Wrapped shared objects/DLL calls for specific consolesWorked on the networking backend using an event based frameworkGameplay development/Realtime simulation optimizationsVFX/Shader Creation