I'm an environment artist working for Raven Software, an Activision studio located in Middleton, Wisconsin. Our main work has been in service of the Call of Duty video game franchise, and I have gotten to work on some significant pieces of art in titles shipped in the last 9-plus years.My work from this industry and others can be seen on www.markmaxwellart.comMy background is mainly in traditional illustration, which I nurtured while growing up and after getting my Bachelor's Degree in (Fine Arts: Illustration). In college, I picked up digital artwork using the major Adobe products, etc. and still a bit later, I picked up 3D art, starting simple in SketchUp and working my way into more industry-standard packages such as 3DSMax and Z-Brush. I have 23-years of experience in traditional illustration, 18 in digital illustration, and 15 in 3D illustration/design.I also created artwork in a professional capacity for the military (Army PSYOP) over a 22-year career in the Army Reserves, including multiple overseas combat deployments. This was also instrumental in forging leadership skills and infusing other team-building attributes into my skillset. I will occasionally take on freelance illustration work or graphic design in any of the above mediums when workload permits.
Listed skills include Illustrator, Photoshop, Indesign, Publishing, and 30 others.