Mark Maxwell
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Mark Maxwell Email & Phone Number

Associate Lead Environment Artist at Raven Software
Location: Greater Madison Area, United States 4 work roles 1 school
1 work email found @ravensoftware.com 1 phone found area 815 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email m****@ravensoftware.com
Direct phone (815) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Associate Lead Environment Artist
Location
Greater Madison Area, United States
Company size

Who is Mark Maxwell? Overview

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Quick answer

Mark Maxwell is listed as Associate Lead Environment Artist at Raven Software, a with 263 employees, based in Greater Madison Area, United States. AeroLeads shows a work email signal at ravensoftware.com, phone signal with area code 815, and a matched LinkedIn profile for Mark Maxwell.

Mark Maxwell previously worked as Multimedia Artist / PSYOP Sergeant at Us Army and Art Manager at American Technical Publishers. Mark Maxwell holds Bachelor Of Fine Arts (B.F.A.), Illustration from Bachelors Degree.

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Email format at Raven Software

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{first_initial}{last}@ravensoftware.com
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Profile bio

About Mark Maxwell

I'm an environment artist working for Raven Software, an Activision studio located in Middleton, Wisconsin. Our main work has been in service of the Call of Duty video game franchise, and I have gotten to work on some significant pieces of art in titles shipped in the last 9-plus years.My work from this industry and others can be seen on www.markmaxwellart.comMy background is mainly in traditional illustration, which I nurtured while growing up and after getting my Bachelor's Degree in (Fine Arts: Illustration). In college, I picked up digital artwork using the major Adobe products, etc. and still a bit later, I picked up 3D art, starting simple in SketchUp and working my way into more industry-standard packages such as 3DSMax and Z-Brush. I have 23-years of experience in traditional illustration, 18 in digital illustration, and 15 in 3D illustration/design.I also created artwork in a professional capacity for the military (Army PSYOP) over a 22-year career in the Army Reserves, including multiple overseas combat deployments. This was also instrumental in forging leadership skills and infusing other team-building attributes into my skillset. I will occasionally take on freelance illustration work or graphic design in any of the above mediums when workload permits.

Listed skills include Illustrator, Photoshop, Indesign, Publishing, and 30 others.

Current workplace

Mark Maxwell's current company

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Raven Software
Raven Software
Associate Lead Environment Artist
middleton, wisconsin, united states
Employees
263
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4 roles · 29 years

Mark Maxwell work experience

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Associate Lead Environment Artist

Current

Middleton, Wisconsin

I work as an Associate Lead environment artist for Raven Software, an Activision studio. As an environment artist, I gained experience creating the visual interest (details) and some minor design work in virtual environments which are published annually on a major video-game release. Our current projects are all in service of the Call of Duty franchise. Specifically, my primary job involves working in the game engine (Radiant in previous projects) for macro-mid level detail work, 3D Studio Max for modelling small pieces or large elements with heavy vertice-count, Z-Brush for organic 3Dmodels, and a combination of Substance Designer/Painter/Quixel Suite, and Photoshop for creating tileable textures or model textures. I occasionally am able to use traditional illustration methods as well (hand-drawing) for virtual signage and artwork within the game. In the last few years this work has expanded to focus heavily on procedural terrain and biome authoring in our Warzone Maps. As an Associate Lead, I manage development of our terrain biomes and author and communicate best practices to multiple artists and studios involved in the project. My work-to-date includes the following shipped titles:Call of Duty: Advanced Warfare (3 multiplayer maps) 2014Call of Duty: Black Ops 3 (conversion of current-gen graphics to last-gen for Xbox 360/PS3) 2015Call of Duty: Infinite Warfare (2 multiplayer maps) 2016Call of Duty: Modern Warfare Remastered (2 multiplayer maps) 2016Call of Duty: Online (web-based game partnering with Chinese publisher Tencent; I worked on 12 maps in-between the above listed projects and this is an ongoing effort) 2017Call of Duty: WW2 (2 multiplayer maps in War mode) 2017Call of Duty: Black Ops 4 (art in the Blackout "Battle Royale" mode) released 10/12/2018Call of Duty: Warzone, 2019 - ongoingFuture work in progress (TBA!)

Apr 2014 - Present

Multimedia Artist / Psyop Sergeant

Us Army

Greater Grand Rapids, Michigan Area

I worked in the Army Reserve (activated twice for overseas combat deployments), mainly in Psychological Operations (PSYOP). My specialty was Multimedia Illustration (MOS 25M) and PSYOP Specialist (37F). I produced artwork for foreign and domestic audiences in various theaters of operation. While my personal specialty centered on visual art, I led a team that specialized in audio, video, and other means of messaging.I was deployed to Djibouti for most of 2013 and spent chunks of it, up to a month at a time, in Nairobi, Kenya. While in Kenya I worked as a liason between our forward base and the U.S. Embassy there, bridging the gap between our mission and Department of State needs. I also worked with government contractors to achieve our mission. In the service of these needs, I often drew upon my past MOS (and current civilian job) of Illustrator to design visual products which were used as strategic marketing in foreign nations to further our goals.I also served as the Public Affairs NCOIC in Kuwait during the 2003 build-up and start of Operation Iraqi Freedom. In between these assignments I mainly served in Psychological Operations (PSYOP) at various posts from A Co 17th Battalion in Joliet, IL to the 316th in Peru, Indiana and the 341rst in Grand Rapids, Michigan. I served in a lot of interesting PSYOP missions, some overseas in Korea and Guam, and some domestic in California and Hawaii.

Jan 1993 - Jan 2016

Art Manager

American Technical Publishers

Orland Park, Illinois, United States

I worked at American Technical Publishers (ATP) for 9-years, first as an associate technical artist, and finishing as the Art Manager for the art department there. My responsibilities as an artist included working with various authors and editors to design, illustrate, and layout educational and vocational publications. Work included covers, interiors, promotional materials, and occasionally support for attached CD-ROMS, etc. Towards the end of my experience there I began developing a 3D work methodology and training the department in using SketchUp as the technology became more accessible and in-demand. As Art Manager, I coordinated our team of artists as they worked in various projects. This was coordinated with production schedules and other editors to ensure that deadlines were met, technical aptitude was maintained, and quality standards were upheld.

Apr 2005 - Apr 2014

Graphic Design Specialist

Office Max Inc.
1998 - 2005 ~7 yrs
Team & coworkers

Colleagues at Raven Software

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1 education record

Mark Maxwell education

  • Bachelors Degree
    Bachelors Degree
    Illustration
FAQ

Frequently asked questions about Mark Maxwell

Quick answers generated from the profile data available on this page.

What company does Mark Maxwell work for?

Mark Maxwell works for Raven Software.

What is Mark Maxwell's role at Raven Software?

Mark Maxwell is listed as Associate Lead Environment Artist at Raven Software.

What is Mark Maxwell's email address?

AeroLeads has found 1 work email signal at @ravensoftware.com for Mark Maxwell at Raven Software.

What is Mark Maxwell's phone number?

AeroLeads has found 1 phone signal(s) with area code 815 for Mark Maxwell at Raven Software.

Where is Mark Maxwell based?

Mark Maxwell is based in Greater Madison Area, United States while working with Raven Software.

What companies has Mark Maxwell worked for?

Mark Maxwell has worked for Raven Software, Us Army, American Technical Publishers, and Office Max Inc..

Who are Mark Maxwell's colleagues at Raven Software?

Mark Maxwell's colleagues at Raven Software include Joseph D'Amato, Josh Merriman, Chloe Hines, Arnie Swekel, and Abdul-Kareem Rahman.

How can I contact Mark Maxwell?

You can use AeroLeads to view verified contact signals for Mark Maxwell at Raven Software, including work email, phone, and LinkedIn data when available.

What schools did Mark Maxwell attend?

Mark Maxwell holds Bachelor Of Fine Arts (B.F.A.), Illustration from Bachelors Degree.

What skills is Mark Maxwell known for?

Mark Maxwell is listed with skills including Illustrator, Photoshop, Indesign, Publishing, Adobe Creative Suite, Adobe Acrobat, Graphic Design, and Graphics.

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