Experienced Product Manager and Game Producer with 7+ years of experience in Fintech and Mobile Gaming. Background in Graphic Design, Growth Marketing and Web Development. Read about my work on: https://www.pedroangelo.net/?utm_source=profile--An eternal learner with a deep curiosity for all things creative and technical. A generalist, independent and resourceful problem solver searching elegant solutions to complex challenges. Email for contact: pedroangelo.sj@gmail.com--My greatest aspiration is to be able to dedicate my life to building highly systemic games with dense worlds ripe with emergent storytelling. And in my spare time I like prototyping mechanics and systems in Unity, researching and playing with everything I can find on generative AI and dabbling with modding when inspired.Favorite games include: SimCity 4, Oblivion, Fallout New Vegas, Hitman WoA, Rimworld, Crusader Kings 3, Hearts of Iron 4, Cities Skylines, Thief 2, Prey (2016), Baldurs Gate 3, Disco Elysium, Oxygen Not Included, Dwarf Fortress, Metal Gear Solid 3, Factorio, Total War Warhammer III, Age of Empires 2, Homeworld 1, and more. --"We call simple systems that perform robustly in complex situations elegant. Elegance is one of the most desirable qualities in any game, because it means you have a game that is simple to learn and understand, but is full of interesting emergent complexity." - Jesse Schell--
Listed skills include Product Marketing, Adobe After Effects, Design De Jogos, Jornada Do Cliente, and 29 others.